Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$97.73

0 Likes 6 Comments
Avg. CMC 2.6
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 17 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
3 Adaptive Automaton
$0.89 Artifact Creature - Construct
2 Dominus of Fealty
$0.78 Creature - Spirit Avatar
1 Gempalm Incinerator
$0.37 Creature - Goblin
2 Goblin Arsonist
$0.08 Creature - Goblin Shaman
4 Goblin Chieftain
$2.71 Creature - Goblin
4 Goblin Recruiter
$6.78 Creature - Goblin
4 Krenko, Mob Boss
$1.81 Legendary Creature - Goblin Warrior
Sorcery (11)
2 Dragon Fodder
$0.11 Sorcery
2 Faithless Looting
$0.28 Sorcery
3 Goblin War Strike
$1.05 Sorcery
4 Krenko's Command
$0.43 Sorcery
Artifact (2)
1 Coat of Arms
$15.12 Artifact
1 Umbral Mantle
$5.89 Artifact - Equipment
Enchantment (5)
2 Dual Casting
$0.49 Enchantment - Aura
3 Smoke
$3.87 Enchantment
Land (22)
18 Mountain
$0.10 Basic Land - Mountain
4 Sandstone Needle
$1.68 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Can swing with 9 3/3's on T4 with the help of Sandstone Needles.
Comments
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  • hellnoire (24-Sep-2012 09:22)
    23 land and your top drop is 3 7-drops. That looks a bit top heavy to me. Out of curiousity, how well does it play? It seems like it wouldn't work amazingly well until you hit at least three mana.
     
    • Julius Jahn (24-Sep-2012 22:31)

      I need to update a few cards, but so far it's been playing well. I'll either get tyrant out on my own (Rakdos gives 2 mana) no problem, or if I'm screwed a combo of making chump blockers and reforging get me all the lands I need. I've been ending every game with atleast 8-9 lands out. So far, it plays pretty well. Just needs playsets for some, and I'll be adding 4 goblin cheiftans soon and more adaptive automation to make some sick 3/3 tokens. Land denial has got to be the funnest thing to play as of yet.

       
      • hellnoire (25-Sep-2012 07:00)

        Alright, it just looks like it wouldn't work out too well.

         
        • Julius Jahn (25-Sep-2012 22:50)

          there we go, needs some playtesting now, but it should work a lot better.

           
          • Julius Jahn (27-Sep-2012 23:34)

            won 2/3 games today, only lost because opponent had tons of removal spells. 

             
            • morg272 (05-Dec-2012 01:28)

              AND EVEN THEN IT IS HARD TO BEAT