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Characteristics
Type
Deck Idea
Format
Modern
Colors
Metrics
Size
60 cards, 22 distinct
Value
$482.35
Value of missing cards
N/A
Columns
# Name  Type Cost Edition Price
Color Rarity
Creature (16)
3 Boros Reckoner Creature - Minotaur Wizard
$2.74
4 Geist of Saint Traft Legendary Creature - Spirit Cleric
$13.24
4 Restoration Angel Creature - Angel
$7.28
3 Snapcaster Mage Creature - Human Wizard
$29.59
2 Thundermaw Hellkite Creature - Dragon
$9.21
Instant (15)
4 Azorius Charm Instant
$0.52
2 Dissipate Instant
$0.16
2 Izzet Charm Instant
$0.31
3 Searing Spear Instant
$0.44
3 Sphinx's Revelation Instant
$5.93
1 Syncopate Instant
$0.25
Sorcery (3)
2 Mizzium Mortars Sorcery
$0.84
1 Supreme Verdict Sorcery
$2.58
Enchantment (1)
1 Detention Sphere Enchantment
$1.04
Land (25)
4 Clifftop Retreat Land
$3.39
4 Glacial Fortress Land
$2.19
4 Hallowed Fountain Land - Plains Island
$7.76
1 Plains Basic Land - Plains
$0.20
3 Sacred Foundry Land - Mountain Plains
$11.05
1 Slayers' Stronghold Land
$0.31
4 Steam Vents Land - Island Mountain
$11.00
4 Sulfur Falls Land
$6.22
Sideboard - 15 cards, 9 distinct
# Name  Type Cost Edition Price
Color Rarity
Creature (1)
1 Geist of Saint Traft Legendary Creature - Spirit Cleric
$13.24
Instant (6)
2 Counterflux Instant
$0.43
1 Harvest Pyre Instant
$0.10
2 Negate Instant
$0.10
1 Psychic Spiral Instant
$0.10
Sorcery (4)
2 Pillar of Flame Sorcery
$0.10
2 Supreme Verdict Sorcery
$2.58
Enchantment (4)
2 Assemble the Legion Enchantment
$1.14
2 Detention Sphere Enchantment
$1.04
Scratchpad - 0 cards, 0 distinct
Cards in the scratchboard represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
No cards here. :(
Notes
 
3/11/2013
Trying out Sleep.

3/4/2013
Seems very popular color choice nowadays. However the build is slightly different. There are control build, aggro build, and midrange build.

I wanted to go with the midrange one and maindecking GoST. Blind Obedience main has to go as haste doesn't seem to be the main problem for this deck.

Azorius Charm is the best removal in the deck, hence the 4-of. Sphinx's Rev allows the chain of gaining more gas and life, but you don't want your early hand to be full of the card. So, 3. Removal is a must these days and 3 searing spears, 2 supreme verdict, and 2 izzet charms are the minimum.
Comments
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  • Paul_K ()

    I like the deck.

     
    • Faisal Rakun ()

      Thanks.. Yeah I didn't like Augur of Bolas, would rather just have Blind Obedience instead with the extort and nullifying haste creatures.


      The current PT unsurprisingly has a very big number of UWR but they are all different, some combo-ish some aggro and some more control. But I didn't see anyone MB Blind Obedience.

       
  • Faisal Rakun ()

    Added 2 Boros Charm to replace the 4th Blind Obedience and the 2nd Sphinx's Rev main board. Moved them to SB.

     
  • Faisal Rakun ()

    Playing and testing since January 2013.


    1. Hands of Binding is too slow.

    2. Blind Obedience is great against aggro.