Defense Grid {2}
Artifact
Each spell costs {3} more to cast except during its controller’s turn.
“We’ve managed to keep the goblins in their assigned areas, but there’s little we can do about the smell.”
—Whip Tongue, viashino technician
Illustrated by Mark Tedin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
- TCGplayer (Get 10% back) $8.71 Foil (Get 10% back) ✶ $139.59
- Buy on Cardmarket €5.22 Buy foil on Cardmarket ✶ €92.75
- Buy on Cardhoarder 0.67
* Through May 20, earn 10% store credit when you buy any singles product on TCGplayer. See store for final prices.
Notes and Rules Information for Defense Grid:
- The additional cost can be reduced by effects that reduce costs, such as Sapphire Medallion. (2004-10-04)
- In Two-Headed Giant, spells don't cost extra on your own turn. (2006-05-01)