Malcolm, the Eyes (Outlaws of Thunder Junction #295)

Malcolm, the Eyes {U}{R}

Legendary Creature — Siren Pirate

Flying, haste

Whenever you cast your second spell each turn, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

2/2

Illustrated by Michael Walsh

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Malcolm, the Eyes:
  • Spells that were cast before Malcolm entered the battlefield count. If Malcolm was the first spell you cast this turn, the next spell you cast this turn is your second spell. (2024-04-12)