Remember you're life total in this decks is a cushion. The only life total that matters to you is zero. Don't be afraid to take damage to get your threats accross.
For the white deck.
1/1 creatures unless they provide relevant abilities usually aren't desirable. the soul mender should probably be cut and so should the hopeful eidolon for something like boros elite or dryad militant. I like the elite better the ability to become a 3/3 on turn 3 is pretty good.
I kind of like gift of orzhov it provides much needed evasion, this is what ajani does in the white list I posted as well as additional damage. The life gain is very relevant too. Putting gift on captain on turn 3 can make sure you produce a token most of the time. If you could get them I might run some number of spear of heliod and gift of orzhov. You don't want too many creature enchants though because removal can 2 for 1 you and that's no bueno.
Indestructibility is a gimmick card, it looks neat but on turn 4 what are you making indestructible in this deck? a 2/2? maybe a 3/3?. That's not very scary. You need to be dropping threats on turn 4 to close out the game on turn 5. In most aggro decks a turn 5-6 kill is what you're shooting for. I realize you may not have access to some of the cards like heliod, reckoner, or ajani, if you could get a hold of a gideon he's okay in this deck too.
For the red deck.
I think you're on the right path here. Let me offer a little more advice. This deck is better off as a nearly mono red deck. You can splash a little white, but I feel you're a little heavy white right now.
In this deck you want to trigger heroic. You're going low and fast to make this work. In this deck madcap skills is actually very good. A turn one crusader followed by a madcap is 5 damage on turn 2. This would seem greedy in most decks, but it's actually the point of a deck like this. Also, Firedrinker satyr is a better 1 drop in this kind of deck than soldier. He can pump, he's the same body/toughness. If not fire drinker then rakdos cackler or even Foundry Street Denizen would be better.
Thinks like ash zealot and chandra's phoenix are strong here so are cheap damage cards like shock and lightning strike.
Labrything champion and Anax and Cymede are too expensive and slow. For champion You play him turn 4, he can't attack or do anything useful until the next turn and then you have to have a spell to target him, and he's only a 2/2. Fanatic of mogis is a much much better 4 drop. Lets say you've managed to deal the following damage/plays on your previous turns, assuming none of your creatures get removed.
Turn 1: Crusader
Turn 2: Madcap, 5 damage
Turn 3: Phoenix, 7 Damage
Turn 4: Mogis, 5 damage from mogis,
Turn 5: this is a total of 17 damage in 4 turns, you only need 3 more to win.
Lets say they removed crusader on turn 3 after attacks.
Turn 1: Crusader
Turn 2: Madcap, 5 damage
Turn 3: Phoenix, 3 Damage, because crusader was removed, the token is still in play
Turn 4: Mogis, 3 damage from mogis, This is a total of 11 damage
Turn 5: it's very possible, to attack with the pheonix/mogis/token at this point dealing 7 damage, you could play another mogis, or a couple burn spells to finish them, all you need is 9 points. Double boros charm does 8, charm+lightning strike does 7. There's lots of ways to win at this point.
You would not be able to make these plays with anax or champion.
Other 3 drops to consider are hammer of purphorous, that means that mogis can come down do damage and smack for 4 on turn 4. Also boros reckoner of course would help fanatic of mogis do a lot of damage.
Last edited by elpablo (2013-12-05 14:30:20)