Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$191.12

0 Likes 0 Comments
Avg. CMC 3.4
Card Color Breakdown
Card Type Breakdown

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Main Deck - 75 cards, 24 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (20)
2 Aetherling
$0.29 Creature - Shapeshifter
4 Elvish Mystic
$0.38 Creature - Elf Druid
3 Kalonian Hydra
$10.46 Creature - Hydra
3 Master Biomancer
$0.71 Creature - Elf Wizard
2 Progenitor Mimic
$1.36 Creature - Shapeshifter
3 Scavenging Ooze
$0.35 Creature - Ooze
3 Thragtusk
$0.14 Creature - Beast
Instant (24)
2 Aetherize
$0.78 Instant
2 Cyclonic Rift
$28.64 Instant
3 Dissipate
$0.12 Instant
3 Essence Scatter
$0.04 Instant
2 Opportunity
$0.04 Instant
2 Plasm Capture
$0.62 Instant
2 Plummet
$0.01 Instant
3 Rapid Hybridization
$2.46 Instant
3 Savage Summoning
$0.50 Instant
2 Syncopate
$0.04 Instant
Sorcery (4)
4 Farseek
$0.97 Sorcery
Enchantment (2)
2 Primeval Bounty
$0.75 Enchantment
Planeswalker (2)
2 Garruk, Primal Hunter
$1.61 Legendary Planeswalker - Garruk
Land (23)
4 Breeding Pool
$16.61 Land - Forest Island
9 Forest
$0.08 Basic Land - Forest
4 Hinterland Harbor
$1.35 Land
6 Island
$0.09 Basic Land - Island
Sideboard - 0 cards, 0 distinct
No cards here. :(
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
No cards here. :(

Notes
 
There are a number of awesome things that this deck has going on. The most important thing is that you have two mechanisms of going way over the top of other midrangey decks: Primeval Bounty and Progenitor Mimic. You have a combination of mana elves and Farseek to ramp you into your threats, and a light counterspell suite including Plasma Capture to protect yourself in the mid game.

Progenitor Mimic does a number of awesome and hilarious things. Thragtusk is easy enough, but how about Kalonian Hydra? Alternatively, you can go even bigger with Master Biomancer, and start growing the power of each new Biomancer almost geometrically. The first new Biomancer comes in with +2/+2. The next gets +6/+6, and the next +14/+14. That gets out of hand pretty quickly.

It's possible that effects like Opportunity would prefer to be Prime Speaker Zegana, for even more interesting interactions with Progenitor Mimic, but this deck seems like it's well-positioned in a metagame with very little hard removal.
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