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Type: Deck Idea
Variant Tag: conConstructed
Format: Modern (More Info)
Approx. Value:
$52.14

0 Likes 0 Comments
Mana Curve
Card Color Breakdown
Card Type Breakdown

Main Deck - 60 cards, 18 distinct
Columns
Name  Edition Price Type Cost
Rarity Color
Instant (11)
2 Glimmer of Genius
$0.25 Instant
4 Harnessed Lightning
$0.34 Instant
3 Natural Connection
$0.19 Instant
2 Pull from Tomorrow
$1.86 Instant
Sorcery (21)
4 Cathartic Reunion
$0.29 Sorcery
4 Nissa's Renewal
$0.36 Sorcery
4 Part the Waterveil
$1.81 Sorcery
3 Radiant Flames
$0.36 Sorcery
4 Spring // Mind
$0.24 Sorcery
2 Tormenting Voice
$0.18 Sorcery
Enchantment (4)
4 Metallurgic Summonings
$2.10 Enchantment
Land (24)
3 Cinder Glade
$4.34 Land - Mountain Forest
4 Evolving Wilds
$0.20 Land
3 Forest
$0.17 Basic Land - Forest
5 Island
$0.17 Basic Land - Island
1 Lumbering Falls
$0.64 Land
6 Mountain
$0.17 Basic Land - Mountain
2 Wandering Fumarole
$1.10 Land
Sideboard - 15 cards, 6 distinct
Name  Edition Price Type Cost
Rarity Color
Instant (10)
3 Dissenter's Deliverance
$0.24 Instant
2 Essence Scatter
$0.21 Instant
2 Lightning Axe
$0.86 Instant
3 Negate
$0.19 Instant
Sorcery (1)
1 Radiant Flames
$0.36 Sorcery
Enchantment (4)
4 Fevered Visions
$0.63 Enchantment
Scratchpad - 0 cards, 0 distinct
Cards in the scratchpad represent cards that you are considering for this deck, but are not actually in the built deck. They do not count towards the in built decks count shown in your inventory. If you are using the Auto Trade feature, they will be still be marked for trade although cards in your main deck and sideboard will not.
No cards here. :(

Notes
 
https://www.mtggoldfish.com/articles/amonkhet-budget-magic-updates

Temur Summonings doesn't get a ton of new toys from Amonkhet, but the couple of additions it did get are very good for the deck. First, we have Spring // Mind, which is basically a Cultivator's Caravan that triggers Metallurgic Summonings and can be flashed back from the graveyard to not only draw a couple of cards but also make a 6/6 Construct token. Second, and no less important, is Pull from Tomorrow, which replaces a couple of copies of Glimmer of Genius. While Pull from Tomorrow is worse at four mana, once we get our ramp going, it can easily draw us an entirely new hand and makes a massive token to boot. I'd love to put four in the deck, but I'm not exactly sure what to cut, and we already have a lot of expensive stuff, with four copies of Nissa's Renewal and four Part the Waterveils. The other card I'm interested in is Commit // Memory, which seems great with Metallurgic Summonings, making a 4/4 on the front half and a 6/6 (while refilling our hand) from the graveyard, but like Pull from Tomorrow, it suffers from the fact that our deck is already overloaded with good top-end plays.
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