Thanks guys. Some very good suggestions so I've made some modifications to the original deck. Dual Casting looks amazing and appears to complement goblin electromancer very nicely. Abrupt Decay looks great but unfortunately don't own a copy of this. I might substitute out the contaminated grounds with dual casting (can get 2-in-1 morbid spells) on my next visit to my local game store to look for singles. The ooze/conjuration combo looks like a neat trick but I've decided to reserve your idea for a future Simic/ooze deck to re-trigger evolve so haven't included it.

When i get more cards (such as ghost quarters and gilded lotus) I would substitute as necessary.

Here is the modified decklist.

4 Dimir Guildgate
1 Evolving Wilds
1 Forest
2 Ghost Quarter
1 Golgari Guildgate
1 Gruul Guildgate
1 Hellion Crucible
1 Island
2 Mountain
3 Rakdos Guildgate
1 Stomping Ground
2 Swamp
1 Watery Grave
2 Deathrite Shaman
1 Devil's Play
2 Killing Glare
2 Contaminated Ground
1 Dreadbore
4 Goblin Electromancer
1 Mind Grind
3 Brimstone Volley
1 Dimir Keyrune
1 Gem of Becoming
2 Trepanation Blade
3 Balustrade Spy
3 Craterize
4 Demolish
2 Consuming Aberration
2 Destroy the Evidence
3 Maw of the Mire
1 Charmbreaker Devils
1 Thunderous Wrath
1 Undercity Plague

#61

Sideboard:
1 Stensia Bloodhall
1 Bump in the Night
2 Elixir of Immortality
2 Chronic Flooding
1 Contaminated Ground
4 Dual Casting
1 Illusionist's Bracers
2 Ravenous Rats
1 Polluted Dead

#15

jesse908 wrote:

http://deckbox.org/sets/293321

feedback would be appreciated before I invest the money to build this deck. thanks

It looks quite good, but I personally would substitute Syncopate with Dissipate in case you find your opponent able to afford the mana penalty.

Hey guys,

I've accumulated quite a lot of cards in my time collecting magic and build several decks, but never exclusively built a land-kill deck.

I play casually with average and experienced opponents and occasionally competitively. I have few issues with my other constructed decks where I am able to balance the creature/sorcery/instant and mana curve without difficulty (e.g. a white soldier token deck is easy to make).

However, I'm finding it really difficult to create a deck which is predominantly geared towards land destruction. I know it's probably not going to be the strongest deck and is going against the standard grain of Ravnica, Innistrad and Core blocks. however, If I somehow manage to pull it off with standard that would be super cool. Ideally I'd like to envisage a deck which creates a permanent land-card advantage to the point where my opponent is struggling to get there lands/bombs out and is virtually mana screwed.

However, I realize this deck won't be strong against a weenie deck of 1-3 drops and this is a problem as my simulation runs appear to be less exciting as I initially anticipated. I don't have much experience running a relatively creature-less decks, but I did want to throw in some Goblin Electromancer and spell recycling techniques to keep the lock-down consistent until Elixir of Immortality and Charmbreaking devils come into play... rinse wash and repeat.

Is there any way I can improve this deck to survive against early aggression and avoid being mana screwed myself during this early vulnerable period?

(ps: I know I did get lucky to pull two deathrite Shamans but I'd rather not splash out for super expensive cards for this deck if I can avoid it).

Thanks! any advice is highly appreciated.

http://deckbox.org/sets/313994

Firestarter (Raze n' Burn) by Space Goblin.

1 Evolving Wilds
2 Ghost Quarter
1 Hellion Crucible
3 Island
9 Mountain
1 Rakdos Guildgate
6 Swamp
2 Deathrite Shaman
1 Devil's Play
1 Elixir of Immortality
3 Contaminated Ground
1 Dreadbore
4 Goblin Electromancer
1 Illusionist's Bracers
3 Brimstone Volley
1 Gem of Becoming
3 Craterize
4 Demolish
2 Destroy the Evidence
3 Maw of the Mire
1 Polluted Dead
1 Scorch the Fields
1 Survey the Wreckage
1 Charmbreaker Devils
2 Into the Maw of Hell
1 Thunderous Wrath
1 Rite of Ruin

#60

Sideboard:
2 Dimir Guildgate
2 Izzet Guildgate
2 Rakdos Guildgate
1 Stensia Bloodhall
1 Bump in the Night
1 Elixir of Immortality
2 Chronic Flooding
1 Contaminated Ground
2 Ravenous Rats

#14