Re: [AVR] Carti Noi

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Re: [AVR] Carti Noi

Ingerul asta nici nu e asa tare pe cat pare. Abilitatea aia a lui e cea care o face necomuna. In tura 3 daca nu ai si altceva in joc, ii chiar degeaba ingerul.

In schimb PW-ul e chiar misto intr-un control.

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Re: [AVR] Carti Noi

Rarres wrote:

Înjerul ăsta, la cât costă, are stofă de rară. Adică no, un 3/3 cu flying și o abilitate relevantă la 3 cmc? Yes, please!

Ii varianta mai slaba la ala 2/3 din zendikar... interesant, dar nimic special (cel putin daca nu mai apare iar ceva aberant si cheap cu abilitate de etb, altfel pierzi prea mult tempo).



Rarres wrote:

În rest, lame PW. Adică-i bun pentru UW Control, mai ales cu nenea Giddy pe masă, însă mi se pare un PW ca nuca-n perete. În altă ordine de idei, încep să mă grețălesc de la atâția înjeri. Bleah. The devils and demons of this set are bad-ass, though, deci balansul iegzistă!

Come on rares, moon rabbits are awesome tongue Also are tot ce-i tre la un pw sa fie jucabil: o metoda sa se apere si card advantage sub o forma sau alta. -2-ul poate trage multe carti...

Re: [AVR] Carti Noi

Landuri, a la kor skyfisher?

De ce sunt asa de pixelate unele imagini?

planeswalkerita asta arata uber-funky. Ca sa atraga din fanii yu-gi-oh? (it's funny 'cause she's made of people)

Last edited by Zgarbas (2012-04-12 07:52:18)

Re: [AVR] Carti Noi

GameMaster wrote:

http://forums.mtgsalvation.com/attachment.php?attachmentid=129971&d=1334203275

At first I was like http://i1.kym-cdn.com/photos/images/original/000/278/052/be3.jpg Then I thought she actually might be fun and good big_smile

NEEDS MOAR JACE...
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Re: [AVR] Carti Noi

Planeswalker-ita chiar e bine facuta - un cost acceptabil, abilitati pe masura - Singurul loc bun in meta-ul actual e alaturi de Lingering Souls intr-un Esper Control, in numar maxim de 2 bucati cum a fost jucat siJace, Memory Adept la un moment dat. We'll just have to wait and see.
Trebuie retinut ca tapeaza permanente insa tragi carti doar dupa creaturi care sunt tapate la orice jucator, iar Ultimate-ul, sa zicem ca daca ai o metoda de self mill buna (Increasing confusion or some sort) ai avea un card advantage imens peste adversar. De asemenea poti juca aceleasi Instant-uri si Sorceries pana te saturi, daca ai mana suficienta.
In EDH pare teribil de buna.

Ingerul (de 3 mana) este cam trist, ori iti intoarce un land in early game si te da cu o tura in urma, ori intoarce o creatura si iti taie din tempo. Este, cum s-a mentionat, o varianta mai proasta de Kor Skyfisher. Insa, daca vor exista destule targeturi interesante in set care sa ii ofere un avantaj cat de cat, cu siguranta imi voi schimba parerea.

Ingerul legendar, este o carte acceptabila, insa deocamdata nu prea sunt aure bune in standard (exceptie - Angelic Destiny - insa si aceasta da creaturii flying, ceea ce deja ingerita noastra are). Iarasi, problematic este faptul ca trebuie sa joci multe aure alaturi de ea, pe cand alaturi de Sovereigns of Lost Alara puteai sa joci doar 2-3 targeturi maxim. Ce e drept, ea iti poate aduce aure din 3 locuri diferite, insa in acelasi timp e adevarat ca poti munci o gramada sa aduci toate aurele unde trebuie si ea sa isi ia un simplu Doom Blade in cap.
Parerea mea este ca va ramane o carte de EDH, ca si Gisella. Doar pe Sigarda o vad intr-un spot mai bun daca va exista vreun deck WG care sa vrea sa abuzeze de ea si de Thrun in acelasi deck.

Cea mai interesanta carte spoiluita astazi, cred totusi ca este Ghostly Flicker. Cat avantaj iti poate oferi aceasta carte ramane de vazut, insa sunt sigur ca va avea multe targeturi bune (Snapcaster, Landuri, Titani)

Last edited by TudorGrigoroaia (2012-04-12 08:23:04)

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Re: [AVR] Carti Noi

Planeswalkeriţă din Kamigawa?

Re: [AVR] Carti Noi

dunkelgraf wrote:

http://forums.mtgsalvation.com/attachment.php?attachmentid=129975&d=1334205091

cu cartea asta poti exila 6, 4 sau 2 permanente sau?

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Re: [AVR] Carti Noi

dunkelgraf wrote:
dunkelgraf wrote:

http://forums.mtgsalvation.com/attachment.php?attachmentid=129975&d=1334205091

cu cartea asta poti exila 6, 4 sau 2 permanente sau?

2, ma 2. care pot fi sau 2 land-uri, sau 2 artefacte, sau un land si un artefact, sau un artefact sh-o creatura, sau o creatura sh-un land sau 2 creaturi. mno cool

Re: [AVR] Carti Noi

Vlad wrote:

Planeswalkeriţă din Kamigawa?

..nu inteleg nici eu de unde pana unde apare tamiyo in setul asta. iar asa izolata fara restul cartilor nici nu vad un viitor stralucit pt ea. la 5 mana vreau sa fac altceva decat sa tapez un permanent sau sa trag 2-3 carti. daca poti face cumva sa traga constant mai mult de patru carti, ma voi intoarce spre ea cu un zambet, pana atunci mneah

Re: [AVR] Carti Noi

Am găsit ceva explicaţie de flavor

The moonfolk, or soratami, of the plane of Kamigawa are a secretive and inquisitive race. Their knowledge of the metaphysical forces on their own plane is unparalleled. When the field scholar Tamiyo became a Planeswalker, gaining the keys to the Multiverse was greater than any dream she ever had. Each plane seemed to her to be an unexplored trove of knowledge to be brought back to the great scroll-towers of Oboro.

For Tamiyo, every plane holds a mystery that sets it apart from all others, and on Innistrad that mystery is the silver moon. Tamiyo has been observing Innistrad for many cycles, using her powers as a Planeswalker to gain insight into the force it exerts on the world. She has watched with rapt attention the moon's effect on the lycanthropic curse, and she has written extensive notes on the ebb and flow of vampire frenzies in relation to the moon's influence. Her curiosity eventually led her to the door of the famed Nephalian astronomancer Jenrik. Tamiyo spent months in his moonstone tower poring over countless charts, adding her own observations to his collection about the odd power the moon holds over the denizens and populace of this plane.

With Avacyn's return, Tamiyo has been excitedly writing theories about the angel's effects on the land, its creatures, and the moon. The nature of the Helvault, the creation of the wolfir, the appearance of the gryffs, and the origins of the newly empowered holy wards are all filling her scrolls with more questions than answers.

http://www.wizards.com/Magic/Magazine/A … ily/td/190

Menţionează şi ceva chestii noi la sfârşit gen wolfir şi gryffs.

Re: [AVR] Carti Noi

Wolfir sunt acei werewolfi care au acceptat blessing-ul lui Avacyn si astfel au devenit din human/werewolf o singura creatura numita wolfir. Ceilalti werewolfi au ramas in continuare in forma veche dar cica se ascund de Avacyn si armata de ingeri.

Gryffs sunt un tip de griffin care au cap ascutit, ca de lebada, sunt niste creaturi foarte interesante iar flavour-ul lor o sa placa tuturor. Sunt interconectate cu cei ce le calaresc, exact ca in Avatar. Va las sa cititi mai multe mai jos:

It's been years since anyone on Innistrad has seen any of the elegant, heron-headed species of griffin known as the gryff. Gryffs are longer and leaner than the traditional Innistrad griffin, with flexible necks, sleek hindquarters, lance-like beaks, and equine hooves. Gryffs are swift and nimble flyers, natural enemies of dark creatures, and a powerful force for the side of Avacyn and her angels.
Gryffs are sensitive creatures. They have been known to become visibly agitated when in the presence of dark forces. Some clerics have used gryffs to detect malevolent geists, pierce the glamers of vampires, and uncover the corrupting influence of the demonic Skirsdag cult. Thought to be emissaries or agents of Avacyn, gryffs are revered as divine beings. The heron-like head and wings of gryffs suggest the heron symbol of Avacyn and the shape of the markings in the silver moon. Gryffs can manifest power similar to strong Avacynian magic, and their screeching cries can call on angels and other celestial creatures.

Gryff-knights are Avacyn's aerial cavaliers. Most griffins are too surly or unpredictable to be ridden, but gryffs seem naturally suited to mounted combat, as their agility and poise translate into a smooth but maneuverable ride. Cathars of the Gryffbond Order, or simply the gryff-knights, are a type of cathar dedicated to mounted combat in the skies. Gryff-knights are paired off one-to-one with their gryff companions and stay with that union until one of them dies. Knights swear solemn oaths to their gryff companions, and it is thought the gryffs answer in kind. Gryff-knights are not like griffin riders on other planes, because they recognize the beast under their saddle is the greater being in the equation; they are merely there to aid and protect the gryff. Gryff-knights learn to read the moods and even understand the vocalizations of their gryff companions and can tell when a gryff has sensed nearby evil.

Even in this time of Avacyn's return, evil still lurks. The Gryffbond Order has devised a potent technique for slaying especially powerful demons and other epic foes. The gryff and its rider fly straight at the enemy while the gryff-knight lowers his or her lance and chants an Avacynian prayer. The two of them undergo a magical transformation, becoming fused together as a single divine weapon. Together, the Gryffbond Knight and gryff companion slam into the enemy creature, sacrificing their lives but also slaying the enemy.

http://www.wizards.com/Magic/Magazine/A … ature/190c

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Re: [AVR] Carti Noi

Zgarbas wrote:

planeswalkerita asta arata uber-funky. Ca sa atraga din fanii yu-gi-oh? (it's funny 'cause she's made of people)

Moon rabbits, moon rabbits (personal preferam sa fie kitsune tongue). Poate ii semn ca o sa se intoarca la kamigawa candva in viitor.


m0nstersnatch, planeswalkerii intotdeauna is greu de evaluat din cauza avantajului incremental, si daca ii sa-i evaluezi in functie de ce fac 1-2 ture toti overcosted. Dar daca mai pui si ca oponentul trebuie sa-si consume resurse sa scape de ei se schimba un pic treaba. Problema ii ca planeswalkerii is toti indirect carti de control (iti trebuie ture ca sa poti scoate avantaj maxim), asa ca aia care-s chiar pe culori de control tre sa coste un pic mai mult.
Eu zic ca cel mai asemanatoare ii cu venser, buna in anumite deck-uri dar in nici un caz nu o sa defineasca meta-ul, dar daca apare un deck de control decent sigur o sa joace 1-2 bucati.

Also ghost flicker ii prost. Too narrow to see standard play, ce-o sa faci cu el, o sa-l joci sa detapezi doua landuri? Sau cine stie, paote toate blink-urile astea is ca sa lege innistrad de block-ul urmator, and this one is a huge sleeper card tongue

Re: [AVR] Carti Noi

Nu-i bun pentru salvat chestii de DoJ&co?

Re: [AVR] Carti Noi

Ba, daca esti tu cel care da DOJ -
Pui DOJ pe stack, iar apoi dai Instant Ghostly Flicker (7 mana)

Discutia care se impune este ca nu poti da in ordine inversa, si anume Ghostly Flicker > DOJ, pentru ca principala deosebire intre Flicker si Blink este ca la cea de-a doua, permanentul revine la sfarsit de tura, pe cand la Flicker revine aproape instant.

Daca oponentul e cel care da DOJ -
Dai simplu, in raspuns, Ghostly Flicker  (3 mana)

Last edited by TudorGrigoroaia (2012-04-12 11:09:21)

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Re: [AVR] Carti Noi

TudorGrigoroaia wrote:

Ba, daca esti tu cel care da DOJ -
Pui DOJ pe stack, iar apoi dai Instant Ghostly Flicker (7 mana)

Discutia care se impune este ca nu poti da in ordine inversa, si anume Ghostly Flicker > DOJ, pentru ca principala deosebire intre Flicker si Blink este ca la cea de-a doua, permanentul revine la sfarsit de tura, pe cand la Flicker revine aproape instant.

Daca oponentul e cel care da DOJ -
Dai simplu, in raspuns, Ghostly Flicker  (3 mana)

si cu ce te ajuta daca dai ghostly flicker? oricum moare tot...indiferent de ordinea de pe stack

Last edited by Silviu (2012-04-12 11:12:45)

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Re: [AVR] Carti Noi

Daca functioneaza la Doom Blade, ma gandeam ca functioneaza si la DOJ.
Tu si cu Gyula sunteti expertii in materie, lamuriti problema si gata:D.

Probabil ca functioneaza doar la cartile cu Target smile

Last edited by TudorGrigoroaia (2012-04-12 11:23:21)

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Re: [AVR] Carti Noi

TudorGrigoroaia wrote:

Daca functioneaza la Doom Blade, ma gandeam ca functioneaza si la DOJ.
Tu si cu Gyula sunteti expertii in materie, lamuriti problema si gata:D.

Gandeste'te in felul urmator( ca sa si extrapolezi ):
Doom Blade zice "target"...tu poti da in raspuns Flicker si, cand se "intoarce", o sa fie acelasi "Creature Card", insa va fi o alta instanta al lui. Basically, Doom Bladeul a fost dat pe cu totul alta creatura decat cea care a revenit pe masa.
DoJ-ul omoara orice, fara discriminare. Daca dai Flicker in raspuns la un Day, Flicker o sa se rezolve prima si creaturile o sa se intoarca imediat pe battlefield. Dupa aceea DoJ-ul se rezolva si rade toata masa.

NEEDS MOAR JACE...
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Re: [AVR] Carti Noi

Yep, mi-am gasit si singur explicatia intre timp.

Probabil ca functioneaza doar la cartile cu Target

De aici:

When you "flicker" a permanent, it's treated as a new card that just entered the battlefield. This can do a lot of interesting things for you.

Any counters that it had on it, such as +1/+1 counters from undying, will go away (unless the permanent ordinarily enters the battlefield with counters on it, like Djinn of Wishes does).
Any Auras enchanting the permanent will be put into their owners' graveyards, and any Equipment attached to a creature that gets flickered will "fall off." This can be useful if one of your creatures is enchanted with something nasty like Pacifism.
If you're able to flicker something as an instant—like Cloudshift does—then any other spells that were targeting that permanent will be countered on resolution. If it's a creature, it will also be removed from combat. Any creatures it was blocking are still blocked, but it won't deal or receive combat damage, and it's no longer an attacking or blocking creature.
Any "enters the battlefield" abilities it has, as well as any other abilities that trigger when a creature enters the battlefield, will trigger. This includes soulbond abilities—both its own and others—so you can use Cloudshift to suddenly switch up your soulbond pairings, even in the middle of combat!

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Re: [AVR] Carti Noi

you shouldn't have :* :* (kiss kiss blush)

orice vraja abilitate de pe stack se rezolva in intregime inainte sa te apuci sa rezolv alta vraja. Deci intre exile si venire inapoi nu este "pauza". Nu este loc sa executi "ceva".

Dar de ce merge cu Doom blade si de ce nu merge cu Day of judgment...vine intrebarea.
Raspunsul se ascunde in regula care zice ca daca un pemanent paraseste campul de lupta (schimba zone, mai in general), cand revine va fi a noua entitate.

Daca ai o creatura sa zicem sanctuary cat cand dai doom blade pe ea, pui target sa fie acea entitate, sa zicem Cat1. Pana cand doom blade este pe stack, dai flicker. Pisica paraseste campul de lupta, entitatea Cat1 nu mai exista, este pierdut pentru totdeauna. Cand revine pisica este o noua entitate, Cat2 (si este total nou, au disparut counterele de pe ea, copy efects, etc etc). Acum cand se rezolva doom blade, el cauta Cat1...care nu mai este...deci nu are target valid = countered on resolution.... pisica a fost salvata (dar sa zicem are un alt suflet =cat2)

Cu DOJ este diferit. Doj pe stack, flicker.... ok..acum ai in loc de Cat1  Cat2 pe campul de lupta. Se rezolva dojul si NU-i pasa cine este pe campul de lupta, distruge tot (nu are target). Pisica moare.

http://www.youtube.com/watch?v=GI2oKokpDP8]
Pauvre, pauvre, pussycat....C'est la guerre!

LE.. bine ca ma chinui aici cu povesti tongue

Last edited by Spoook (2012-04-12 11:42:20)

Re: [AVR] Carti Noi

Minunat, minuat, nici nu intelesesem de la Silviu ce vroia sa zica tongue

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Re: [AVR] Carti Noi

Wait, i got it!

Ai fiend hunteri cu creaturile oponentului, vine dojul. Dai asta, se intorc creaturile oponentului pe masa, iti exilezi celelalte creaturi.

Oponentul da doj si-si pierde toate creaturile, tu ramai cu doua.

Pentru asta e buna!

(stiu ca n-o sa se intample niciodata, dar na)

Last edited by Zgarbas (2012-04-12 14:53:31)

Re: [AVR] Carti Noi

Zgarbas wrote:

Wait, i got it!

Ai fiend hunteri cu creaturile oponentului, vine dojul. Dai asta, se intorc creaturile oponentului pe masa, iti exilezi celelalte creaturi.

Oponentul da doj si-si pierde toate creaturile, tu ramai cu doua.

Pentru asta e buna!

(stiu ca n-o sa se intample niciodata, dar na)

doar una, cea exilata cu fiendhunter-ul. cand ii dai blink, se intoarce pe masa si exileaza creatura ta. apoi vine doj, omoara tot, se intoarce creatura exilata pentru ca fiendhunteru moare

edit: da, cu 2 fiendhunteri, da. 2 creaturi smile

Last edited by nightride (2012-04-12 15:39:07)

Re: [AVR] Carti Noi

2 fiend hunteri cu 2 creaturi de-ale oponentului sub ei.

dai asta, creaturile se intorc oponentului. Folosesti fiend hunterii ca sa-ti salvezi celelalte 2 creaturi de pe masa(ca esti WW, ce naiba).

WIN.

Re: [AVR] Carti Noi

Buna, buna asta. Chiar imi place ideea. Dar cum spuneai si tu, o sa se intample 1 data la 100 meciuri.

Bonus la post, o carte noua:

http://a8.sphotos.ak.fbcdn.net/hphotos-ak-snc7/404159_10150781923167025_76993727024_11731066_627928066_n.jpg

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