Balamb Garden, SeeD Academy // Balamb Garden, Airborne
•
Final Fantasy
(FIN #272)
•
3 total printings
•
2 in this edition

(FIN #272)


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Deckbox Price
$0.37

$0.58
Buy on TcgPlayer
$0.40

TcgPlayer Low
$0.15

Cardmarket
€0.29

Buy on CardKingdom
$0.49


Formats |
Legal In:
Alchemy, Brawl, Commander, Duel Commander, Fat Stack, Historic, Legacy, Modern, Oathbreaker, Penny Dreadful, Pioneer, Prismatic, Singleton, Standard, Standard Brawl, Tiny Leaders, Vanguard, Vintage
Not Legal In:
Pauper, Pauper Commander, Premodern
Can be Commander In:
Brawl, Commander, Duel Commander, Standard Brawl, Tiny Leaders
|
Rules | This land enters tapped. : Add or . , : Transform this land. This ability costs less to activate for each other Town you control. // Flying Whenever Balamb Garden attacks, draw a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
Type | Land - Town // Legendary Artifact - Vehicle |
External Links | Scryfall |