Geier Reach Bandit // Vildin-Pack Alpha
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Translations | Geier Reach Bandit // Vildin-Pack Alpha Bandit de la Chaîne de Geier // Alpha de la meute Vildin Banditin vom Geierberg // Alphatier des Vildin-Rudels ガイアー岬の山賊 // ヴィルディン群れの頭目 Bandita delle Alture Geier // Alfa del Branco Vildin Bandido da Cordilheira de Geier // Alfa da Alcateia Vildin 基爾山賊 // 維汀群首領 게이어 산맥 산적 // 빌딘 무리의 우두머리 Bandida de la Cima Geier // Alfa de la manada Vildin Разбойница с Гайерской Полосы // Вожак Вильдинской Стаи 基尔山贼 // 维汀群首领 |
Formats | Standard: NotLegal Pioneer: Legal Modern: Legal Legacy: Legal Vintage: Legal Commander: Legal Brawl: NotLegal Draft: Legal Cube: Legal Tiny Leaders: Legal Pauper: NotLegal Singleton: Legal Premodern: NotLegal Oathbreaker: Legal Fat Stack: Legal Prismatic: Legal Vanguard: Legal Historic: Legal Other: Legal |
Rules | Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. // Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. |
Mana Cost | |
Type | Creature - Human Rogue Werewolf // Creature - Werewolf |
Flavor | The cathars realized they had not tracked her-she had led them here. |
Links | Wizards of the Coast Gatherer |