Jumbo Imp


Sign up to add this card to your Inventory, Wishlist or Tradelist, and to start creating decks with it. We also have an excellent trading opportunities finder tool that gets you trading in seconds!

It only takes 30 seconds to sign up. You can start by Clicking here.
Prices
Statistics
106 tradelists

46 wishlists

53 decks
Browse Deck Database


Formats Standard: NotLegal Pioneer: NotLegal Modern: NotLegal Legacy: NotLegal Vintage: NotLegal Commander: NotLegal Brawl: NotLegal Draft: Legal Cube: Legal Tiny Leaders: NotLegal Pauper: NotLegal Singleton: NotLegal Premodern: NotLegal Oathbreaker: NotLegal Fat Stack: Legal Prismatic: Legal Vanguard: Legal Historic: NotLegal Other: Legal
Rules Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.
Mana Cost
Type Creature - Imp
Links Wizards of the Coast Gatherer

Please consider subscribing to a Deckbox Premium Account, which provides many useful collecting, trading and deckbuilding features and removes ads! View More Details
Please consider subscribing to a Deckbox Premium Account, which provides many useful collecting, trading and deckbuilding features and removes ads! View More Details