Suspicious Stowaway // Seafaring Werewolf -
Innistrad: Midnight Hunt, # 288
Info on All Printings



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Average Deckbox Price
$0.11
$0.36
Buy on TcgPlayer
$0.11 $0.36
TcgPlayer Low
$0.05 $0.18
Cardmarket
€0.26 €0.47
Statistics
157 tradelists

37 wishlists

205 decks
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Formats
Legal In:
Brawl, Commander, Explorer, Fat Stack, Historic, Legacy, Modern, Oathbreaker, Penny Dreadful, Pioneer, Prismatic, Singleton, Tiny Leaders, Vanguard, Vintage
Not Legal In:
Alchemy, Pauper, Pauper Commander, Premodern, Standard, Standard Brawl
Rules Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Mana Cost
Type Creature - Human Rogue Werewolf // Creature - Werewolf
Links ScryfallWizards of the Coast Gatherer

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