Suspicious Stowaway // Seafaring Werewolf



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Translations |
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Formats |
Legal In:
Brawl, Commander, Explorer, Fat Stack, Historic, Legacy, Modern, Oathbreaker, Penny Dreadful, Pioneer, Prismatic, Singleton, Tiny Leaders, Vanguard, Vintage
Not Legal In:
Alchemy, Pauper, Pauper Commander, Premodern, Standard, Standard Brawl
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Rules | Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
Mana Cost | |
Type | Creature - Human Rogue Werewolf // Creature - Werewolf |
Links | Wizards of the Coast Gatherer |