|
Name |
Race |
Type |
Cost |
Edition |
3 |
Huntsmen
|
Empire |
Unit |
1 + |
Core Set |
1 |
Infiltrate!
|
Neutral |
Quest |
2 |
Core Set |
1 |
Innovation
|
Neutral |
Tactic |
0 |
Core Set |
1 |
Innovation
|
Neutral |
Tactic |
0 |
Assault on Ulthuan |
1 |
Ironbreakers of Ankhor
|
Dwarf |
Unit |
5 + |
Core Set |
1 |
Ironclaw's Horde
|
Orc |
Unit |
5 + |
Core Set |
1 |
Johannes Broheim
|
Empire |
Unit |
6 + |
Core Set |
2 |
Journey to the Gate
|
Chaos |
Quest |
2 + |
Core Set |
1 |
Judgement of Verena
|
Empire |
Tactic |
4 + |
Core Set |
3 |
Keystone Forge
|
Dwarf |
Support |
2 + |
Core Set |
1 |
King Kazador
|
Dwarf |
Unit |
6 + |
Core Set |
1 |
Knight Training
|
Empire |
Support |
0 + |
Core Set |
3 |
Knights of the Blazing Sun
|
Empire |
Unit |
2 + |
The Burning of Derricksburg |
3 |
Lelansi
|
High Elf |
Unit |
3 + |
The Burning of Derricksburg |
3 |
Lobber Crew
|
Orc |
Unit |
2 + |
Core Set |
3 |
Long Winter
|
Neutral |
Tactic |
0 |
The Fall of Karak Grimaz |
3 |
Lothern Sea Guard
|
High Elf |
Unit |
4 + |
The Silent Forge |
3 |
Marauding Giant
|
Neutral |
Unit |
5 |
The Silent Forge |
1 |
Master Rune of Dismay
|
Dwarf |
Support |
4 + |
Core Set |
3 |
Master Rune of Spite
|
Dwarf |
Tactic |
3 + |
The Fall of Karak Grimaz |
1 |
Master Rune of Valaya
|
Dwarf |
Tactic |
2 + |
Core Set |
1 |
Melekh the Changer
|
Chaos |
Unit |
3 + |
Core Set |
3 |
Mining Tunnels
|
Dwarf |
Support |
2 + |
The Burning of Derricksburg |
2 |
Mountain Brigade
|
Dwarf |
Unit |
4 + |
Core Set |
3 |
Muck
|
Neutral |
Tactic |
2 |
The Silent Forge |
1 |
Night Goblins
|
Orc |
Unit |
2 + |
Core Set |
3 |
Night Runners
|
Neutral |
Unit |
2 |
The Burning of Derricksburg |
1 |
Nuln Tinkerers
|
Empire |
Unit |
3 + |
Core Set |
1 |
Nurgle Sorceror
|
Chaos |
Unit |
3 + |
Core Set |
1 |
Nurgle's Pestilence
|
Chaos |
Tactic |
3 + |
Core Set |
1 |
Orc/Dark Elf Alliance
|
Neutral |
Support |
2 |
Core Set |