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- MTG DECKS (241)
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- modAER Energy Fog
- modAER Fast Mono-Red
- modBant Angels
- modBG Tokens
- modCryptolith Bestiary
- modFabricate
- modGW Delerium
- modJund Energy Agro
- modJund-ish Energy ...
- modPia's Eggs
- modRise Mono U
- modSad Dynavolt
- modSBMTG Big Green
- modSBMTG RG Agro
- modSBMTG U Pauper
- modSeth's Temur Dyn ...
- modShota's Temur Dy ...
- modSiege Mode
- modUG Tulio_Jaudy
- modUR Improvise
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- modAnti-Snekk
- modBig
- modBlack-Red Midrange
- modBlue Oketra
- modCycling (best)
- modDrake Haven Esper
- modDrake Haven TCC
- modDwarf
- modG Fatties
- modMad White
- modNew Perspectives ...
- modNew Perspectives ...
- modNew Perspectives ...
- modPlaneswalkers
- modR/B Madness
- modR/G Madness
- modRed Drake
- modTemur Deep-Fiend
- modTemur Dynavolt
- modUR Emerge
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- modAlignment V2
- modAlignment V3
- modAppeal (SCG)
- modBG Zulaport Rite ...
- modBR Aggro
- modCats (Best)
- modCats (Canada)
- modDoom Burn
- modGod Ph Gift (SCG)
- modGod-Ph Gift (Best)
- modGod-Ph Gift (GF)
- modGod-Ph Gift (Jes ...
- modGod-Ph Gift (PT)
- modGod-Ph Gift (Top8)
- modGod-Ph Gift BR (PT)
- modHazoret Fury (best)
- modHazoret Fury FFL
- modHorse (Goldfish)
- modLone Cycle HOU
- modLRR TTC Mill
- modNew Pers (Mint)
- modR 1 SCG
- modR 2 Prof
- modR 3 DeMars
- modR 4 Best
- modW
- modW Horse
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- modCat Approach
- modCats
- modCounters
- modDagger Burn
- modDagger Burn 2
- modDesert Red
- modDino (Best)
- modDino (Hare)
- modDrake Haven (Dai ...
- modEsper Approach
- modExplore
- modExplore (Wescoe)
- modMetallurgic Pyra ...
- modMunitions
- modPT 4C Energy
- modRB Aggro
- modTemur Energy
- modUW Cycling
- modUW God-Ph
- modUW Tokens
- modWescoe's Vamps
- modWUB Horse
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- modKLD Abzan Lifegain
- modKLD B/R AggroMid 1
- modKLD B/R Zombies
- modKLD Colossus
- modKLD Death and Aggro
- modKLD Death and La ...
- modKLD Death and Taxes
- modKLD Dynavolt
- modKLD Fabricate
- modKLD Grixis Control
- modKLD Grixis Emerge 3
- modKLD Madness Frog
- modKLD MarduVehicles2
- modKLD Mill U
- modKLD Mill Uw
- modKLD Mono-Blue
- modKLD Panham 1
- modKLD Panharmonicombo
- modKLD PanharmREKT
- modKLD U Artifacts
- modKLD UB Key Control
- modKLD URG Midrange ...
- modKLD W/R Vehicles 1
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- modKLD B/R Aggro
- modKLD B/R AggroMid
- modKLD Energy Fog
- modKLD G/B Graveyard
- modKLD Grixis Emerge
- modKLD Grixis Emerge 2
- modKLD Mardu Control
- modKLD Mardu Vehicles
- modKLD MarduVehicles1
- modKLD mono-red
- modKLD Panham no red
- modKLD Panharmonico ...
- modKLD Panharmonico ...
- modKLD Temur Energy
- modKLD W/R Aggro
- modKLD W/R Vehicles ...
- modKLD WUR Control
- modPale Horseman
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- staBlue
- modCopy of National ...
- modEmerge
- modFrontier Lone Rider
- modInvitational B/R ...
- staJaya Apex
- modJesper
- vinLegacy Storm
- modNationals 2018 Bad
- staPauper Cube
- modRB Aggro
- vinscratch
- modSifter Wurm
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This deck was created on 20-Sep-2017 08:34, and it was last updated on 20-Sep-2017 08:34.
Next cards in your library
# | Name | Cost |
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Mana Base
Colors | ||||
---|---|---|---|---|
Symbols | 2 | 2 | 1 | 1 |
Percent | 33.0 | 33.0 | 16.0 | 16.0 |
Lands |
Symbols represent the number of times each mana symbol is present on the casting cost of all the cards in this deck.
Hybrid mana is counted as 0.5 for each color.
After deciding on the number of basic lands in your deck, type that number in the Lands textbox and press enter. The last row
will give you a proportionally correct number of lands for each color.
Please note that this calculation does not take into account cards that you will play without paying their cost
(like Veinfire Borderpost).
Please take it as a general guideline, and adapt it to your deck type.