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- modDarksteel
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- vinDeathblade (Curr ...
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- legMerfolk
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- vinPatriot
- vinPox
- legU/R Delver
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- mod2014-06-11 - Mat ...
- mod2014-06-11 - Ric ...
- mod2014-06-23 - Ric ...
- mod2014-06-24 - Mat ...
- mod2014-06-24 - Ric ...
- mod2014-06-25 - Mat ...
- mod2014-06-25 - Ric ...
- mod2014-06-27 - Ric ...
- mod2015-04-02 - Ric ...
- mod2015-04-22 - Ric ...
- mod2015-04-23 - Ric ...
- mod2015-04-23 - Ric ...
- mod2015-04-23 - Ric ...
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- modAgent of Fates
- modISD Block Blind ...
- modISD Block Blind ...
- modTHS - Prerelease
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- modGrixis Control ( ...
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- modBUG Eternal Comm ...
- modBUG Titi
- vinEDH Cube
- legJund Oozes
- modMono Blue Hexproof
- legPyromancer
- legRUG Fortold Comm ...
- staTest
- modUB Jacer
- staUW Control (ZNR ...
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This deck was created on 20-Nov-2020 16:04, and it was last updated on 20-Nov-2020 16:05.
Name | Cost |
---|---|
Steam Vents | |
Arid Mesa | |
Serum Visions | |
Monastery Swiftspear | |
Shock | |
Mutagenic Growth | |
Manamorphose |
Next cards in your library
# | Name | Cost |
---|---|---|
1 | Arid Mesa | |
2 | Monastery Swiftspear | |
3 | Shock | |
4 | Steam Vents | |
5 | Mountain | |
6 | Sprite Dragon |
Mana Base
Colors | |||
---|---|---|---|
Symbols | 32 | 15 | 4 |
Percent | 63.4 | 29.7 | 6.9 |
Lands |
Symbols represent the number of times each mana symbol is present on the casting cost of all the cards in this deck.
Hybrid mana is counted as 0.5 for each color.
After deciding on the number of basic lands in your deck, type that number in the Lands textbox and press enter. The last row
will give you a proportionally correct number of lands for each color.
Please note that this calculation does not take into account cards that you will play without paying their cost
(like Veinfire Borderpost).
Please take it as a general guideline, and adapt it to your deck type.