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Here's my current list (by CMC) for inspiration, it's missing one card I can't remember. BFZ updates are in parentheses:
Everflowing Chalice Lion's Eye Diamond Mana Crypt Mox Opal Not of this World Brittle Effigy Expedition Map Grafdigger's Cage Mana Vault Pithing Needle Sol Ring Voltaic Key Doubling Cube Fellwar Stone Grim Monolith Lightning Greaves Mind Stone Prismatic Lens Swiftfoot Boots Torpor Orb Walking Atlas (Sanctum of Ugin) Winter Orb Basalt Monolith Chariot of Victory Coalition Relic Darksteel Ingot Forcefield Kyren Toy Metalworker Palladium Myr Rings of Brighthearth (Hedron Archive) Sculpting Steel Semblance Anvil Super Secret Tech Tangle Wire Unstable Obelisk Worn Powerstone Clock of Omens Erratic Portal Sisay's Ring Thran Dynamo Tower of Fortunes Ur-Golem's Eye Blinkmoth Urn Gilded Lotus Karn, Silver Golem Kuldotha Forgemaster Memory Jar Mirrorworks Stuffy Doll Dreamstone Hedron Duplicant Loreseeker's Stone Mindslaver Ring of Three Wishes Staff of Nin Steel Hellkite All Is Dust Karn Liberated Myr Battlesphere Pentavus (Ulamog, the Ceaseless Hunger) Ugin, the Spirit Dragon Kozilek, Butcher of Truth Ulamog, the Infinite Gyre Ancient Tomb Arcane Lighthouse Blasted Landscape Buried Ruin Cavern of Souls Crystal Vein Darksteel Citadel Deserted Temple Dust Bowl Eldrazi Temple Eye of Ugin High Market Homeward Path Mage-Ring Network Mikokoro, Center of the Sea Miren, the Moaning Well Mishra's Factory (Shrine of the Forsaken Gods) Mishra's Workshop Mystifying Maze Phyrexia's Core Radiant Fountain (Spawning Bed) Reliquary Tower Rishadan Port Rogue's Passage Scorched Ruins Strip Mine Tectonic Edge Temple of the False God Thespian's Stage Tomb of the Spirit Dragon Tower of the Magistrate Urborg, Tomb of Yawgmoth Vesuva Wasteland Winding Canyons
Cutting Rings of Brighthearth to remove the stupid-easy infinite combo, which was also the last justification for Pentavus. Might cut Ring of Three Wishes since it's way less important without that combo. My bench of tryouts is Conduit of Ruin, Scour from Existence, Titan's Presence, Founry of the Consuls, and Void Winnower.
That's a sick list, but I'm focused on keeping this as colorless eldrazi tribal focused as possible. No Battlesphere, Pentavus, etc. The list is actually finished, I typed it up once spoilers finished. Just waiting for deckbox to update with the new set.
Here's my current list (by CMC) for inspiration, it's missing one card I can't remember. BFZ updates are in parentheses:
Everflowing Chalice
Lion's Eye Diamond
Mana Crypt
Mox Opal
Not of this World
Brittle Effigy
Expedition Map
Grafdigger's Cage
Mana Vault
Pithing Needle
Sol Ring
Voltaic Key
Doubling Cube
Fellwar Stone
Grim Monolith
Lightning Greaves
Mind Stone
Prismatic Lens
Swiftfoot Boots
Torpor Orb
Walking Atlas (Sanctum of Ugin)
Winter Orb
Basalt Monolith
Chariot of Victory
Coalition Relic
Darksteel Ingot
Forcefield
Kyren Toy
Metalworker
Palladium Myr
Rings of Brighthearth (Hedron Archive)
Sculpting Steel
Semblance Anvil
Super Secret Tech
Tangle Wire
Unstable Obelisk
Worn Powerstone
Clock of Omens
Erratic Portal
Sisay's Ring
Thran Dynamo
Tower of Fortunes
Ur-Golem's Eye
Blinkmoth Urn
Gilded Lotus
Karn, Silver Golem
Kuldotha Forgemaster
Memory Jar
Mirrorworks
Stuffy Doll
Dreamstone Hedron
Duplicant
Loreseeker's Stone
Mindslaver
Ring of Three Wishes
Staff of Nin
Steel Hellkite
All Is Dust
Karn Liberated
Myr Battlesphere
Pentavus (Ulamog, the Ceaseless Hunger)
Ugin, the Spirit Dragon
Kozilek, Butcher of Truth
Ulamog, the Infinite Gyre
Ancient Tomb
Arcane Lighthouse
Blasted Landscape
Buried Ruin
Cavern of Souls
Crystal Vein
Darksteel Citadel
Deserted Temple
Dust Bowl
Eldrazi Temple
Eye of Ugin
High Market
Homeward Path
Mage-Ring Network
Mikokoro, Center of the Sea
Miren, the Moaning Well
Mishra's Factory (Shrine of the Forsaken Gods)
Mishra's Workshop
Mystifying Maze
Phyrexia's Core
Radiant Fountain (Spawning Bed)
Reliquary Tower
Rishadan Port
Rogue's Passage
Scorched Ruins
Strip Mine
Tectonic Edge
Temple of the False God
Thespian's Stage
Tomb of the Spirit Dragon
Tower of the Magistrate
Urborg, Tomb of Yawgmoth
Vesuva
Wasteland
Winding Canyons
Cutting Rings of Brighthearth to remove the stupid-easy infinite combo, which was also the last justification for Pentavus. Might cut Ring of Three Wishes since it's way less important without that combo. My bench of tryouts is Conduit of Ruin, Scour from Existence, Titan's Presence, Founry of the Consuls, and Void Winnower.
That's a sick list, but I'm focused on keeping this as colorless eldrazi tribal focused as possible. No Battlesphere, Pentavus, etc. The list is actually finished, I typed it up once spoilers finished. Just waiting for deckbox to update with the new set.
It was just for inspiration, or maybe tech you hadn't considered (Kyren Toy!), not meant to be a "here, play this" lecture.