Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$7,246.38

0 Likes 0 Comments
Avg. CMC 1.14
Card Color Breakdown
Card Type Breakdown

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Main Deck - 61 cards, 24 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Instant (7)
3 Crop Rotation
$1.39 Instant
4 Punishing Fire
$0.33 Instant
Sorcery (8)
4 Gamble
$5.90 Sorcery
4 Life from the Loam
$8.90 Sorcery
Artifact (4)
4 Mox Diamond
$558.34 Artifact
Enchantment (6)
4 Exploration
$30.25 Enchantment
2 Manabond
$5.59 Enchantment
Land (36)
3 Dark Depths
$7.66 Legendary Snow Land
1 Forest
$0.08 Basic Land - Forest
1 Ghost Quarter
$0.96 Land
1 Glacial Chasm
$9.93 Land
4 Grove of the Burnwillows
$6.28 Land
1 Horizon Canopy
$4.36 Land
1 Karakas
$46.13 Legendary Land
4 Maze of Ith
$5.64 Land
2 Misty Rainforest
$19.36 Land
4 Rishadan Port
$7.35 Land
2 Taiga
$337.50 Land - Mountain Forest
1 The Tabernacle at Pendrell Vale
$3,600.00 Legendary Land
4 Thespian's Stage
$2.03 Land
1 Tranquil Thicket
$0.20 Land
1 Verdant Catacombs
$16.16 Land
4 Wasteland
$23.77 Land
1 Wooded Foothills
$26.97 Land
Sideboard - 15 cards, 9 distinct
Name  Edition $ Type Cost
Rarity Color
Instant (5)
1 Crop Rotation
$1.39 Instant
4 Krosan Grip
$2.38 Instant
Artifact (7)
1 Chalice of the Void
$45.79 Artifact
1 Pithing Needle
$0.48 Artifact
4 Sphere of Resistance
$31.59 Artifact
1 Thorn of Amethyst
$1.47 Artifact
Enchantment (1)
1 Seismic Assault
$0.67 Enchantment
Land (2)
1 Bojuka Bog
$1.04 Land
1 Dark Depths
$7.66 Legendary Snow Land

Notes
 
David's game plan is to gain card advantage with his lands and Life from the Loam. His main win condition is Dark Depths combined with Thespian's Stage (copy the Dark Depths, it will have zero counters and is sacrificed, and you put a 20/20 Marit Lage into play). He uses tutors like Gamble and Crop Rotation to find the combo pieces he needs, and the cool part about Gamble is that you don't care if the card you search for gets discarded. You can just get the land or the Life from the Loam right back to your hand from your graveyard (just watch out for Rest in Peace).

This deck also plays a lot of cool utility lands to get you out of tough spots. The Tabernacle at Pendrell Vale deals with creatures, Glacial Chasm stops damage, and Wasteland can lock your opponent out of the game. The deck is pretty fun to play and has so much inevitability. Even if your opponent deals with your Marit Lage, it's only a matter of time before it comes right back with your land recursion.
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