Type: Built Deck
Format (legal 👍) comCommander
Approx. Value:
$4,977.35

0 Likes 0 Comments
Avg. CMC 2.0
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 100 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (13)
1 Birds of Paradise
$10.42 Creature - Bird
1 Bloom Tender
$22.60 Creature - Elf Druid
1 Dauthi Voidwalker
N/A Creature - Dauthi Rogue
1 Deathrite Shaman
$16.74 Creature - Elf Shaman
1 Gilded Drake
$271.61 Creature - Drake
1 Hullbreaker Horror
$6.27 Creature - Kraken Horror
1 Ledger Shredder
$16.99 Creature - Bird Advisor
1 Nezahal, Primal Tide
$21.37 Legendary Creature - Elder Dinosaur
1 Opposition Agent
$25.35 Creature - Human Rogue
1 Seedborn Muse
$12.59 Creature - Spirit
1 Tasigur, the Golden Fang
$23.22 Legendary Creature - Human Shaman
1 Thassa's Oracle
$18.45 Creature - Merfolk Wizard
1 Walking Ballista
$16.31 Artifact Creature - Construct
Instant (27)
1 Abrupt Decay
$5.72 Instant
1 Ad Nauseam
#possiblecut
$17.44 Instant
1 An Offer You Can't Refuse
$4.44 Instant
1 Assassin's Trophy
$3.31 Instant
1 Brainstorm
N/A Instant
1 Chain of Vapor
$12.27 Instant
1 Counterspell
$1.54 Instant
1 Cyclonic Rift
$28.60 Instant
1 Demonic Consultation
$20.49 Instant
1 Dispel
$0.40 Instant
1 Dramatic Reversal
$0.65 Instant
1 Fierce Guardianship
$68.07 Instant
1 Flusterstorm
$27.58 Instant
1 Force of Negation
$37.55 Instant
1 Force of Will
$69.42 Instant
1 Mana Drain
$52.92 Instant
1 Mental Misstep
$9.59 Instant
1 Miscast
$3.25 Instant
1 Mystical Tutor
$10.91 Instant
1 Noxious Revival
$24.90 Instant
1 Pact of Negation
$22.47 Instant
1 Spell Pierce
$0.99 Instant
1 Stubborn Denial
$3.07 Instant
1 Swan Song
$9.89 Instant
1 Tainted Pact
$19.17 Instant
1 Vampiric Tutor
$67.03 Instant
1 Veil of Summer
$5.61 Instant
Sorcery (9)
1 Culling Ritual
$13.38 Sorcery
1 Demonic Tutor
$32.52 Sorcery
1 Eldritch Evolution
$17.81 Sorcery
1 Gitaxian Probe
$8.44 Sorcery
1 Imperial Seal
$86.88 Sorcery
1 Mnemonic Betrayal
$9.23 Sorcery
1 Timetwister
#proxy
$0.00 Sorcery
1 Torment of Hailfire
$19.02 Sorcery
1 Toxic Deluge
$31.25 Sorcery
Artifact (16)
1 Arcane Signet
$8.33 Artifact
1 Chrome Mox
$340.22 Artifact
1 Dimir Signet
$19.10 Artifact
1 Fellwar Stone
$8.56 Artifact
1 Golgari Signet
$6.45 Artifact
1 Grim Monolith
N/A Artifact
1 Isochron Scepter
$13.71 Artifact
1 Jeweled Lotus
$174.89 Artifact
1 Lotus Petal
$14.37 Artifact
1 Mana Crypt
$218.73 Artifact
1 Mana Vault
$47.68 Artifact
1 Mox Diamond
$549.90 Artifact
1 Mox Opal
$97.93 Legendary Artifact
1 Sensei's Divining Top
$25.67 Artifact
1 Simic Signet
$9.64 Artifact
1 Sol Ring
$20.17 Artifact
Enchantment (4)
1 Freed from the Real
$9.65 Enchantment - Aura
1 Necropotence
$12.18 Enchantment
1 Rhystic Study
$39.18 Enchantment
1 Sylvan Library
$33.63 Enchantment
Planeswalker (2)
1 Jace, Wielder of Mysteries
$4.21 Legendary Planeswalker - Jace
1 Oko, Thief of Crowns
$15.19 Legendary Planeswalker - Oko
Land (29)
1 Ancient Tomb
$77.98 Land
1 Bayou
$389.25 Land - Swamp Forest
1 Bloodstained Mire
$24.87 Land
1 Boseiju, Who Endures
$33.63 Legendary Land
1 Breeding Pool
$16.67 Land - Forest Island
1 Command Tower
N/A Land
1 Exotic Orchard
$0.47 Land
1 Flooded Strand
$24.68 Land
1 Forest
$1.81 Basic Land - Forest
1 Gemstone Caverns
$52.30 Legendary Land
1 Island
$1.54 Basic Land - Island
1 Marsh Flats
N/A Land
1 Misty Rainforest
N/A Land
1 Morphic Pool
$26.84 Land
1 Otawara, Soaring City
$18.24 Legendary Land
1 Overgrown Tomb
$11.16 Land - Swamp Forest
1 Polluted Delta
$31.66 Land
1 Reflecting Pool
$10.71 Land
1 Rejuvenating Springs
$3.83 Land
1 Scalding Tarn
N/A Land
1 Spire of Industry
$0.46 Land
1 Swamp
$1.15 Basic Land - Swamp
1 Tropical Island
$516.71 Land - Forest Island
1 Underground Sea
$740.50 Land - Island Swamp
1 Undergrowth Stadium
$7.50 Land
1 Verdant Catacombs
N/A Land
1 Watery Grave
$11.82 Land - Island Swamp
1 Windswept Heath
$18.77 Land
1 Wooded Foothills
$74.01 Land
Sideboard - 2 cards, 2 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (1)
1 Arbor Elf
$0.38 Creature - Elf Druid
Sorcery (1)
1 Windfall
$3.29 Sorcery

Notes
 
How do I win?

Demonic Consultation/Tainted Pact + Jace, Wielder of Mysteries/Thassa's Oracle.
This route is the main win condition. Less moving parts, easier to assemble and slightly easier to protect as it mainly revolves around the stack versus using permanents to achieve a combo win. Landing a Jace onto the board and then following it with a Demonic Consultation naming "Plains" or using Tainted Pact to move my deck into exile, and then drawing a card with Jace.

Infinite Mana and X Spell.
IsoRev or Bloom Tender + Freed from the Real will both generate infinite mana but are dependent on resolving the permanents themselves. Bloom Tender will take a turn of sitting on the board as there is not a current way to give it haste, but will generate infinite colored mana. You can cycle the infinite colored mana through Tasigur, the Golden Fang to retrieve every non-land card from your deck to grab Torment of Hailfire or Walking Ballista and kill everybody.

Both win conditions are fine and I have no issue with either. I think the deck works smoothly, just looking for cards I may have missed that may help improve percentages.

Thanks!
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