Type: Deck Idea
Format (invalid) vinVintage
Approx. Value:
$8,987.38

0 Likes 0 Comments
Avg. CMC 2.6
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 25 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (4)
2 Blightsteel Colossus
$35.05 Artifact Creature - Phyrexian Golem
2 Trinket Mage
$0.46 Creature - Human Wizard
Instant (9)
2 Arcane Denial
$3.98 Instant
4 Counterspell
$1.16 Instant
3 Echoing Truth
$0.19 Instant
Sorcery (4)
4 Tinker
$2.25 Sorcery
Artifact (13)
1 Grim Monolith
$268.94 Artifact
3 Mox Diamond
$558.34 Artifact
3 Mox Opal
$78.25 Legendary Artifact
1 Mox Sapphire
$2,499.99 Artifact
1 Sol Ring
$1.30 Artifact
2 Sword of the Meek
$0.46 Artifact - Equipment
2 Thopter Foundry
$0.46 Artifact
Planeswalker (8)
4 Jace, the Mind Sculptor
$19.55 Legendary Planeswalker - Jace
4 Tezzeret, Agent of Bolas
$3.48 Legendary Planeswalker - Tezzeret
Land (22)
1 Darkslick Shores
$4.98 Land
2 Inkmoth Nexus
$17.11 Land
4 Island
$0.09 Basic Land - Island
1 Library of Alexandria
$1,805.00 Land
2 Polluted Delta
$28.93 Land
4 Seat of the Synod
$1.33 Artifact Land
2 Swamp
$1.12 Basic Land - Swamp
3 Underground Sea
$730.08 Land - Island Swamp
2 Vault of Whispers
$3.75 Artifact Land
1 Watery Grave
$12.51 Land - Island Swamp
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
Going to throw this together as a casual deck until I can think of better uses for the mythics inside.  If I find that it functions well enough, I might strip out the Tinkers and Sol Ring to make it Legacy-legal.

Update 3/30/2011: So far so good.  Won the first game using this deck.  Found that it lagged badly after establishing a quick board presence.  Tezzeret is amazing, but more often than snagging an artifact, I want to nab things like Jace or Tinker.  Maybe drop a Tezzeret (current count 4) and something else for a couple of Brainstorms or Fact or Fictions ("Fact or Fictions"?  "Facts or Fiction"?  I dunno).

Mental note: Tezzeret's "conversion" ability doesn't end at EOT.  I didn't know that, I was wondering how in the hell I was going to protect him once I stuck him on the board.  Turns out it's as simple as "Hey, see that Mox over there?"

Update 4/1/2011: Got another Mox Opal today.  Put it in place of the Sol Ring to edge this deck closer to Legacy-friendly.  Removed Drowned Catacombs, they're a giant liability in a deck with so few basic lands.  Watery Graves or Polluted Deltas would be better, but I'll just proxy off more Underground Seas until I get something better.  Hell, ISLANDS would be better than Drowned Catacombs.

Considering adding Inkmoth Nexus.  I think I might go that route if I strip the Tinkers and Colossi out.

Update 4/4/2011: With the addition of a Library of Alexandria, all hopes of Legacy legality are basically lost.  Re-added Sol Ring, removed two Trinket Mages.  Added two Inkmoth Nexus, removed one Island and one Swamp.  Added one Polluted Delta, removed one Underground River.
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