Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$283.15

0 Likes 0 Comments
Avg. CMC 3.89
Card Color Breakdown
Card Type Breakdown

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Main Deck - 82 cards, 82 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (26)
1 Avian Changeling
$0.26 Creature - Shapeshifter
1 Blightsteel Colossus
$35.05 Artifact Creature - Phyrexian Golem
1 Changeling Hero
$0.22 Creature - Shapeshifter
1 Clone
$0.54 Creature - Shapeshifter
1 Deadeye Navigator
$6.87 Creature - Spirit
1 Esperzoa
$0.18 Artifact Creature - Jellyfish
1 Etched Monstrosity
$0.28 Artifact Creature - Phyrexian Golem
1 Etched Oracle
$0.12 Artifact Creature - Wizard
1 Etherium Sculptor
$0.64 Artifact Creature - Vedalken Artificer
1 Flickerwisp
$0.12 Creature - Elemental
1 Grim Poppet
$1.75 Artifact Creature - Scarecrow
1 Kuldotha Forgemaster
$7.98 Artifact Creature - Construct
1 Mothdust Changeling
$0.42 Creature - Shapeshifter
1 One-Eyed Scarecrow
$0.12 Artifact Creature - Scarecrow
1 Phantasmal Image
$7.61 Creature - Illusion
1 Progenitor Mimic
$1.36 Creature - Shapeshifter
1 Reaper King
$4.50 Legendary Artifact Creature - Scarecrow
1 Sanctum Gargoyle
$0.14 Artifact Creature - Gargoyle
1 Scarecrone
$2.00 Artifact Creature - Scarecrow
1 Scuttlemutt
$0.14 Artifact Creature - Scarecrow
1 Solemn Simulacrum
$0.64 Artifact Creature - Golem
1 Taurean Mauler
$1.58 Creature - Shapeshifter
1 Treasure Mage
$0.17 Creature - Human Wizard
1 Trinket Mage
$0.45 Creature - Human Wizard
1 War-Spike Changeling
$0.13 Creature - Shapeshifter
1 Wurmcoil Engine
$11.75 Artifact Creature - Phyrexian Wurm
Instant (1)
1 Thirst for Knowledge
$0.04 Instant
Sorcery (2)
1 Rite of Replication
$3.57 Sorcery
1 Unburial Rites
$0.15 Sorcery
Artifact (14)
1 Chromatic Lantern
$2.63 Artifact
1 Darksteel Ingot
$0.32 Artifact
1 Expedition Map
$2.08 Artifact
1 Ichor Wellspring
$0.42 Artifact
1 Lightning Greaves
$5.19 Artifact - Equipment
1 Mimic Vat
$0.29 Artifact
1 Mirrorworks
$1.96 Artifact
1 Mycosynth Wellspring
$0.18 Artifact
1 Obelisk of Alara
$0.45 Artifact
1 Sensei's Divining Top
$23.86 Artifact
1 Skeleton Shard
$0.30 Artifact
1 Strionic Resonator
$3.78 Artifact
1 Temple Bell
$3.69 Artifact
1 Trading Post
$0.48 Artifact
Planeswalker (1)
1 Tezzeret the Seeker
$20.74 Legendary Planeswalker - Tezzeret
Land (38)
1 Academy Ruins
$14.32 Legendary Land
1 Arcane Sanctum
$0.37 Land
1 Azorius Guildgate
$0.04 Land - Gate
1 Boros Guildgate
$0.10 Land - Gate
1 Breeding Pool
$17.25 Land - Forest Island
1 Buried Ruin
$0.80 Land
1 Cavern of Souls
$40.14 Land
1 City of Brass
$11.32 Land
1 Command Tower
$0.16 Land
1 Dimir Guildgate
$0.05 Land - Gate
1 Evolving Wilds
$0.16 Land
1 Exotic Orchard
$0.20 Land
1 Forbidden Orchard
$7.00 Land
1 Forest
$0.08 Basic Land - Forest
1 Golgari Guildgate
$0.14 Land - Gate
1 Gruul Guildgate
$0.03 Land - Gate
1 Hinterland Harbor
$1.25 Land
1 Island
$0.09 Basic Land - Island
1 Izzet Guildgate
$0.11 Land - Gate
1 Maze's End
$2.43 Land
1 Mountain
$0.11 Basic Land - Mountain
1 Orzhov Guildgate
$0.24 Land - Gate
1 Plains
$0.09 Basic Land - Plains
1 Rakdos Guildgate
$0.17 Land - Gate
1 Reflecting Pool
$10.52 Land
1 Rupture Spire
$0.03 Land
1 Selesnya Guildgate
$0.03 Land - Gate
1 Simic Guildgate
$0.15 Land - Gate
1 Swamp
$1.15 Basic Land - Swamp
1 Terramorphic Expanse
$0.08 Land
1 Thespian's Stage
$2.09 Land
1 Transguild Promenade
$0.16 Land
1 Vesuva
$15.44 Land
1 Vivid Crag
$0.38 Land
1 Vivid Creek
$0.27 Land
1 Vivid Grove
$0.23 Land
1 Vivid Marsh
$0.58 Land
1 Vivid Meadow
$0.24 Land
Sideboard - 0 cards, 0 distinct
No cards here. :(

Notes
 
This deck uses Reaper King as the commander and isn't scared to include as many ways to trigger him as possible. The first and foremost is the legion of Scarecrows, from the actual One-Eyed Scarecrow to all sorts of Changelings.

Besides the Scarecrow army, the Reaper King has many other methods of triggering. Once you have a single Scarecrow in play, cards like Deadeye Navigator, Flickerwisp, Esperzoa, and Clone all Vindicate your decision to play the deck. Even if all your Scarecrows die, there is no shortage of ways to bring them back from the dead, some of which are reusable every turn (I have a soft spot for Skeleton Shard in particular, as I drafted my deck around it in the first PTQ I won).

It does sound like this costs a ton of mana, but Reaper King has your back. Between Grand Architect, Gilded Lotus, Sol Ring, and a ton of fixers, you should be able to deploy your Scarecrows in a timely fashion. The lands are quite colorful, and if you wanted to put more resources into the deck, Revised dual lands or Ravnica shocklands certainly wouldn't hurt (except for the shocklands, those literally can hurt you).

You could also easily customize this by adding more Scarecrow synergies, either with graveyard recursion effects (Unburial Rites springs to mind) or ways to tutor up specific creatures. I also wouldn't mind a few more card-drawing spells, although the creator of this deck opted for the Howling Mine/Temple Bell route, which may play better in multiplayer.
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