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  • grille
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grille's ChaosKairos
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4 comments
 
Columns
# Name Race
Type Cost 
Edition
Unit (21)
3
Fledgling Chaos Spawn
Chaos Unit 0 + Core Set
3
Braying Gor
Chaos Unit 2 + The Burning of Derricksburg
3
Clan Moulder's Elite
Neutral Unit 2 Tooth and Claw
3
Savage Gors
Chaos Unit 2 + Core Set
3
Warhounds
Chaos Unit 2 + Legends
3
Khorvak Grimbreath
Chaos Unit 3 + The Inevitable City
3
Sorcerer of Tzeentch
Chaos Unit 3 + The Twin Tailed Comet
Legend (3)
3
Kairos Fateweaver
Chaos Legend 6 + Legends
Tactic (9)
3
Seduced by Darkness
Chaos Tactic 0 + Core Set
3
Seductive Delusion
Chaos Tactic 2 + Legends
3
Unleashing the Spell
Chaos Tactic 3 + The Eclipse of Hope
Quest (3)
3
Raiding Camps
Chaos Quest 0 + The Inevitable City
Support (15)
3
Warpstone Excavation
Neutral Support 0 Core Set
3
Contested Village
Neutral Support 1 Core Set
3
Wall of Maggots
Chaos Support 1 + The Inevitable City
3
Desecrated Temple
Chaos Support 2 + Chaos Moon
3
The Bleeding Wall
Chaos Support 2 + The Inevitable City
Sideboard
# Name Race
Type Cost 
Edition
There are no cards in the sideboard.
Comments
 
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  • [avatar]
    Maciek Kotula ()

    Nice deck! And how about new expansion "Eclipse of Hope"? Maybe drop 2x Will of Tzentch and add 2x Unleashing The Spell plus new Chaos Hero will be great.

     
    • [avatar]
      grille (Edited )

      Thanks Maciek Kotula. Changling will surely find a place but I don't think that I will put out Will of Tzeentch in near future. I like it that much because I play a lot of handcards out and it can often ruin the opponents game. Especially if you look to Troll Vomit, Master Rune of Spite or this kind of cards that opponents like to keep on hand for the right moment like damage cancels, attacker remover and of course Verena setup cards. I had games where 1st or 2nd turn Will of Tzeentch decided the game. Depends how good your starting hand is and the Q-zone should at least give you 2 cards. In midgame just make sure the opponent has no units/support in his Qzone then play it. If the opponent doesn't draw something to establish his quest again he will loose the game because usually the chaos board is better positioned especially when Kairos is out. I also think it's a great tournament card because it's good and also nobody expects it. So you will surely catch your opponent off guard and ruining his strategy when 1st playing it.


      I really like Unleashing the Spell but I think it's not optimal with Kairos because you don't want to loose your precious developments. Otherwise it would be a good finisher but not that reliable. A responded My Life for the Hold can really mess with that plan. Tomorrow I will get Eclipse and then I will know better how it plays out.

       
  • [avatar]
    Danny Kamikaze ()

    Saw this on the forums and decided to copy it for playtesting in my local group. I'd say this looks pretty good, gonna try to think of ways to speed it up.

     
    • [avatar]
      grille ()

      As said in forum I don't need to speed it up. Of course it depends on playstyle and local meta. I found it recently that the old version doesn't stand a chance against quick orcs, so I decided for some corruption tactics. Good old Seduced by Darkness is a good counter for RiP attacks and Warpstone Experiments which is now in nearly every destruction deck. Also switched back to Warpstone Excavation. There isn't the threat of visit anymore and I also felt myself low on supports (9x previously). It also helps against Troll Vomit to get not completely reseted. 

       
© 2009-2012 deckbox.org. Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.