Type: Deck Idea
Format (legal 👍) vinVintage
Approx. Value:
$195.75

0 Likes 16 Comments
Avg. CMC 4.23
Card Color Breakdown
Card Type Breakdown

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Main Deck - 100 cards, 95 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (30)
1 Avenger of Zendikar
$3.75 Creature - Elemental
1 Balefire Dragon
$9.71 Creature - Dragon
1 Beacon Behemoth
$0.12 Creature - Beast
1 Blitz Hellion
$0.30 Creature - Hellion
1 Bull Cerodon
$0.07 Creature - Beast
1 Crater Hellion
$0.22 Creature - Hellion Beast
1 Drumhunter
$0.27 Creature - Human Druid Warrior
1 Engulfing Slagwurm
$0.59 Creature - Wurm
1 Exuberant Firestoker
$0.12 Creature - Human Druid Shaman
1 Gruul Ragebeast
$0.29 Creature - Beast
1 Karametra, God of Harvests
$4.08 Legendary Enchantment Creature - God
1 Krosan Tusker
$0.02 Creature - Boar Beast
1 Marath, Will of the Wild
$0.58 Legendary Creature - Elemental Beast
1 Marisi's Twinclaws
$0.20 Creature - Cat Warrior
1 Mayael the Anima
$2.61 Legendary Creature - Elf Shaman
1 Meglonoth
$0.26 Creature - Beast
1 Mosstodon
$0.13 Creature - Plant Elephant
1 Mycoid Shepherd
$0.26 Creature - Fungus
1 Nessian Demolok
$0.04 Creature - Beast
1 Paleoloth
$0.59 Creature - Beast
1 Rakeclaw Gargantuan
$0.06 Creature - Beast
1 Rampaging Baloths
$0.76 Creature - Beast
1 Retaliator Griffin
$0.49 Creature - Griffin
1 Siege Behemoth
$1.51 Creature - Beast
1 Spellbreaker Behemoth
$0.60 Creature - Beast
1 Spitebellows
$0.18 Creature - Elemental
1 Terra Ravager
$0.14 Creature - Elemental Beast
1 Thunderfoot Baloth
$0.67 Creature - Beast
1 Valley Rannet
$0.07 Creature - Beast
1 Woolly Thoctar
$0.06 Creature - Beast
Instant (4)
1 Naya Charm
$0.51 Instant
1 Oblation
$1.82 Instant
1 Path to Exile
$1.06 Instant
1 Swords to Plowshares
$1.08 Instant
Sorcery (9)
1 Clan Defiance
$0.30 Sorcery
1 Cultivate
$0.54 Sorcery
1 Genesis Wave
$1.27 Sorcery
1 Hull Breach
$1.02 Sorcery
1 Planar Cleansing
$0.20 Sorcery
1 Savage Twister
$0.26 Sorcery
1 Slice and Dice
$0.06 Sorcery
1 Titanic Ultimatum
$9.40 Sorcery
1 Wrath of God
$3.84 Sorcery
Artifact (7)
1 Behemoth Sledge
$0.18 Artifact - Equipment
1 Chromatic Lantern
$2.57 Artifact
1 Elixir of Immortality
$0.58 Artifact
1 Godsend
$8.22 Legendary Artifact - Equipment
1 Hammer of Purphoros
$1.96 Legendary Enchantment Artifact
1 Mage Slayer
$1.05 Artifact - Equipment
1 Sol Ring
$1.30 Artifact
Enchantment (10)
1 Collective Blessing
$0.51 Enchantment
1 Fires of Yavimaya
$0.88 Enchantment
1 Mayael's Aria
$3.19 Enchantment
1 Mighty Emergence
$0.24 Enchantment
1 Mystic Barrier
$1.25 Enchantment
1 Rites of Flourishing
$1.18 Enchantment
1 Trace of Abundance
$2.63 Enchantment - Aura
1 Warstorm Surge
$0.45 Enchantment
1 Wheel of Sun and Moon
$2.35 Enchantment - Aura
1 Where Ancients Tread
$0.77 Enchantment
Land (40)
1 Boros Garrison
$0.14 Land
1 Clifftop Retreat
$1.41 Land
1 Command Tower
$0.14 Land
1 Drifting Meadow
$0.07 Land
1 Dryad Arbor
$5.11 Land Creature - Forest Dryad
3 Forest
$0.08 Basic Land - Forest
1 Forgotten Cave
$0.11 Land
1 Homeward Path
$13.67 Land
1 Jungle Shrine
$0.38 Land
1 Mirrodin's Core
$0.31 Land
1 Mistveil Plains
$1.07 Land - Plains
3 Mountain
$0.11 Basic Land - Mountain
1 Mutavault
$11.55 Land
1 New Benalia
$0.19 Land
1 Opal Palace
$0.11 Land
2 Plains
$0.09 Basic Land - Plains
1 Rith's Grove
$0.55 Land - Lair
1 Rootbound Crag
$3.74 Land
1 Rugged Prairie
$2.13 Land
1 Sacred Foundry
$17.27 Land - Mountain Plains
1 Saltcrusted Steppe
$0.17 Land
1 Selesnya Sanctuary
$0.29 Land
1 Slippery Karst
$0.19 Land
1 Smoldering Crater
$0.07 Land
1 Stomping Ground
$11.41 Land - Mountain Forest
1 Sunpetal Grove
$3.21 Land
1 Temple Garden
$11.74 Land - Forest Plains
1 Temple of Abandon
$0.40 Land
1 Temple of Plenty
$0.18 Land
1 Temple of the False God
$0.16 Land
1 Temple of Triumph
$0.25 Land
1 Tranquil Thicket
$0.20 Land
1 Vivid Crag
$0.40 Land
1 Vivid Grove
$0.23 Land
1 Vivid Meadow
$0.24 Land
Sideboard - 12 cards, 12 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (5)
1 Archetype of Endurance
$0.99 Enchantment Creature - Boar
1 Eternal Dragon
$0.11 Creature - Dragon Spirit
1 Gahiji, Honored One
$0.40 Legendary Creature - Beast
1 Nessian Wilds Ravager
$0.24 Creature - Hydra
1 Zhur-Taa Ancient
$0.34 Creature - Beast
Instant (2)
1 Banishing Stroke
$0.12 Instant
1 Boros Charm
$4.24 Instant
Sorcery (3)
1 Rain of Thorns
$0.14 Sorcery
1 Tempt with Discovery
$2.82 Sorcery
1 Waves of Aggression
$18.90 Sorcery
Land (2)
1 Evolving Wilds
$0.16 Land
1 Shimmering Grotto
$0.03 Land

Notes
 
The extra 2 lands in sideboard are straight swaps for command tower and opal palace for non-commander games.
The other 10 cards are the official sideboard for the deck in Commander format.
Comments
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  • LaughingCat (01-Nov-2014 17:34)

    I can't imagine Thunderfoot Baloth & Siege Behemoth don't have a place in here. Their pretty good behemonoth's & beasts to boot.

     
    • Robert Darrow (01-Nov-2014 19:09)

      definately they would but I have to get them as singles since I plan on getting red and white first and don't know when i can scrounge up to get a third

       
  • patrick ellett (14-Feb-2014 16:16)

    Why cut Mosswort instead of an plains?

     
    • Robert Darrow (14-Feb-2014 17:31)

      white already is struggling to show up and mosswort hasn't proved useful enough when i have played it

       
      • patrick ellett (14-Feb-2014 17:51)

        alright that makes sense.

         
      • patrick ellett (06-Mar-2014 18:24)

        Still having issues with your white?

         
        • Robert Darrow (07-Mar-2014 02:11)

          it's behaving more but this will make the consistancy much better


           
          • patrick ellett (07-Mar-2014 02:15)

            alright. Did you consider removing the shimmering grotto in the sideboard for a terramorphic expanse or is it just because opal palace is essentially the same thing?

             
            • Robert Darrow (Edited 07-Mar-2014 02:25)

              same thing used as a function swap for when commander color is null since the commander doesn't exist outside of EDH

              and if i ever get another land that does exactly the same as command tower I will be running that in addition to the command tower

               
              • patrick ellett (07-Mar-2014 02:24)

                Okay it was bugging me a little bit so it thought i'd ask


                 
  • patrick ellett (02-Nov-2013 07:01)

    This deck is very Augh

    I approve

    not that you need it, but still

     
    • Robert Darrow (02-Nov-2013 07:05)

      if you notice how much got scrapped from the pre-con as soon as I got it you should see quite clearly what I didn't like

       
      • Robert Darrow (Edited 02-Nov-2013 07:26)

        and on that note it as been rebalanced

         
        • patrick ellett (02-Nov-2013 07:35)

          Oh, yeah

          You should take a look at how much i scrapped from the esper precon

          The only reason i'm running sharrum as a commander is just in case they really give a damn about me having that as a commander.

          he plays really well, actually

           
        • LaughingCat (Edited 03-Nov-2013 22:52)

          On top of that note, a question: why no Contested Cliffs? it seems like something this deck would be lovin up the hizzam


          I dont know if thats even a word.

           
          • Robert Darrow (04-Nov-2013 00:09)

            oh yess it would fit the deck but my playstyle doesn't mesh with it which is why it got swapped out from the precon since I wouldn't be sure I would use it enough to justify