Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$353.52

0 Likes 1 Comments
Avg. CMC 2.62
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 18 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (25)
4 Arbor Elf
$0.33 Creature - Elf Druid
3 Coiling Oracle
$0.14 Creature - Snake Elf Druid
1 Craterhoof Behemoth
$27.32 Creature - Beast
2 Elvish Archdruid
$0.77 Creature - Elf Druid
1 Elvish Mystic
$0.38 Creature - Elf Druid
4 Elvish Visionary
$0.06 Creature - Elf Shaman
3 Karametra's Acolyte
$0.31 Creature - Human Druid
3 Kazandu Tuskcaller
$0.38 Creature - Human Shaman
4 Llanowar Elves
$0.62 Creature - Elf Druid
Artifact (4)
4 Staff of Domination
$2.74 Artifact
Enchantment (12)
4 Intruder Alarm
$5.55 Enchantment
4 Presence of Gond
$0.14 Enchantment - Aura
4 Utopia Sprawl
$0.40 Enchantment - Aura
Land (19)
4 Breeding Pool
$16.26 Land - Forest Island
7 Forest
$0.08 Basic Land - Forest
4 Misty Rainforest
$20.12 Land
2 Nykthos, Shrine to Nyx
$35.72 Legendary Land
2 Verdant Catacombs
$15.60 Land
Sideboard - 15 cards, 8 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (5)
2 Scavenging Ooze
$0.35 Creature - Ooze
3 Spellskite
$4.28 Artifact Creature - Phyrexian Horror
Instant (7)
2 Mana Leak
$0.18 Instant
2 Nature's Claim
$0.91 Instant
1 Remand
$1.11 Instant
2 Surgical Extraction
$2.57 Instant
Sorcery (1)
1 Creeping Corrosion
$0.56 Sorcery
Artifact (2)
2 Relic of Progenitus
$5.59 Artifact

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  • Sébastien De Spiegeleer (11-Oct-2014 10:05)
    Description

    Turn 3 infinite combo? Sure.

    "I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility." - Vorel of the Hull Clade

    Sound the alarm, the elvephants are coming.

    wtf is an elvephant you may ask - allow me to explain

    Intruder Alarm + Kazandu Tuskcaller = infinite 3/3 Elephants.

    Intruder Alarm + Presence of Gond = infinite 1/1 Elves.

    INFINITE ELVEPHANTS!

    Elvish Archdruid + Staff of Domination = infinite life, card draws, etc. It produces infinite mana if it can tap for 5 or more, you use that to abuse the rest of the staff.

    Karametra's Acolyte + 5 devotion + the Staff = the same combo as well.

    Once the Staff combo is out, Craterhoof Behemoth acts as the finisher (all your creatures go infinite with trample)

    Example hands:Perfect Nut Draw(s)

    Cards needed in hand: Arbor Elf, 2x Forest, Elvish Mystic, Utopia Sprawl, Presence of Gond, Staff of Domination (total of 7)

    Turn 1: Forest, Arbor Elf

    Turn 2: Forest, Utopia Sprawl . Use the Elf to tap the enchanted forest for a total of 4 mana, and drop an Intruder Alarm . With the 1 mana you have left floating, drop in a Elvish Mystic .

    Turn 3: Presence of Gond on an elf. You can now generate infinite mana and infinite 1/1 elves. Staff of Domination is in this hand, so it's turn 3 win.

    Cards needed in hand: Forest x2, Utopia Sprawl , Staff of Domination , Karametra's Acolyte , Elvish Archdruid , Arbor Elf

    T1: Forest, Arbor Elf

    T2: Forest, Utopia Sprawl . Drop in your Karametra's Acolyte

    T3: Elvish Archdruid (or two manadorks, that's more than a hand size) + Staff of Domination . Tap the Acolyte after your Archruid hits the field. You will generate 5 mana from the Acolyte, and still have 2 remaining from the lands you've tapped. Drop in your Staff of Domination , use it's 2 mana untap effect to untap the Acolyte, and with the last floating mana you have, untap the Staff itself. Play your whole deck, mark your life up to 9 trillion.

    Turn 3 infinite creatures:

    T1: Forest , Arbor Elf

    T2: Forest, Utopia Sprawl. Tap the enchanted Forest for GU, play Kazandu Tuskcaller. Tap Arbor Elf to untap the enchanted forest to put 1 level counter on Kazandu Tuskcaller .

    T3: Add a level counter, untap the Forest with elf, play Intruder Alarm.

    this combo is much less likely to happen but still can

    T1: Forest, Arbor Elf

    T2: Forest, Utopia Sprawl x2 (why didn't you mulligan this? are you really gonna topdeck your combo?)

    T3: Forest. Using the Elf, you can now have 7 mana in your pool. Play Presence of Gond , drop Intruder Alarm , proc its untap effect by dropping in another elf.

    I'd probably mulligan this one lol

    Turn 4 plays

    T1: Forest, Elvish Mystic

    T2: Forest, Predator Ooze (this in in my sideboard against people who work with a lot of board wipe)

    T3: Karametra's Acolyte, play a land.

    T4: any 1 or 2 drop card, Staff of Domination . Infinite.

    T1: Forest, Utopia Sprawl

    T2: Forest, Elvish Visionary and Elvish Mystic - or another Utopia Sprawl .

    T3: Karametra's Acolyte (possibly a land, not entirely necessary)

    T4: Staff of Domination + something that can boost your devotion by 1. Infinite if Karametra remains untapped. If Karametra needed to be tapped, it's turn 5 win.

    Another win-con is Craterhoof Behemoth - if I have 5 elves out, they all become 6/6 with trample and the Behemoth becomes 11/11 with trample. I can easily have 5 elves out on turn 3, so it can be a T4 win con in the right hand.

    There's plenty of other ways for these infinite combos to happen as well. These are just some of the quick ones.

    Sideboard Explanations

    Spellskite - This is the ultimate sideboard card. Splinter Twin ? Let me steal that and make a bunch of Spellskite for free. Lightning Bolt ?Spellskite is there to eat that for you. Path to Exile ? Bye bye, Spellskite . You served your purpose well. Love you, Spellskite <3

    Creeping Corrosion Getting tired of your shit, Affinity.

    Scavenging Ooze - My god, I don't know whether to run this or Ground Seal - the reason I'm going for the Ooze is because it can shut down the Tarmogoyf , where as groundseal just lets it get fat. It can also effectively prevent Snapcaster Mage assaults.

    Surgical Extraction - I don't care if I have to pay 2 life. This gravehate is too much to pass up. Imagine this if you will - You're playing Jund. They use Lightning Bolt on one of your creatures, damn! You're down a creature, AND their Goyf is just getting fatter and fatter. What's a player to do? Well, take out all of their Lightning Bolts! of course. Protect your creatures, shrink the Goyf, and prevent a Snapcaster Magefrom scavenging that dirty ol' bolt. Fuck yeah.

    Relic of Progenitus - Really strong in the meta right now. Shuts down a lot of the strongest decks.

    Nature's Claim - Some enchantment/arti hate, just in case.

    Mana Leak / Remand - Are those bastards out-controlling you? Tired of long, drawn-out games where all of your win-cons are countered nonstop? Counter their win-con. Make the game longer. Cry if it doesn't go your way. Don't forget to flip the table for added flair, it shows good sportsmanship!

    Comments/upvotes/suggestions always appreciated. :)