Type: Deck Idea
Format (legal 👍) modModern
Approx. Value:
$383.61

0 Likes 0 Comments
Avg. CMC 2.9
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 15 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (15)
2 Azusa, Lost but Seeking
$4.80 Legendary Creature - Human Monk
3 Courser of Kruphix
$0.79 Enchantment Creature - Centaur
3 Lotus Cobra
$3.43 Creature - Snake
3 Oracle of Mul Daya
$6.41 Creature - Elf Shaman
4 Rampaging Baloths
$0.64 Creature - Beast
Instant (3)
3 Fog
$0.31 Instant
Sorcery (3)
3 Explore
$4.58 Sorcery
Artifact (3)
1 Elixir of Immortality
$0.65 Artifact
2 Seer's Sundial
$0.21 Artifact
Enchantment (3)
3 Rites of Flourishing
$1.19 Enchantment
Land (33)
18 Forest
$0.08 Basic Land - Forest
4 Misty Rainforest
$20.39 Land
4 Verdant Catacombs
$15.56 Land
3 Windswept Heath
$18.95 Land
4 Wooded Foothills
$26.26 Land
Sideboard - 2 cards, 1 distinct
Name  Edition $ Type Cost
Rarity Color
Creature (2)
2 Worldspine Wurm
$6.56 Creature - Wurm

Notes
 
Rites of Flourishing, Explore - Extra Draw and Land
Courser of Kruphix - Play lands from your library and gain a lot of life, especially if you're able to play additional lands.
Oracle of Mul Daya, Azusa - Wow, more additional lands.
Lotus Cobra - Super Mana Ramp, especially when you can play additional fetch lands.
Seer's Sundial - Draw Engine (This is very useful when you have Lotus Cobra in play too).
Elixir of Immortality - Running out of cards? Need more fetch lands? Maybe you need more life? This is the answer to all problems.
Rampaging Baloths - This guy is the wincon, try not to lose count of all your beasts.
Fetch Lands - Good for activating landfall twice.

Sideboard:
Worldspine Wurm - Second wincon if necessary. Good against removals.

I still need help with the sideboard, please give any suggestions :)
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