Type: Deck Idea
Format (legal 👍) legLegacy
Approx. Value:
$342.99

0 Likes 9 Comments
Avg. CMC 2.42
Card Color Breakdown
Card Type Breakdown

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Main Deck - 60 cards, 16 distinct
Columns
Name  Edition $ Type Cost
Rarity Color
Creature (16)
4 Deceiver Exarch
$0.28 Creature - Phyrexian Cleric
4 Kiki-Jiki, Mirror Breaker
$9.38 Legendary Creature - Goblin Shaman
4 Pestermite
$0.38 Creature - Faerie Rogue
4 Simian Spirit Guide
$1.15 Creature - Ape Spirit
Instant (10)
2 Atarka's Command
$1.75 Instant
4 Crimson Wisps
$6.58 Instant
4 Manamorphose
$2.51 Instant
Sorcery (8)
4 Serum Visions
$0.69 Sorcery
4 Summer Bloom
$0.54 Sorcery
Artifact (8)
4 Amulet of Vigor
$28.73 Artifact
4 Pentad Prism
$0.28 Artifact
Enchantment (2)
2 Splinter Twin
$7.97 Enchantment - Aura
Land (16)
4 Gruul Turf
$0.24 Land
4 Izzet Boilerworks
$0.23 Land
4 Khalni Garden
$1.25 Land
4 Temple of Epiphany
$0.30 Land
Sideboard - 15 cards, 8 distinct
Name  Edition $ Type Cost
Rarity Color
Instant (13)
2 Back to Nature
$0.30 Instant
2 Cyclonic Rift
$30.32 Instant
2 Echoing Truth
$0.19 Instant
2 Pact of Negation
$10.87 Instant
2 Skullcrack
$0.31 Instant
2 Steel Sabotage
$0.17 Instant
1 Summoning Trap
$0.23 Instant - Trap
Sorcery (2)
2 Triumph of the Hordes
$14.42 Sorcery

Notes
 
My Kiki deck was being a pain in the butt to figure out. Then Augh looks at the top 8 of the last Protour from this post and looks at the Amulet Bloom build without the Primeval Titan and we figure out how to win turn one with this, so I'll give it a go. :P
2/10/2015
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So now it is proxied out, have some cards coming in and it is running pretty well for what it is and is being very consistent. The only thing the deck has yet to do for the wins is do one of the turn one win options... :P
2/26/2015
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"Cold Fusion" achievement attained! >^.^<
Won turn one in a casual game at a standard FNM where I decided to debut the deck. 3 possible investor/backers in my capabilities and deck at this rate. Also have now gotten good input for my possible sideboard morphing due to playing more casual games at the FNM. Changes and revisions to be done soon.
2/27/2015
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So the sideboard that I feel will be best to go with from here on out that seems like it should cover the entirety of my weaknesses, which there are 2 Mystic Speculations I can fudge with for 2 more options down the road are set now in the sideboard. Just don't like the fact of having the dang Pact of Negations that are expensive also, but there was some valid speculation for them. :P
3/01/2015
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Last fudges for the deck might be figuring on a couple Vandalblast for those dang artifact decks.
>.> ... <.< ... >.> ... <.< ... >.<
3/02/2015
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NVM, found a better alternative for those artifact decks that keep giving me problems... Just gonna use 2 Steel Sabotage instead (yes I know it was in the sideboard before I axed it and then I promptly forgot that the dang Artifact decks were just the damn Arcbound Ravagers sacking off to them selves for the winblow, so Steel Sabotage is for that last bit right before the damage, but after the sackoff triggers. >.<), just trying to decide what 2 cards in sideboard will need to be switched...
3/03/2015
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And I believe the deck completion will be done now as I have figured out what I need to stop everything else beyond another combo deck beating me out, but then 'tis the way a combo deck will run, just like this one will run. Those damn Soul Sisters have met their match!!! ............. SKULLCRACK!!! ............. SUCK IT NEWBS!!!!!!!!!!!!! >^.^<
Now just to activate "Free Lunch" and "The Last Mimzy" achievements and I can officially say this deck is gonna be great. Just don't shoot me for getting a card banned. This is just what I do and I do it well. >;P
3/04/2015
Comments
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  • Haldan Pranger (17-Apr-2015 01:51)

    Need to get 4 Temple of Enlightenment in place of Temple of Mystery at this rate.

     
  • Robert Darrow (Edited 28-Feb-2015 07:43)

    Opening hand turn 2 win on play (codename: "Free lunch")

    1 Gruul Turf/Izzet Boilerworks/Simic Growth Chamber
    1 Amulet of Vigor
    1 Deceiver Exarch/Pestermite

    1 Manamorphose/Pentad Prism
    1 Simian Spirit Guide
    1 Splinter Twin
    1 Summer Bloom

     
    • Robert Darrow (Edited 28-Feb-2015 07:42)

      Opening hand turn 1 win on play (codename: "Cold Fusion")

      1 Gruul Turf/Izzet Boilerworks
      1 Amulet of Vigor
      1 Deceiver Exarch/Pestermite
      1 Manamorphose/Pentad Prism
      1 Simian Spirit Guide
      1 Kiki-Jiki, Mirror Breaker
      1 Summer Bloom

       
      • Haldan Pranger (02-Mar-2015 03:56)

        Did we forget to say the alternate wincon for turn one set up yet? :P

         
        • Robert Darrow (02-Mar-2015 07:51)

          I figure they can figure those out on their own


           
          • Haldan Pranger (02-Mar-2015 07:55)

            :P

             
    • Haldan Pranger (Edited 02-Mar-2015 04:07)

      Why "Free Lunch"? Does that make any turn 3 win with any sideboard revisions mean that it is "The Last Mimzy" ?

       
      • Robert Darrow (02-Mar-2015 07:45)

        a "Free Lunch" is the concept of any generator that runs at greater than 100% efficiency putting out more energy than is put in or could be extracted from it's fuel sources, also the term used for breaking the second law of thermodynamics.

         
        • Haldan Pranger (02-Mar-2015 07:58)

          I knew that, was just checking to see if there was another term that would be better for the turn 2 win before using "Free Lunch". Besides, "The Last Mimzy" is the only other term I would use in the deck for what it stands for, which is at that point turn 3 or greater for the win and would most likely incorporate the side board state being used in some capacity.