Marvel's Spider Man
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Registered: 31-Mar-2010 21:08
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Am găsit ceva explicaţie de flavor

The moonfolk, or soratami, of the plane of Kamigawa are a secretive and inquisitive race. Their knowledge of the metaphysical forces on their own plane is unparalleled. When the field scholar Tamiyo became a Planeswalker, gaining the keys to the Multiverse was greater than any dream she ever had. Each plane seemed to her to be an unexplored trove of knowledge to be brought back to the great scroll-towers of Oboro.

For Tamiyo, every plane holds a mystery that sets it apart from all others, and on Innistrad that mystery is the silver moon. Tamiyo has been observing Innistrad for many cycles, using her powers as a Planeswalker to gain insight into the force it exerts on the world. She has watched with rapt attention the moon's effect on the lycanthropic curse, and she has written extensive notes on the ebb and flow of vampire frenzies in relation to the moon's influence. Her curiosity eventually led her to the door of the famed Nephalian astronomancer Jenrik. Tamiyo spent months in his moonstone tower poring over countless charts, adding her own observations to his collection about the odd power the moon holds over the denizens and populace of this plane.

With Avacyn's return, Tamiyo has been excitedly writing theories about the angel's effects on the land, its creatures, and the moon. The nature of the Helvault, the creation of the wolfir, the appearance of the gryffs, and the origins of the newly empowered holy wards are all filling her scrolls with more questions than answers.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/td/190

Menţionează şi ceva chestii noi la sfârşit gen wolfir şi gryffs.
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Registered: 30-May-2010 16:01
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Wolfir sunt acei werewolfi care au acceptat blessing-ul lui Avacyn si astfel au devenit din human/werewolf o singura creatura numita wolfir. Ceilalti werewolfi au ramas in continuare in forma veche dar cica se ascund de Avacyn si armata de ingeri.

Gryffs sunt un tip de griffin care au cap ascutit, ca de lebada, sunt niste creaturi foarte interesante iar flavour-ul lor o sa placa tuturor. Sunt interconectate cu cei ce le calaresc, exact ca in Avatar. Va las sa cititi mai multe mai jos:

It's been years since anyone on Innistrad has seen any of the elegant, heron-headed species of griffin known as the gryff. Gryffs are longer and leaner than the traditional Innistrad griffin, with flexible necks, sleek hindquarters, lance-like beaks, and equine hooves. Gryffs are swift and nimble flyers, natural enemies of dark creatures, and a powerful force for the side of Avacyn and her angels.
Gryffs are sensitive creatures. They have been known to become visibly agitated when in the presence of dark forces. Some clerics have used gryffs to detect malevolent geists, pierce the glamers of vampires, and uncover the corrupting influence of the demonic Skirsdag cult. Thought to be emissaries or agents of Avacyn, gryffs are revered as divine beings. The heron-like head and wings of gryffs suggest the heron symbol of Avacyn and the shape of the markings in the silver moon. Gryffs can manifest power similar to strong Avacynian magic, and their screeching cries can call on angels and other celestial creatures.

Gryff-knights are Avacyn's aerial cavaliers. Most griffins are too surly or unpredictable to be ridden, but gryffs seem naturally suited to mounted combat, as their agility and poise translate into a smooth but maneuverable ride. Cathars of the Gryffbond Order, or simply the gryff-knights, are a type of cathar dedicated to mounted combat in the skies. Gryff-knights are paired off one-to-one with their gryff companions and stay with that union until one of them dies. Knights swear solemn oaths to their gryff companions, and it is thought the gryffs answer in kind. Gryff-knights are not like griffin riders on other planes, because they recognize the beast under their saddle is the greater being in the equation; they are merely there to aid and protect the gryff. Gryff-knights learn to read the moods and even understand the vocalizations of their gryff companions and can tell when a gryff has sensed nearby evil.

Even in this time of Avacyn's return, evil still lurks. The Gryffbond Order has devised a potent technique for slaying especially powerful demons and other epic foes. The gryff and its rider fly straight at the enemy while the gryff-knight lowers his or her lance and chants an Avacynian prayer. The two of them undergo a magical transformation, becoming fused together as a single divine weapon. Together, the Gryffbond Knight and gryff companion slam into the enemy creature, sacrificing their lives but also slaying the enemy.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/190c
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Registered: 28-Aug-2009 07:38
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Zgarbas wrote:planeswalkerita asta arata uber-funky. Ca sa atraga din fanii yu-gi-oh? (it's funny 'cause she's made of people)
Moon rabbits, moon rabbits (personal preferam sa fie kitsune :P). Poate ii semn ca o sa se intoarca la kamigawa candva in viitor.


m0nstersnatch, planeswalkerii intotdeauna is greu de evaluat din cauza avantajului incremental, si daca ii sa-i evaluezi in functie de ce fac 1-2 ture toti overcosted. Dar daca mai pui si ca oponentul trebuie sa-si consume resurse sa scape de ei se schimba un pic treaba. Problema ii ca planeswalkerii is toti indirect carti de control (iti trebuie ture ca sa poti scoate avantaj maxim), asa ca aia care-s chiar pe culori de control tre sa coste un pic mai mult.
Eu zic ca cel mai asemanatoare ii cu venser, buna in anumite deck-uri dar in nici un caz nu o sa defineasca meta-ul, dar daca apare un deck de control decent sigur o sa joace 1-2 bucati.

Also ghost flicker ii prost. Too narrow to see standard play, ce-o sa faci cu el, o sa-l joci sa detapezi doua landuri? Sau cine stie, paote toate blink-urile astea is ca sa lege innistrad de block-ul urmator, and this one is a huge sleeper card :P
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Registered: 17-Oct-2010 13:31
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Nu-i bun pentru salvat chestii de DoJ&co?
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Registered: 30-May-2010 16:01
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12-Apr-2012 11:05 (Last edited: 12-Apr-2012 11:09)
65
Ba, daca esti tu cel care da DOJ -
Pui DOJ pe stack, iar apoi dai Instant Ghostly Flicker (7 mana)

Discutia care se impune este ca nu poti da in ordine inversa, si anume Ghostly Flicker > DOJ, pentru ca principala deosebire intre Flicker si Blink este ca la cea de-a doua, permanentul revine la sfarsit de tura, pe cand la Flicker revine aproape instant.

Daca oponentul e cel care da DOJ -
Dai simplu, in raspuns, Ghostly Flicker (3 mana)
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Registered: 28-May-2010 16:45
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12-Apr-2012 11:12 (Last edited: 12-Apr-2012 11:12)
66
TudorGrigoroaia wrote:Ba, daca esti tu cel care da DOJ -
Pui DOJ pe stack, iar apoi dai Instant Ghostly Flicker (7 mana)

Discutia care se impune este ca nu poti da in ordine inversa, si anume Ghostly Flicker > DOJ, pentru ca principala deosebire intre Flicker si Blink este ca la cea de-a doua, permanentul revine la sfarsit de tura, pe cand la Flicker revine aproape instant.

Daca oponentul e cel care da DOJ -
Dai simplu, in raspuns, Ghostly Flicker (3 mana)
si cu ce te ajuta daca dai ghostly flicker? oricum moare tot...indiferent de ordinea de pe stack
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12-Apr-2012 11:19 (Last edited: 12-Apr-2012 11:23)
67
Daca functioneaza la Doom Blade, ma gandeam ca functioneaza si la DOJ.
Tu si cu Gyula sunteti expertii in materie, lamuriti problema si gata:D.

Probabil ca functioneaza doar la cartile cu Target :)
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TudorGrigoroaia wrote:Daca functioneaza la Doom Blade, ma gandeam ca functioneaza si la DOJ.
Tu si cu Gyula sunteti expertii in materie, lamuriti problema si gata:D.
Gandeste'te in felul urmator( ca sa si extrapolezi ):
Doom Blade zice "target"...tu poti da in raspuns Flicker si, cand se "intoarce", o sa fie acelasi "Creature Card", insa va fi o alta instanta al lui. Basically, Doom Bladeul a fost dat pe cu totul alta creatura decat cea care a revenit pe masa.
DoJ-ul omoara orice, fara discriminare. Daca dai Flicker in raspuns la un Day, Flicker o sa se rezolve prima si creaturile o sa se intoarca imediat pe battlefield. Dupa aceea DoJ-ul se rezolva si rade toata masa.
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Registered: 30-May-2010 16:01
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Yep, mi-am gasit si singur explicatia intre timp.

Probabil ca functioneaza doar la cartile cu Target

De aici:
When you "flicker" a permanent, it's treated as a new card that just entered the battlefield. This can do a lot of interesting things for you.

Any counters that it had on it, such as +1/+1 counters from undying, will go away (unless the permanent ordinarily enters the battlefield with counters on it, like Djinn of Wishes does).
Any Auras enchanting the permanent will be put into their owners' graveyards, and any Equipment attached to a creature that gets flickered will "fall off." This can be useful if one of your creatures is enchanted with something nasty like Pacifism.
If you're able to flicker something as an instant—like Cloudshift does—then any other spells that were targeting that permanent will be countered on resolution. If it's a creature, it will also be removed from combat. Any creatures it was blocking are still blocked, but it won't deal or receive combat damage, and it's no longer an attacking or blocking creature.
Any "enters the battlefield" abilities it has, as well as any other abilities that trigger when a creature enters the battlefield, will trigger. This includes soulbond abilities—both its own and others—so you can use Cloudshift to suddenly switch up your soulbond pairings, even in the middle of combat!
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Registered: 15-Sep-2009 06:57
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12-Apr-2012 11:41 (Last edited: 12-Apr-2012 11:42)
70
you shouldn't have :* :* (kiss kiss blush)

orice vraja abilitate de pe stack se rezolva in intregime inainte sa te apuci sa rezolv alta vraja. Deci intre exile si venire inapoi nu este "pauza". Nu este loc sa executi "ceva".

Dar de ce merge cu Doom blade si de ce nu merge cu Day of judgment...vine intrebarea.
Raspunsul se ascunde in regula care zice ca daca un pemanent paraseste campul de lupta (schimba zone, mai in general), cand revine va fi a noua entitate.

Daca ai o creatura sa zicem sanctuary cat cand dai doom blade pe ea, pui target sa fie acea entitate, sa zicem Cat1. Pana cand doom blade este pe stack, dai flicker. Pisica paraseste campul de lupta, entitatea Cat1 nu mai exista, este pierdut pentru totdeauna. Cand revine pisica este o noua entitate, Cat2 (si este total nou, au disparut counterele de pe ea, copy efects, etc etc). Acum cand se rezolva doom blade, el cauta Cat1...care nu mai este...deci nu are target valid = countered on resolution.... pisica a fost salvata (dar sa zicem are un alt suflet =cat2)

Cu DOJ este diferit. Doj pe stack, flicker.... ok..acum ai in loc de Cat1 Cat2 pe campul de lupta. Se rezolva dojul si NU-i pasa cine este pe campul de lupta, distruge tot (nu are target). Pisica moare.

http://www.youtube.com/watch?v=GI2oKokpDP8]
Pauvre, pauvre, pussycat....C'est la guerre!

LE.. bine ca ma chinui aici cu povesti :P
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Registered: 13-Jul-2009 18:18
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Minunat, minuat, nici nu intelesesem de la Silviu ce vroia sa zica :P
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Registered: 17-Oct-2010 13:31
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12-Apr-2012 14:53 (Last edited: 12-Apr-2012 14:53)
72
Wait, i got it!

Ai fiend hunteri cu creaturile oponentului, vine dojul. Dai asta, se intorc creaturile oponentului pe masa, iti exilezi celelalte creaturi.

Oponentul da doj si-si pierde toate creaturile, tu ramai cu doua.

Pentru asta e buna!

(stiu ca n-o sa se intample niciodata, dar na)
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12-Apr-2012 15:37 (Last edited: 12-Apr-2012 15:39)
73
Zgarbas wrote:Wait, i got it!

Ai fiend hunteri cu creaturile oponentului, vine dojul. Dai asta, se intorc creaturile oponentului pe masa, iti exilezi celelalte creaturi.

Oponentul da doj si-si pierde toate creaturile, tu ramai cu doua.

Pentru asta e buna!

(stiu ca n-o sa se intample niciodata, dar na)

doar una, cea exilata cu fiendhunter-ul. cand ii dai blink, se intoarce pe masa si exileaza creatura ta. apoi vine doj, omoara tot, se intoarce creatura exilata pentru ca fiendhunteru moare

edit: da, cu 2 fiendhunteri, da. 2 creaturi :)
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Registered: 17-Oct-2010 13:31
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2 fiend hunteri cu 2 creaturi de-ale oponentului sub ei.

dai asta, creaturile se intorc oponentului. Folosesti fiend hunterii ca sa-ti salvezi celelalte 2 creaturi de pe masa(ca esti WW, ce naiba).

WIN.
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Registered: 13-Jul-2009 18:18
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Buna, buna asta. Chiar imi place ideea. Dar cum spuneai si tu, o sa se intample 1 data la 100 meciuri.

Bonus la post, o carte noua:

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Registered: 20-Apr-2011 08:02
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singerete wrote:Buna, buna asta. Chiar imi place ideea. Dar cum spuneai si tu, o sa se intample 1 data la 100 meciuri.

Bonus la post, o carte noua:


uaaaaaai pai asta merge in orice ramp deck!!!!
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Registered: 19-Mar-2011 16:20
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Registered: 14-Dec-2009 21:09
Posts: 1075
GameMaster wrote:Si rosu
Căcat căcat căcaaaaaaaaaaaaaaaat! Speram să pot să țin achizițiile la un cost minim, însă deja trebuie să mă apuc de pus bani deoparte. Prostu' ăsta is going to murder control. E pe bune sau doar la 'șto?
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Registered: 30-May-2010 16:01
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E slaba cartea. Chiar si pentru RDW. Maxim sideboard card vs control. Singurul loc bu. e intr-un burning vengeance. Acel discard at random strica tot. Well, they balanced it, I guess.
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Mie mi se pare slabutz. Plus e haotic. Odata ca-ti trage carti da n-ai control asupra ce-ti arunca din mana, apoi sa-l duci la 4 si sa dai cat? max 7 damage contra control? Dar contra altele? 2-3 damage in tura 5? Iar ultimata e .... ok... daca ajungi la ea.

LE: ia ca mi-a luat-o Tudor inainte :P
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Registered: 28-May-2010 16:45
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Totusi e la 2 mana...probabil e numai o carte de sideboard contra control, dar una a naibii de buna :|
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Registered: 19-Mar-2011 16:20
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Eu astep acuma o carte, gen 1 mana artifact "Players can't cast cards in draw step" :P
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Registered: 13-Nov-2009 11:40
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m0nstersnatch wrote:

Love it!

Ma face sa ma gandesc la un nou UR Control, gen destructive force. Cu noua mitica rosie de rade tot, maybe...
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Registered: 28-Aug-2009 07:38
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Mult support pentru r/u combo... si pw-ul si land-ul merg chiar fain in ceva combo gen burning vengeance/flashback something. Ma intreb daca iar ii ceva strategie care o sa fie mai buna cu block-ul urmator...

Anyway, nu-i asa rau... n-are lumea atatea carti sa scape de el prin tura aia. Dar oricum, nu l-as juca in nici un caz in rdw decat daca vrei sa-ti golesti mana pana in tura 3-4 si sa-i tot dai + :P
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Registered: 29-May-2009 09:33
Posts: 407
a bit late to the party.. dar mie imi plac ambii PW.
The moon bunny abia astept sa il joc in ceva deck, iar Skrillex nu e asa rau..
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Haste
When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
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Registered: 15-Oct-2009 12:54
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Mie imi place cum apar o gramada de carti impotriva token-ilor. Also, pana acum, cele mai tari carti mi se par Temporal Mastery si Vexing Devils. Nu m-as mira sa apara un deck UR Aggro, cu burn-urile noi (si vechi), impreuna cu Delver of Secrets si Vexing Devils.

Also, ingerii legendari mi se par SUPER AWESOME pentru EDH!
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Registered: 20-May-2010 19:24
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m0nstersnatch wrote:

Pffff, 5 mana? No sir!
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