Marvel's Spider Man
releases on September 26, 2025!

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Marvel's Spider Man
releases on September 26, 2025!

Preorder now on CardKingdom Preorder now on TcgPlayer
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Registered: 20-Mar-2013 03:22
Posts: 7
26-Mar-2013 17:33 (Last edited: 26-Mar-2013 17:35)
1
The point of this deck is obviously to make my creatures as big as and as fast as I possibly can. the land is a little tricky and im not sure how well its going to work, I haven't had a chance to play with this deck seeing as I just made it today. any advice?
http://deckbox.org/sets/347457
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Registered: 18-Jun-2012 03:59
Posts: 134
My brain is kinda not working right now, so I'm not gonna look in too deep here, but Fangren Firstborn would fit a bit better than Rubblebelt Raiders does...it doesn't get nearly as many counters on any one creature, but it boosts EVERY attacking creature instead. Also, Doubling Season is a must. You might also want to include Manamorphose for mana fixing (and card draw doesn't hurt either).
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Registered: 20-Mar-2013 03:22
Posts: 7
hahaha thanks. Those are actually very useful ideas, Fistborn is perfect, kinda pissed I didn't see him seeing as I just ordered cards. I like manamorphose a lot too. thanks much
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Registered: 08-Oct-2012 14:08
Posts: 245
Your land count looks really light for all of the expensive cards in the deck. I would see about adding 2 to 4 more land and then some artifacts to ramp your mana as well. Maybe something like Everflowing Chalice. You could also play up the counter theme by adding some proliferate cards, such as Contagion Clasp, which has the added benefit of making Everflowing Chalice even better.

Personally I would cut Burst of Strength and Blade of the Bloodchief to make room for the new cards.
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Registered: 18-Jun-2012 03:59
Posts: 134
No problem, I'm glad to help!

Also, I just discovered Gilder Bairn, and it seems like it would suit this deck amazingly well. The only thing is that it needs some way to tap it...and Bramblesnap would appear to do the job...Earthcraft would be better though, especially with a Lotus Vale in play to pay for the Gilder Bairn's activation cost...

As for the land balance, I'd adjust that last. Once you've finalized exactly what you want in your deck and know how much of each color you need, THEN you can get your balance right. I'd say this is a deck where 24 lands is warranted (I usually go 20, but with higher costs, you need to make sure you get enough mana out). But what lands those should be, well, just worry about that later when you know what you need.
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Registered: 20-Mar-2013 03:22
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27-Mar-2013 18:00 (Last edited: 28-Mar-2013 04:15)
6
I edited it a little bit, took out some shit and put kederekt parasite and Jarad in for some sacrificial purposes. and lotus vale isn't a basic land so that wouldn't work
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Registered: 18-Jun-2012 03:59
Posts: 134
28-Mar-2013 04:51 (Last edited: 28-Mar-2013 07:50)
7
Derp. Didn't read the card fully. Told you my brain wasn't working :P I was kind of in a rush, left for work like 5 minutes after I posted :P Anyway, it wouldn't make for an infinite loop, but Nature's Chosen would provide the means to tap the Gilder Bairn while simultaneously untapping the Lotus Vale to pull that off...there's other methods too (for example, Magewright's Stone + Ley Druid in addition to the Vale and Bairn, so that the Bairn is tapped to untap a forest, then the Vale used to trigger the Bairn, then using the Ley Druid to untap the Vale, then tapping a Forest to pay for the Magewright's Stone's activation, then repeat ad nauseum), but that seems like a bit more effort than it's worth in this deck...then again, using that to build up a creature to sacrifice to Jarad, Golgari Lich Lord would be a win condition of it's own...hmmm, maybe I should build a deck around that :P
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