26

(2 replies, posted in Reddit MTG Trades)

Bumping. Foil City of Brass is out, Foil Progenitus is in!

I think they're stupid!

All sorts of Modern Masters and Standard Foils. I'm happy to look through trade lists if you don't have a lot of my lists. The more of them you're taking, the happier I am. In some cases, I'll do 2x normal for 1x foil or something similar.

Notable Foils:

MM:
City of Brass
Keiga, the Tide Star
Demigod of Revenge
Trygon Predator
Lava Spike (x2)
Krosan Grip

Standard:
Maze's End (x3, Prerelease promo)
Corpsejack Menace (Prerelease)
Nephalia Drownyard
Vorel


And the list goes on. I have about 2.5 Deckbox pages worth of shiny crap.

They're clogging up my friggin' trade binder! Please help me. There are probably about 40. They're all in the trade list. Have a look!

Voice Fof Resurgence ($22.47)
Council of Absolute ($6.85)
Master of Cruelties ($6.99)
Sire of Insanity ($4.99)
Notion Thief ($4.82)


Give me your offers!

EDIT: Now with TCG medians for your pleasure!

Have any of you guys heard anything?

Huh. I've been waiting on a single Niv-Mizzet (the other Izzet dragon was included by mistake)

32

(0 replies, posted in Reddit MTG Trades)

Also, I still hate foils!

Dual lands, in order of priority:

Stomping Ground x1
Overgrown Tomb x1
Woodland Cemetery x4
Sacred Foundry x3
Clifftop Retreat x1
Temple Garden x4
Watery Grave x3

Red/Blue RTR/INN
Red/Black RTR/INN
White/Blue RTR/INN

Trade list should be up to date.

Update!

Foils:

Angelic Edict
Consuming Aberration
Crowned Ceratok
Dimir Charm
Frilled Oculus
Foundry Champion
Foundry Street Denizen
Grove of the Guardian
Guildscorn Ward
Nephalia Drownyard
Realmwright
Rubblehulk
Simic Guildgate
RTR Plains #253

Other neat stuff:

2x Jace, Memory Adept (maybe)
2x Garruk, Primal Hunter (again, maybe)
1x Aurelia, War Leader
1x Gideon, Champion of Justice
1x Thalia, Guardian of Thraben
1x Lazav, Dimir Mastermind
1x Supreme Verdict
1x Predator Ooze

And it goes on from there. check it all out.

34

(10 replies, posted in Decks and Deckbuilding)

xlebec wrote:

It's a shame about needing the fancy dual-lands, seeing how much they cost, but I can see why I'd be at too much of a disadvantage without them.

As far as mill goes, I've got an Immortal Servitude. Seeing how many of these creatures are 1, 2, or 3 manna, that might work well. I like a lot of the other anti-mill ideas put forth here too. Defy Death might also make the opponent regret milling away an angel.

I harbor the same resentment towards the dual lands. I try to "get by" with the guildgates and the M13 fancies that trade more towards $3-4. This one calls on the Innistrad duals, though, which still sit in that $10-15 range. Pain in my ass.

I forgot to mention that I'm using Into the Maw of Hell as a sideboard alternate to the Blasphemous Act. It's not nearly as nice, but carries the same effect against someone with a Boros Reckoner sitting out there.

36

(10 replies, posted in Decks and Deckbuilding)

I'll be sitting out of FNM for the next couple of weeks (college hockey is heading into the post season). My local spot has had a lot of really aggro decks, and $$$ net deckers. I haven't seen a lot of the UG or BU builds there. But....

To sideboard against mill decks. How about Elixir of Immortality? I also think Angel of Glory's Rise gains some synergy off of a stacked graveyard. And if it's a zombie mill (like my own), even better!

The most durable Simic trick I've seen so far has been using the Zameck Guildmage to keep cards like Young Wolf from ever going away.

For deck testing - have you used Forge or anything like it? The AI isn't quite as sophisticated as a person, but it's pretty good. There are a couple of cards that don't work (like Killing Wave), but I do a lot of post-Friday tweaking there.

37

(10 replies, posted in Decks and Deckbuilding)

I've been working on something pretty darned similar!
http://deckbox.org/sets/333647

I'm trying to emphasize creatures that get bigger, and also many of them.

1) I'm with you on the Assemble the Legion being sluggish. I'm sticking with 2 for the moment. So far in Forge I've found that the Intrepid Hero and Five-Alarm Fire Really help prop you to the mid game. Not only does the FAF help with creature removal and direct damage, but it also keeps your opponent's attackers at bay. I'm not opposed to the Cathars' Crusade, I just don't have any in inventory at the moment. I'm trying to accomplish the same thing with Mikaeus, The Lunarch, but I think your idea might be better.

2) I'm also trying to figure out the late game Angel count. I really like my Angel of Glory's Rise (another Crusade combo), and kinda wish I hadn't traded off my Gisela when it was $4 (Ten alarm fire!).

3) Sideboard.... Ash Zealot and War Priest of Thune both hit Sideboard niches while also being humans. I think the First Strike/Haste of the Zealot are useful enough to have maindeck I put my Assemble the Legions in there, in case I actually wind up in a long game (doesn't seem to happen often in standard right now). I would probably sideboard that Glaring Spotlight, although the "unblockable" is neat - but why not have another Odric, Master Tactician, instead? I have Legion Loyalist maindeck, but he's very handy for that creature token bit. Apart from that, nothing wrong with Searing Spears and Oblivion Rings. Skullcrack seems like a nifty way to deal with those stupid Thragtusks, as well as a lot of the extort combos that are bound to start showing up.

I've been tinkering with a R/G Stuffy doll deck:

http://deckbox.org/sets/320319

I'm messing with the Lobber Crew as a means to both bide the mid game, and also start that really annoying "tap for one damage" thing that the Doll does oh so well.

Not interested in any trades?

Bumping! Please get this shiny crap away from me.

Foil Boros Charm and Sacred Foundry are gone. Still plenty of goods! I'd love a Stomping Grounds!

I think they're stupid! Please trade me more useful things for the ones I have:

Angelic Edict
Boros Charm
Consuming Aberration
Crowned Ceratok
Frilled Oculus
Foundry Champion
Grove of the Guardian
Guildscorn Ward
Nephalia Drownyard
Realmwright
Rubblehulk
Simic Guildgate
RTR Forest #270

Other Notables (non-foil):
Boros Reckoner
Domri Rade (x1)
Sacred Foundry (maybe)
Lazav

Anyone? I have other things as well!

bumpin'

Who wants it?

Hmmmm, thanks for the input. Taking some of my own ideas, and yours I came up with this revised idea:

http://deckbox.org/sets/320319

The Flinthoof Boar was in my sideboard Friday night. It seems like a great second punch following the Vexing Devil.

I can't believe I've ignored the Lobber Crew! One of the niftiest things about the doll is the "one damage to itself" feature, and this gets that going earlier. It's also nice to have a 0/4 blocker out on turn 3.

I had Titanic Growth for a moment, but then thought that a bloodrusher might carry better flexibility. Zhur-Taa Swine also counts for multi-color, which will resonate with the Lobber Crew.

Here's the deck:
http://deckbox.org/sets/276130

The fundamental idea is the beat the shit out of the Stuffy Doll. It's been very fun to play, and has done really well at the kitchen table. I took it to FNM this last week, and would like to do better.

Some of my own thoughts:

1) I'd like to trade into a playset of Vexing Devil, and swap out the Goblin Arsonists.
2) The Arms Dealer sometimes hits the doll, but seems more effective for creature removal - particularly in the early game.
3) I can't decide if the Hellrider is helpful if I don't have a squadron of goblins out.
4) I think just about everyone is playing the Boros Reckoner now.Into the Maw of Hell may replace the Blasphemous Act because of this, but it's so damn pricey!

Basically, I'm trying to speed the deck up a bit withouth losing that punchline. The first 3 turns seem to go well, but the middle 3 flounder a bit.

48

(2 replies, posted in Decks and Deckbuilding)

Here's my red/black vampire deck:

http://deckbox.org/sets/267198

I had wrestled with the idea of the exterminator. I wasn't able to convince myself that it would be handy to cast late in the game, and I didn't want to give it 3-4 slots to try and get one into play early.

I've discovered by accident that the Blood Artist/Killing Wave makes for a great combo. It creates a scenario where your opponent is losing life no matter what, and has to figure out what is worth keeping.

It looks like you've kept the deck at a great price point, which I totally respect. It wouldn't take much to bring yours back to standard format, if that's appealing to you.

Quasi-related, but I've been working on something very similar for a while - building around the alchemist. What else are you looking to put into it?

Here's mine:

http://deckbox.org/sets/246423

Bumping. I also have more wants and haves beyond the subject line.