I made another standard deck, this one focuses on not letting opponents do anything fun, it hoses graveyards, flicker, tokens, most decks that aren't just make something big and trample all over my face.

http://deckbox.org/sets/187256

The main cards of the deck are the artifacts grafdigger's cage, torpor orb, isolation cell, witchbane orb, and Norn's Annex the idea being my opponent cannot do anything to me without having to pay for it, Norn's Annex is kindof the star, if my opponent has one pumped  up creature I'll just tap it during their upkeep with Gideon's Lawkeeper or Blinding Souleater. This way I can (hopefully) make sure that them attacking me hurts them more than it hurts me. With the addition of Isolation Cell they're going to have to wait a few turns to cast or lose more life. Torpor Orb can shut down Snapcaster Mage decks which almost everyone I faced had. Lastly Grafdigger's Cage is pretty obvious, stops up bring back stuff from graveyards, so Snapcasters, Flashback, Undying, and other fun stuff. Angel of Jubilation is just more insurance that my opponent can't do anything.

The other lockdown combo is Norn's Annex comboed with Grand Abolisher or Stony Silence, they cannot pay you attack because it is an ability of an artifact so they can't attack me, and if I add an Indomitable Archangel then my artifacts are removal proof.     [EDIT] this combo doesn't work, the Annex is a static ability not activated sad

Issues I forsee: one well timed Devastation tide would wipe me out
My creatures are vulnerable
I don't really have a finisher type creature aside from Gideon's Avenger and that's risky
Mana ramp green decks will just laugh at my attempts to stop their attacks
Other things I can't think of right now
Thoughts I had
Splash blue, it has as good if not better creature tapping abilities and counters
Splash Black mainly for Painful Quandary
Gideon Jura, if they have no white and I force them to attack with everything if could finish them off without risking myself

Any thoughts?

Major credit to shade36 for suggesting Knowledge Pool with curse of Exhaustion!! My opponent can no longer successfully cast spells smile

527

(19 replies, posted in Decks and Deckbuilding)

The thing about going straight artifacts is that most of the support, IE Tezzeret the Seeker and Darksteel Colossus is that they aren't standard and the store that I play at is exclusively standard sad I know that standard is restrictive and In my opinion, not meant to offend anyone, less fun, but I'd rather be able to play than not

You're right about the snapcaster, I might include them but if so then it would be because it interacts well with the flicker mechanic, it can be flickered the same as anything else, but I'm not going to cut any Flickering elements in favor of them, the deck is a flicker deck and that's alot more fun to play than the same deck as everyone else. I'm glad that you kept me from selling out smile I can maintain my thought that my decks are fairly original for the most part (probably an illusion but I can pretend lol)

You do make a good point about the sundial pulling counters away from the shape anews while it can still have a major impact on the game, however it would present a problem if I don't have a Venser out, because then I'm stuck with a dial and nothing to do with it.

Wow i'm dumb, I was thinking about using the Emperion to block their creatures, lol, it does sound a lot more appealing now, I will for sure test it out especially since people don't fear an Emperion the same way they fear a Blightsteel. I like the idea of using the Emperion especially with Tamiyo because the pairing could really slow down the game and allow me to overrun them with Golems. Also I could usually swing with the Emperion because I would usually have a Blade Splicer out and I don't know many things that have > 8 toughness to survive the first strike.

Again I love Elspeth, she's literally my favorite Planeswalker, my biggest issue is actually that she's in my favorite deck and I don't plan to prioritize standard decks over that one, however I could just swap her out on gamedays. I agree about the sweeping, my only issue is of course the large uselessness of her +2 since she will gain me very little but some life is better than none so I'll probably try her out, she seems like the best other option, but is she better than Tamiyo? I'm actually thinking so since Tamiyo doesn't really fit the theme at all.

My current issue with the Smugglers is that I don't think there's room, I would have to choose if I prefer those to wingcrafters and I don't think I like them better, unless you have a different suggestion on what to cut?

You're right about the flickering being fun, in one game I got out a Blightsteel which got Vapor Snagged but then I proceeded to smash face with like 10 Flying Golems, it was very nice that I had another win condition, I don't really
like using the Blightsteel combo, since it's kinda not along with the idea of flickering, the people I play with at the store are too competitive for a really fun flicker deck.

I do really encourage you to go for full out flicker, I'm very anxious to hear about several of your decks, flicker, squirrel, merfolk mill, pretty much all of them smile

528

(2 replies, posted in Reddit MTG Trades)

I need
x2 Snapcaster Mage
x4 Grand Abolisher
x1 Angel of Jubilation
x3 Gideon's Avenger
x2 Grafdigger's Cage
x2 Oblivion Ring
x2 Indomitable Archangel

along with some cheaper cards

x3 Soul Parry
x1 Witchbane Orb
x2 Norn's Annex
x2 Knowledge Pool
x2 Curse of Exhaustion
x4 Stony Silence
x4 Cloudshift

Notable Haves

Scavenging Ooze
Gisela, Blade of Goldnight
Nicol Bolas, Planeswalker (Duel Decks)

It should be noted that of the above list the Snapcasters are the lowest priority, so I probably won't be accepting offers for just snapcasters yet

Feel free to make offers on anything I've got, I don't want to trade Tamiyo, but if you've got enough of this stuff we can probably work something out

If you have these cards and want something specific that I don't have ask, I might be able to track something down for you, especially if it isn't in standard

529

(27 replies, posted in Decks and Deckbuilding)

As far as the shieldmate, I have found soulbond to be quite restrictive, if you swing with whatever you've enchanted then your opponent swings back you don't want to block with the shieldmate since it would probably die or the other creature would, breaking the bond, however if it's working for you then ignore that it's just based on me having alot of issues with the soulbond mechanic. I like that you have turn aside to protect the enchantments but I feel like after you play once with this deck your opponents will learn to sideboard Demystify or Cursebreak or something and that could really just destroy your combo, I like that the enchantments can't be countered so they're always a permanent so turn aside is perfect, but I always try to have 2 different possible win conditions, hypothetically your opponent could force you to discard one, since it seems likely that one of four would be in your hand before you get the Sovereigns out, then a simple (if expensive) Surgical Extraction breaks your deck, This is of course worst case scenario, and I'm anxious to hear how well the deck does, I hadn't seen the Sovereigns before, another card to consider if you really like this deck is Bruna, Light of Alabaster, it fills in the issues with not wanting to hard-cast the conscription after it's in your hand and can re-use the ones in your graveyard, but is it really worth the price tag? Probably not.

The more I think about it the less the maniac makes sense, it's the kind of thing where it's very situational, you're going to want to discard it but will you risk it? It's just more clutter in the deck which pulls away from the main theme, I just saw milled yourself and thought of my deck but that's completely different, in that deck at end game I usually have 50 cards in hand, lol

The only thing I  could think of weakening the land hate would be counterspells but you have enough destruction and with the charmbreaker devils you laugh at counter, plus if it works then they won't be able to do anything else if they're casting even one counter per turn. The only possible issues I could see are Terra Eternal, or Privileged Position, but no one uses terra eternal and people who use Privileged Position probably spent alot of money on their deck and aren't playing casually, lol. I'm very interested to hear how this one preforms.

My advice: copy and paste his name next time smile

I now understand both combos and agree the the infinite mana/tokens works along with the O-ring, I wasn't thinking of Venser.

A question: Is my advice helpful or am I just talking? I won't be offended however I don't wish to waste your time if it's not helpful

530

(19 replies, posted in Decks and Deckbuilding)

On an unrelated note I made another standard deck, this one focuses on not letting opponents do anything fun, it hoses graveyards, flicker, tokens, most decks that aren't just make something big and trample all over my face.

http://deckbox.org/sets/187256

The main cards of the deck are the artifacts grafdigger's cage, torpor orb, isolation cell, witchbane orb, and Norn's Annex the idea being my opponent cannot do anything to me without having to pay for it, Norn's Annex is kindof the star, if my opponent has one pumped  up creature I'll just tap it during their upkeep with Gideon's Lawkeeper or Blinding Souleater. This way I can (hopefully) make sure that them attacking me hurts them more than it hurts me. With the addition of Isolation Cell they're going to have to wait a few turns to cast or lose more life. Torpor Orb can shut down Snapcaster Mage decks which almost everyone I faced had. Lastly Grafdigger's Cage is pretty obvious, stops up bring back stuff from graveyards, so Snapcasters, Flashback, Undying, and other fun stuff.

The idea behind the Requiem Angel is again, even if you manage to kill one of my creatures I'll just get a new one. I might end up cutting them in favor of Indomitable Archangels to protect all of my pretty artifacts, Angel of Jubilation and Grand Abolisher are just more insurance that my opponent can't do anything, especially the Abolisher since my opponents wouldn't be able to cast instant-speed stuff at the end of my turn to save mana to pay for my other taxes.

Issues I forsee: one well timed Devastation tide would wipe me out
My creatures are vulnerable
I don't really have a finisher type creature aside from Gideon's Avenger and that's risky
Mana ramp green decks will just laugh at my attempts to stop their attacks
Other things I can't think of right now

Thoughts I had
Splash blue, it has as good if not better creature tapping abilities and counters
Splash Black mainly for Painful Quandary
Putting in Stony Silence to combo with the Annex so no one can attack me
Gideon Jura, if they have no white and I force them to attack with everything if could finish them off without risking myself

Any thoughts?

Major credit to shade36 for suggesting Knowledge Pool with curse of Exhaustion, my opponent can no longer play spells smile lol that I didn't come up with what is clearly the best combo in the deck

531

(27 replies, posted in Decks and Deckbuilding)

As far as the Oblivion ring and sundial, so you would wait until when to get it back? If you use the sundial I don't think you get an end step do you? I'm way beyond my depth and this is why I'm scared of this combo, I wouldn't be able to explain it

532

(27 replies, posted in Decks and Deckbuilding)

If you decide to drop the Llanowar Elves and the Pilgrim for Abundant Growth I would STRONGLY recommend getting some Gladecover Scouts or Slippery Bogles in there, the initial size of the creature is irrelevant when you're using Conscription. I would also suggest Rancor, just cause if you go against a token deck you'll get chump blocked and the sac will be easily doable plus rancor is just a sweet card

Cranberries: Laboratory Maniac as a 1 of, just as insurance, your loss is now a win smile I run one in a Mono-blue card draw and it works fairly well

I still like the Acid-moss just cause it puts you 2 lands ahead of your opponent but it's not standard sad

Are you sure each human resolves separately? I was under the impression that instants resolve at the same time but it would make sense that each token would have to go on the stack individually, however the spell would've resolved before the tokens are put on the stack so you wouldn't be able to copy it if my understanding is correct, you could copy the Battle Hymn for each token but I don't think you could copy both spells. If you want a cheap infinite combo with midnight guard, you should look into Presence of Gond, not standard but instant unlimited elves and it's pauper legal smile If you want to gain life ditch the mage and put in Nearheath Pilgrims, you're only going to want to spend the mana on the Champions, might as well make it permanent(ish) other than that how are you planning to get up to 60 cards? I would suggest at least one more Cathars' Crusade along with something else to pump mana into, nothing comes to mind currently but a mana outlet aside from Devil's Play could be good, especially if they have a Witchbane Orb, then everything is sad

533

(19 replies, posted in Decks and Deckbuilding)

I'm using snapcaster partially because of the ghostly flicker being moved to sideboard, it gives me an extra use on the spells i've cast and I got milled to death along with having people take everything good out of my hand, against most decks I would sub out the snapcasters for 2 ghostly flickers but against the decks that I faced, I'm better off having access to the spells in my graveyard. I was never able to effectively use ghostly flicker, the best use I ever got out of it was to flicker 2 Splicers, but at that point I already had a Blightsteel out on the field, I didn't have the mana to get creatures on the board and play a flicker. It would also make it easier to get both Blightsteels out on the field at the same time since I usually have bad luck when it comes to drawing. And my opponents did counter my shape anews, my deck is fairly slow so everyone watched the end of my first match and so everyone knew exactly what I was doing sad

I am sad to pull a little bit away from the flicker mechanic, I'm still planning to figure out a way to put the Ghostly flickers back into the main deck because they're really the best chance I have to win without blightsteel since using Venser as a win condition is stupid. Any recommendations on what to cut aside from snapcasters? I was thinking if I keep the snapcasters then I could sub out a negate and a ponder to put in 2 ghostly flicker (I also want to run 4 Glimmerpoints because that thing was amazing with cloudshift, it stopped attackers and was essentially free because I flickered my plains with the stag smile) So I guess I'm asking for recommendations about what to cut to put back in 2 Deadeye Navigatiors, since I never got a chance to use them, my opponents always threw everything they could at them, lol

In regards to the Platinum Emperion, I'm still thinking about it but my worry is just that it won't really do anything, in every game that I got out my Blightsteel I won and that was without any counters so I don't want to change what's working you know? Another thing was that the only deck that didn't run counterspells had Vault of the Archangel and the deathtouch was rendered useless to the Blightsteel but it would've screwed over the Emperion, and i needed to block one or I would die

Yes Venser can flicker himself, this is very true and a part of the reason that I wanted to include boardwipes. My issue with Elspeth is that I produce a couple large  tokens not a ton of little ones so her + 2 wouldn't get me much life, I was actually leaning more toward Gideon because he's very flexible, he can be removal or draw the attack or force blocking/removal but I'll probably try swapping each of them out with Tamiyo to see what fits

I'm trying to keep Shape Anew purely for blightsteel since I can't be sure of a Sundial or Emperion winning the game. For permanent removal I'm thinking aboutExclusion Ritual, thoughts? That way I can flicker it to different creatures, I'd run it as a 2 of.

I'm gonna ditch tempered steel, I'm putting in 4 O-rings so that should be enough to deal with any pesky enchantments or creatures (hopefully) and it fits the theme of the deck better in my opinion

The other thing about Turn aside is just that Cloudshift really should do the same thing, they cast a spell at one of my creatures, bye bye creature

Sorry that this is so scattered I'm just not really sure what I want to do, I'm not used to being limited to so few cards and having multiples, lol

Edit: Made some changes, now I'm thinking I should drop ponder entirely, it's nice but doesn't fit the deck and I think I would be better off with Ghostly Flicker

Thanks for the fast responses, i've got all the Seachromes and Haunts I need now smile If you want to make offers on Gisela and Karn I still have them but no more Tamiyo sad

535

(19 replies, posted in Decks and Deckbuilding)

My main issues were that I went up against a lot of mana leak, dissipate, Despise, and Distress, I've re-worked it a bit and come up with this

http://deckbox.org/sets/186880

I'm not sure about theTurn Aside compared to the negate since turn aside is pretty much strictly defensive whereas I can stop up planeswalkers and can prevent people from countering my spells with negate

As far as platinum emperion that's a good idea, but Ill have to test it a bit, i'm not sure if the defense is worth the offensive loss since I kindof want to shape anew into a win. Also I believe Platinum is useless against infect which i'm worried about since it's standard.

I'm also not going to drop a Venser, The Sojourner because I didn't get it often enough tonight, i'd just add a Tamiyo.

The main idea of the tempered steel is just cause then my opponent needs a */3 to block my Blightsteel and not die, not to mention I faced a Curse of Death's Hold and saw someone bring out an Elesh Norn, Grand Cenobite so I'm a little worried about the 3/3's

I'm currently thinking about keeping Day of Judgment in my sideboard since there was a no creature deck being played

Also do you think sideboarding x2 demystify and x2 celestial purge is better than x4 dismember?

I also have Gideon Jura, Jace, memory adept, and Elspeth Tirel think any are worth sideboarding/adding? or if it's worth splashing black for Sorin, lord of Innistrad?

I feel terrible for adding Snapcasters but they're really the missing piece, allowing me to get discarded/countered Shape Anews back

Also thinking about at least sideboarding an Angel of Glory's Rise since the only Non-Human creatures I have in my deck are the stags, which I might cut and the Blightsteels

Well that's two of them, still looking for one more along with 2 moorland haunts, any bites? maybe for a Karn Liberated? Or Gisela, Blade of Goldnight? Feel Free to make offers on anything in my inventory

Just like it says I have a Tamiyo and I'm looking for x3 seachrome coast, i've got some other fairly cheap rares/mythics which can make up the difference, i'm willing to lose a bit of value on this if I can get them sooner rather than later

So this is the deck that I used at my LGS, I won 4 of 7 matches, 2 were played against the only person who didn't win a single game, so I'm trying to figure out what to do, I've that I can do nothing against control, so I'm thinking about adding in some negate(s), I am also open to any advice, I'm keeping the splicers and focusing on the shape anew combo but I'm not sure what else to do, any advice would be great!

http://deckbox.org/sets/182259

I found that I wasn't drawing what I needed, I'm considering adding
Tempered Steel
Ponder
Mana Leak
Negate
Levitation
Turn Away
Day of Judgement
Pacifism
Suture Priest
Stonehorn Dignitary
Tamiyo, the Moon Sage
and Sideboarding
Demystify
Celestial Purge
These are just the cards I have already, I'm very willing to trade for more

539

(0 replies, posted in Reddit MTG Trades)

As it says I'm looking for promo Planes, I currently have
Tazeem
Mirrored Depths
Horizon Boughs
Celestine Reef

I want any other planes that are not from the boxed sets as I already have all of those as well, please look at my inventory as well because I am willing to make deals for almost anything in my inventory as well and my tradelist is at a low point right now, I don't need mint condition planes either, slight damage is ok

540

(4 replies, posted in Site Discussion)

That was amazingly fast, you're so awesome!

541

(4 replies, posted in Site Discussion)

It's happening to me as well, I am unable to propose trades or cancel them

542

(27 replies, posted in Decks and Deckbuilding)

First off for the Eldrazi conscripts you're running GWU and exalted, I know it's a little pricey but there's no excuse not to be using Rafiq of the Many. Second and lesser, I would first say that it would be wonderful to have Noble Hierarchs but let's face it getting a playset of a utility card like that isn't worth the price. So instead drop the Llanowar elves, you're not running green for anything but mana so you're better off trying for Avacyn's Pilgrim because if you can play it you have access to green mana already.

I would also say keep it at a maximum of 2 endless ranks, you need to be drawing the treasure hunts, along with that you would be better off with tutoring than endless ranks imo since the hunts are the main fuel of the deck, how well is this deck performing? it seems like it could be an extremely iffy deck in the wrong circumstances.

Mwonvuli Acid-Moss! It's sortof right along the lines of this deck and gives it the acceleration that you need to get cards like into the maw off. Also Tectonic Rift is an excellent choice, you could easily be swinging for 8 every turn and still have plenty of blockers. If you are consistently ahead in land then you could use Tectonic Break to leave yourself as the only one with access to mana. Drop melt terrain and demolish I know that demolish is more flexible but you need to commit to the land hate idea. Another idea is Zo-Zu the Punisher or tunnel ignus this can really punish opponents when they're trying to recover from you destroying all of their lands and you shouldn't need nearly as many lands as they do. To go along with him another good card is mana flare since your opponents hopefully won't have enough land to cast anything even with the flare but the deck needs to be tested before this card is tried out. You could also use Price of Glory to prevent people from countering your land kills since if they counter it they'll lose one anyway and you have no instants/flash it's at basically no risk to you, of course almost all of these cards aren't in standard so if you want to keep it standard ignore everything I said accept Tectonic Rift

I'm not seeing a great win condition for the Humans deck, it looks like your best bet is to use a battle hymn into a devil's play which you then use dual casting on. If you want token overflow to be another possibility I would use at least 2 cathars' crusade or else get some trample for your champion of the parish, it seems like for tokens you want to duel cast every token producing spell with a midnight guard so that when the tokens pop out he untaps and you can do it again but that's probably not even going to start until t4, I also don't get the alabaster mage, overall I'm just confused and probably missing the main combo piece.

543

(2 replies, posted in Site Discussion)

If you go on the cards individual page theres a list of everyone on deckbox willing to trade it and you can toggle it to see ifanyone wants that card instead

544

(5 replies, posted in Decks and Deckbuilding)

Thanks! Now people won't have to copy and paste and I can actually help

One other comment about the deck, with Epic Struggle it seems like you have no protection for it, if you use this deck with any regularity people will start using enchantment removal, but the only thing I can think of to protect it in green is Privileged Position and that's just as easy too remove

545

(1 replies, posted in General Discussion)

Serra Ascendant, it's broken in EDH, my group changed the rules but it's insane if you don't

546

(5 replies, posted in Decks and Deckbuilding)

Not at all, in fact I run almost all EDH decks, I only have one that isn't, this combo is from my Ghave token EDH deck ( http://deckbox.org/sets/173198 ) if you're interested in tokens

There are a few more infinite combos I use for tokens

Tatterkite+ any Sac engine +Mikaeus, the Unhallowed + Requiem Angel

Presence of Gond + Sunstrike Legionnare/Midnight Guard

Many tokens are fun smile

(Sidenote I'm pretty new to the site, how do you link the card in text?)

Also I don't like the adaptive automatons just because of flavor issues, however if you can find one i think it's worth including a Krosan Beast, just for fun smile otherwise I'm not aware of there being much love for squirrel tribal, you could use acorn catapult, but it's kinda slow for this deck, it is useful on occasion however

I would include triumph of the hordes personally, because it gives you another, lower damage win-con so incase you don't go infinite you'd have a better chance of taking out more than one opponent. Also I would drop Garruk if you do get an earthcraft or two, in this deck he's semi-useless beyond an extra token or 2 per turn IMO

547

(5 replies, posted in Decks and Deckbuilding)

If you're willing to trade for some pricey stuff I would go for earthcraft add a squirrel's nest and boom, infinite tokens because earthcraft taps the tokens summoning sickness is ignored, that's a combo I use and love, nothing more satisfying than doing thousands of damage with squirrels smile

Also if you have them sideboard Arbor Elfs rather than Ley Druids, 1/3 the cost and you're running mono-green, I dont think you'll have the issue of untapping swarmyards very often

I'm looking for
Venser, Shaper Savant
Leeches
Necroskitter
Mycosynth Lattice

Highlights of what I have:
Flusterstorm
Knight Exemplar (Foil Promo)
Gravecrawler
Nicol Bolas, Planeswalker  (Duel Decks)
Chandra's Phoenix
Undead Warchief (Planechase)

If there's something in my inventory that you really want let me know we can probably work something out!

I would actually recommend trying to make a one colored deck first, especially if you're still learning the rules

550

(13 replies, posted in Announcements)

Are the new planes imported as well? I am unable to find any of the Planes or Phenomenon cards and I'm not sure if it's just me, Thank you so much, the site is amazing