551

(50 replies, posted in Reddit MTG Trades)

Just so I understand correctly, the general consensus is that the policy is that the sender is responsible even for the lost mail of the trade even if DC and tracking was used?

552

(50 replies, posted in Reddit MTG Trades)

Sorry for not being that responsive to suggestions, its been a fairly busy weekend for me.

nowa90 wrote:

PS: What is the the reputation of the other party?

His reputation was 9/9 out trades completed in the last 2 months prior to ours and he had posted a topic on this group that I responded to. Seeing as he was somewhat new, is why I asked to use DC and tracking in the first place. Ive also been in contact with a previous trader that Ive done business who had a similiar issue with cards not being delivered effectively so this could be a some kinda of scam. Although faking tracking would be a very clever trick. 

Honestly, getting cash for the cards would be the final option I would go with below, getting the cards back or getting trade value in return. If I wanted cash for them, I would have just sold them on ebay. Alot faster and safer. Its more the principle. No one ever said that trading via mail was 100% fault proof and I understand that but I have always understood that if I want to keep a good reputation as a safe and friendly trader, I would take my losses where I have to and make sure the other person is satisfied with the deal when completed. Again Im not blaming him for the loss of the cards because he did provide proof they were sent, but that still shouldnt change the fact that Ive never recieved them and he recieved mine 4 days after I sent and its been 2 months since he sent. IF they ever do show, I have no problem either giving back the cash credited to me or the value in compensation.

553

(50 replies, posted in Reddit MTG Trades)

@awful_person - thank you. That's what I was looking for more or less smile

@iamsolipsim - my thoughts exactly. I guess I was just assuming that that was how lost mail trades were handled.

554

(50 replies, posted in Reddit MTG Trades)

I appreciate the reponses.

I haven't physically been to the post office but I've called and spoken to both post offices in my area as well as the USPS customer service and it hasn't turned up. The tracking only shows that it left CA and they have no idea where went from there.

To be clear i wasnt asking for the current value of the fetches (which would be around 45) just the original 30. I was just under the assumption that even if the mail was lost I would still send value equal the original trade espically if I recieved theirs and they didn't receive mine. I just didn't think it was fair that I would be taking that big a loss when I never recieved anything at all and would be basically taking half of what I traded for. I understand taking some loss but I don't see why I should take more of the loss.

This is really the first time I've had this kind of problem which is why I asked for suggestions. Im not trying to be a pain in the ass with what I think I deserve in compensation. I just want a better understanding as to why 15 would be fair. If people agree that 15 is fair than the majority wins and ill gladly accept that. I am great full he's willing to send anything but just appreciate some clarification

555

(50 replies, posted in Reddit MTG Trades)

So I've hit a recent snag in one of my trades and I'm looking for some input/suggestions and opinions regarding what can be done to get this trade done. (Im typing on my phone so I will fix the post with any extra info needed when I get a chance to)

So the trade was my scalding tarn and verdant catacombs for his ftv sol ring, cold eye selkie, micharo(white legend from COK I think) and a FNM Korsan grip. The trade was agreed on before the hike in scalding tarns price so given the premium the value of both sides was settled at 30. We both sent out same time and agreed to post tracking numbers which we both did. I live in NY and he lives in CA so I wasn't expecting it like next day or anything. He recieved both of my fetches within a week but I have yet to receive his at all. The tracking number shows that the package did leave CA but it never was recieved anywhere since and it's been over 2 months. We've called and filed a claim but bc it wasnt insured, there is nothing that USPS will do for lost mail. Their only advice was to wait and see.

So now we come to issue of sending compensation. His offer was to send me 15 in value which is basically half of what the original trade was for which doesn't seem fair so I now come to all you wise and all knowing traders (and mods) for what you think would be the right compensation. If by chance the sol ring and other cards come in I would gladly send them back. Any comments would be greatly appreciated. Feel free to post your thoughts below so he and I can get this this figured out.

First off, B-E-A-UTIFUL work with getting this up and running! Ive enjoyed using it thus far. I can't wait for the next wave of updates because they sound like they will make this app even more awesome than it already is smile


Also great work on your Life Counter App. Ive been using that one for a while and its my go to App for all Magic related Fun!

Sadly, unless the tracked shipment is insured, the post office wont do anything beside tell you to wait longer. I have a current trade that should have gotten to be me a month ago and all the tracking says is that is left the processing center of the state it was sent from. Im still working with the guy to see if he will agree to send other compensation.

I took am interested in the foil thragtusk. Let me know if we can work something out

If all those cards are for trade, you should put them in your tradelist and the same goes for the cards you want in your wishlist. Then all someone has to do is go to your profile and it compares cards you have with what people what and vis versa. its easier to keep cards you have for trade more up to date than posting on thread all the time. Deckbox is different than other sites in this regard.

Also this a very active thread for trading - http://deckbox.org/forum/viewforum.php?id=30

Anyway Id be interested in the FTV Balance smile

Ingenious idea. Im not sure why I didnt think of this in the first place. Sign me up

561

(9 replies, posted in Reddit MTG Trades)

mvalliere wrote:

They aren't that far off in value, add 1 card of mine and they are equal.....

True but the big thing is FoW is a card that has steady increased value over time and is big staple in Legacy. Jace AoT wont ever retain that type of value and eventually will become a 15-20 card. JTMS is really the only planeswalker that a 1:1 trade is more in the realm of possibility. If you were to find a person willing to make that trade, your probably going to have to over trade by a decent amount because trading for a Jace AoT is alot easier to trade for right now than a FoW. Im by no means trying to tell you off from trying to make that trade but Jace AoT will drop in price sooner than you find a willing trade partner.

I would suggest selling it on eBay to get the most value right away as well as some other cards and just buy a FoW. You'll have what your looking for alot sooner and you wont hear people berate you about trying to make unrealistic trades roll

I was rather surprised that I had offers literally 30 seconds after I posted this. Im waiting to see what gets accepted but right now the Gaea's Cradle, 2 Wastelands, Phyrexian Tower are being negotiated as is the Izzet Dice.

I still have the Golgari Dice as well as the boxes/checklist/letter for both. Ill update this when I know more.

@Fluke - is that Duel Deck Daze you have English?

My LGS owner got some Gold-Bordered cards in a collection he recently bought and gave me and a few other people a couple before he puts them out to sell. I managed to snag the 1 Gaea's Cradle, 2x Wastelands and a Phyrexian Tower.

They work great as Proxies for EDH or just casual play (not in Tournaments obviously) and Im just looking to see if there is any interest in them. Id probably value them at about 5 apiece give or take and perhaps if your interested, I can paint the border with black acrylic paint to make it look like the real thing! I have pictures of other alters Ive done so Im not a complete noob tongue

I also have the box, dice, checklist and letter from the pre-release for Izzet and Golgari too.

Im not looking for anything specfic so feel free to PM me if your interested smile

Man if I would have known there was interest for the just the boxes and such I would picked through the trash for the ones people were throwing away.

That in mind, I have a Golgari and Izzet box with life counters, checklist and letters (no packs) if anybody else is interested. The Golgari one has rip on the 1 corner but the Izzet 1 is just like I got it from the pre release just as an FYI.

offer sent

Offer sent

567

(31 replies, posted in General Discussion)

For the love of Krenko, You need to run Valakut, the Molten Pinnacle! This would be the first land I sleeve up in a mono red deck lol

568

(31 replies, posted in General Discussion)

HikingStick wrote:

So, Phrank, if you were going to start with one of my two EDH decks, which would you first use, and why?

Honestly if I were you, I would start with Krenko for a couple reasons.

1. Goblins are fun to play!
2. Building a mono-color deck will really be easier to learn about the amount and types of mana you should be running in EDH. Since your only running 1 color you dont have to worry about making sure you have enough of the other color and how much you should be using.
3. Goblins are really easy to come by and most of them are cheap. There are very few of them that you shouldnt consider using at some point.
4. It will be faster to put together and run. Mono colored decks kinda run on Auto-pilot when playing them and for someone just starting to learn how the deck and the format works this isnt really a bad thing.

I also agree with Phrank about running just EDH staples. Should you run all of them? No. Should you run some? Probably. Do you have to run any? Nope. The one thing about this format that I love is that whenever Im building a deck, I always come across cards I have never heard of and Ive actually taken EDH "Staples" out of decks for random jank because it makes the deck more fun and unpredictable to play. I will never get tired of hearing " Wait that card does what?". This is a "One formats garbage is an EDH format treasure" format. Granted there are cards that are obviously better than others and others that just don't do anything in EDH all together (ie Surgical Extraction).

My advice to you with building Mono-red is to go crazy.Leave no stone unturned smile. A friend of mine has a Niv-Mizzet deck that is completely random. Everything from Coin-flipping to randomly destroying things even his own. He only runs blue for card draw.

I realize you didnt ask me but I just happened to see the question so I thought Id answer...

  • RESPOND to trade offers with SOMETHING instead of just canceling them, if you don't say SOMETHING how do we know what to change or tweak?

Sure what I'm asking people to do is think about what they are doing.  Yes it's cardboard, and quite valuable cardboard, but in the end run, it's just a game people...trade nicely and don't be douchey.


Its good to know Im not the only one. Ive gone as far as to include it on my profile thing that Im sure no one reads lol. A simple "no Im not interest thanks" is far better than jsut leaving it open for a couple days EVEN THOUGH IT SAYS YOU WERE ONLINE and saw the trade was offered and you have a message. No if I dont hear anything from a person a propose a trade to for 3 days I just close it if they were online and saw it. Im then usually less inclined to trade with that person in the future bc I dont want to have cards tied up waiting to MAYBE be traded...

570

(31 replies, posted in General Discussion)

For me planeswalker have done more than paint a target on my head no matter if I play tibalt or jace. They are my favorite card to play with but they just get hated on so ended up takin them out all my decks bc they just couldn't stay alive long enough to do anything meaningful. Unless your playing with doubling season so they basically enter the battlefield with double their counters to go ultimate they really are just wasted mana. 1v1 is a whole other story however. Bc it's easier to go against 1 person attacking them than 3.

I'd also like to apologize for the length of my posts lol. I didn't intend to make it look like a novel I just extra off time at work haha.

571

(31 replies, posted in General Discussion)

Well I would say your off to a good start smile My 2 cents -

Gisela - Love her in decks, hate her as a general. She just costs alittle too much to be reliably cast and since she doesnt have haste,  she dies and needs to be cast for 9 the next time. Boros is not known for ramp lol. Dont get me wrong she is an absolute house but Red is the weakest color of the 5 in EDH aside from Goblins (hey look at that!) Personally if you wanted to angel tribal I would used Kaalia just cause she can more reliably get out angels plus you get black which gives you access to Angel of Despair, Selenia, Tariel just to name a few. But thats really up to you smile.

Life gain in EDH is often not very good bc of how commander damage works. Combat Damage done by a single commander can never go away during a game no matter how much life you have. For example if you hit some with your Gisela they would take 10 general damage from her ( She doubles her own damage dont forget). Then say they somehow gain a 1000 life, they still technically have 10 Gisela damage on them so if you can manage to do 11 more points of damage to them with Gisela you would win. Keep mind that damage between generals doesnt stack, so hitting person A with Gisela for 10 then person A gets hit again by a Progentius for 5 does not stack the Commander damage to 15. each general needs to do 21 general damage to a single player.

Dont get me wrong you should try to run alittle life gain bc not all decks rely on swing in with the Commander, but unless your building a pure life gain deck where your win con is Feldiar Sovereign I would stick to things like True Conviction or Loxodon Warhammer if you really sold on it.

You cant use Feeling of Dread in a R/W deck bc it has the blue mana symbol in the flashback cost. You can only have cards that have the red or white mana symbol in them bc you need to abide by the Color identity of your General. The same is true for lands and things with hybrid mana like spitemare (hes fine but if his colors were White/Blue you couldnt use him)

One of the most powerful forms of removal in this format is tucking, which means to shuffle a card into a library. Cards like Oblation and Chaos Warp are good examples of this. It can really set some decks back if their General gets tucked and a player needs to either wait to try and draw it or draw a tutor to find it. Remove from the games spells like Path to Exile and Swords to Plowshares are really good for getting rid of indestructible creatures or an annoying creature that either is getting abused bc of graveyard sheningans or something similiar.

In any case Ill throw out some suggestions I would to add

Elixir of Immortality - Goes in every deck of mine. I cant tell you how many times saving my graveyard has saved me later on in the game. One of the most underrated cards smile
Angelic Aribter - Helps control the board alittle
Lightning Greaves/Swiftfoot boots - never leave home without these on.
Akroma Angel of Wrath + Akroma, Angel of Fury - They are beastly

Obviously there are others that Im sure I dont need to add but Id start with theses lol.

572

(31 replies, posted in General Discussion)

Ahh a post I can contribute too smile

1. Most if not all of the first 3-4 turns are spent getting your manabase to what you need to reliably cast spells and creatures espically if your running more than a 2 color general. There are very few decks that start faster even with a nut draw and with Primeval banned (if you play with the Ban List) its not as easy to get those non-basics that really can turn the game in your favour (Cabal Coffers and Urborg Tomb of Yawgmouth)

2. This is part totally based on what general you choose and then what that general does. If you choose Animar for example your going to run more creatures than instants and sorceries to take advantage of Animar making creatures cheaper (really fun casting an Ulamog for 0). Where as if you choose Talrand, your going to want more instants and sorceries to get drakes on the field. You might think that since you only need 1 of a given card it shouldnt be too hard to fill out a deck with stuff, but ask any EDH player with the having almost every single magic card in existance to choose from, your bound to find some youve never heard of and want to include them in the deck. that 99 runs out pretty quick. something else to consider although its kind of stupid is that some people just choose a general for their colors and don't even use them. To me thats kinda of stupid and defeats the purpose of this unique format but to each his own I guess.

2a. Your Land count should fall any where from from 30-40 (unless your playing Azusa, Lost but Seeking where 45 is average) depend on your mana curve, number of colors being used and if you choose to run artifact ramp (ie Signets, Prismatic tailsmen). I personally never have less than 32 lands in any deck with fetches and some sort of ramp and I dont usually have an issue.

3. You can have as many legends in your deck as you want. See Captain Sisay. Of course only 1 can be the general but there is no limit to the amount included.
4. Like its already stated, it varies alot and on the types of decks being played. Most games see 25-30 turns if people are casual but if its more competitive decks being played, games can end very fast with the amount of infinite combos that can be achieved.

4. There really isnt a way to be consistant. You just need to do the best you can with what you have to work with. A few tips I would suggest that I follow when I build decks
         A. recursion is important. Bc you only have a single copy of a spell in a deck its important to have a back plan incase it gets countered or removed before you use it. Obv some colors have an easier time recurring things than others (Green has Eternal Witness compared to Red that has...)

         B. Include some kind of graveyard hate (Tormod's Crypt, Relic of Progentius) just in case. Alot of Generals can do crazy things with the gravy yard so it never hurts to have a way to make sure you have a way to deal with it without relying on your opponents to help.

         C. Make sure you have ways to draw extra cards reliably besides your 1 a turn. In a game that revolves around dealing with multiple people that have multiple threats you need to make sure you have more than 1 answer waiting in your hand when the time comes or it gets back your turn. This part is prolly the hardest to establish since people dont like you drawing more cards than them but just something to consider.

         D. This is the Format of Ramp. Primevals banning should drop it alot but its still important to get mana up so you can cast your fatties.

         E. Tutors are the best way to get what your looking for. Some are better than others as well as cheaper, but no tutor is really that bad that you cant make it work. Granted there are some that hold no purpose in a singlton format but being able to look for answers or combo pieces or even lands when you need it is alway important.

I hope this helps atleast alittle smile

Dam I wish you were willing to break up playsets. I'd be interested to buy a mutavault and thoughtseize....

Im just wishing you good luck in getting them all Foil. I actually just completed (for now) this exact same collection; ie Foil planeswalkers from their orginal printed sets. It only took 2 years to get people to part with them. smile

You sir win my heart smile

and your Life Counter is awesome as well...