Thank you for taking the time to give me some feedback.  Its the only ideas/feedback I've gotten since I joined this page.  Would you mind if I messaged you back with more specific questions?

AKing

Hi, I played magic from the time the game started in Alpha/ Beta till around the time Alliances or Tempest came out.  Not sure for sure.  Anyway, I've got three decks from the old days and I've made a few changes and I'd like to do more, but my problem is that I just plain don't know the cards anymore.  I'm linking three of my decks that are 20+ years old and hoping someone can give me some guidance or tips or advice or anything to help me ease into the modern 2017 era.  Here they are:

https://deckbox.org/sets/1705170 Black Land Destruction
https://deckbox.org/sets/1700300 Red/Green Kird Ape
https://deckbox.org/sets/1709125 White Weenie

Any info anyone can give me would be most appreciated.
Thanks,
A King

Hey, just noticed I'm not getting much in the way of responses to the post I made about my three old decks that I am trying to modernize while keeping as much of the old flavor and meaning intact.  So I'm gonna paste them here..

White Weenie:

Creatures:
1 Archangel Avacyn
1 Longbow Archer
2 Mesa Pegasus
1 Odric, Lunarch Marshall
4 Order of Leitbur
2 Order of the White Shield
4 Serra Angel
1 Thalia’s Lieutenant
4 White Knight
1 Elspeth, Knight-Errant

Spells:
4 Disenchant
2 Reprisal
2 Scars of the Veteran
1 Balance
4 Crusade
1 Serra’s Blessing

Lands:
1 Kjeldoran Outpost
4 Mishra’s Factory
18 Plains

R/G Kird Ape:
Creatures:
1 Chandra, Flamecaller
4 Elvish Archers
4 Kird Ape
1 Llanowar Elves
1 Minotaur Sureshot (Until I get another Watcher in the Web)
1 Mirrorwing Dragon
1 Radha, Heir to Keld
1 Rhonas the Indomitable
1 Watcher in the Web

Spells:
1 Berserk
1 Deem Worthy
1 Fork
4 Giant Growth
1 Heaven // Earth
4 Lightning Bolt
2 Shatter
4 Chain Lightning
4 Fireball
4 Firebolt
1 Increasing Savagery
1 Regrowth
1 Wheel of Fortune
1 Cultist’s Staff

Land:
6 Forest
5 Mountain
4 Rugged Highlands
4 Taiga

And finally my old time Black Land Destruction:
Creatures:
3 Abyssal Specter
1 Bloodgift Demon
1 Harvester of Souls
2 Knight of Stromgald
1 Order of the Ebon Hand
3 Sengir Vampires

Spells:
4 Dark Ritual
1 Demonic Tutor
2 Drain Life
4 Hymn to Tourach
4 Icequake
1 Rain of Tears
4 Sinkhole
1 Bad Moon
1 Nether Void
3 Nevinyrral’s Disk
1 Sol Ring
1 Zuran Orb

Land:
4 Strip Mine
22 Swamp

So, if you have had the patience to read all that I'd appreciate any input anyone can give me.  Like I mentioned, I just came back and am not at all familiar with new cards.

Thank you!
AK

I started playing magic in the early to mid 90s and by about the end of the decade I thought I had finished.  I did however keep my three best decks.  I recently started playing again and I was wondering if I could get some advice about some of the changes I made or about other changes I could make.  Part of my problem is that there have been like fifty kagillion sets put out since I quit.  I think the last set I remember was either Alliance or Tempest.  I'm going to try and post links to the deckbox pages where I have my decks listed.  If that fails I can just type each one out.  Anyway, any help would be more then appreciated.

Thank you, and peace.
AK

https://deckbox.org/sets/1705170  - Old style Land Destruction.  Pure black, but I'm trying to modernize.
https://deckbox.org/sets/1700300  - Classic Kird Ape deck.  Lots of Direct Damage, giant growths, fork, berserk.
https://deckbox.org/sets/1705183  - Another classic.  The "White Weenie" deck.  Fast creatures for a fast win. I'm seeing some giant holes in it though.  I've tried compensating, but let me know what anyone thinks.

Again, Thanks