1

(4 replies, posted in Decks and Deckbuilding)

Hey, Thank you for the advice.

I'm just a little confused by your aberration/Jace comment.  I'm not understanding how he is a poor man's Jace.  To me the two cards seem to function very differently.  My how reason for playing Aberration is to play off of the number of cards in my opponents graveyard and allow me to swing or defend for a huge number.  Also, that being said, my whole reason for playing the artful dodges is to allow my creatures that play off the grave yard to be able to directly attack my opponent for a ton of life.

Think about milling some down for 30 cards and playing an aberration.  Even if he has a bunch of creatures on the field and 20 life I can still hit them once for a win.  This has pretty much become my main winning condition with the milling being a back up plan/sub-theme to the deck.

2

(4 replies, posted in Decks and Deckbuilding)

Hey everyone,  I was wondering if any of you had any advice on this deck.  I'm holding my own with it at FNMs but I'd still really like to take my playing to the next level.  I want to see if theres anything I should be doing deck wise to aid me in this process.  Keep in mind this is a budget deck, but I am willing to shell out a few bucks for a powerful card that will stay in rotation for at least a little while.

I'm wondering if I'm trying to do too much with the deck.  It mainly revolves around Milling and getting creatures/other cards in the Graveyard to pump up a few of my creatures.  So I'd either try to mill you or ramp up creatures to have a very high power and toughness.

I've also put in some cards that could help me gain a massive amount of life if need be and I'm wondering if that's hurting my deck because it's so specific.

As well, since Jace, Memory Adept is going to be in M14 I'm thinking of adding him to the deck.  How would you suggest I do this and how many would you run?

I really appreciate all of your help guys!
Thank You,
-Justin Bousquet

http://deckbox.org/sets/401269

3

(6 replies, posted in Decks and Deckbuilding)

thhilker wrote:

It's a difficult concept to explain and I don't think I have done it justice, but you can take my word for it, Haunting is better tongue

No, I totally understand where you are coming from with that.  It makes a WHOLE LOT of sense!  Thanks!

4

(6 replies, posted in Decks and Deckbuilding)

Thanks for all the help so far, I truly appreciate it!

I think that all of your advice makes sense except for adding things like Lingering Soul and Midnight Haunting and getting rid of the Wake the Reflections.  I don't have any black mana in here which kind of eliminates Kingering's benefit.  Is there a reason why I'd want to pay more mana to a total of 3 mana to play 2 1/1 tokens, when I could just pay 2 mana for two Wake the Reflections and end up with 2 copies of tokens?

Let me know what you guys think.  I'm pretty new to deck building and I need feedback.  I tried to focus on playing flyers and trying to overwhelm the board with tokens. I just edited it and haven't gotten to play test it yet.  The old version did okay but need some obvious tweaks.  Looking for any and all advice to try and improve this deck.
Thanks everyone!

http://deckbox.org/sets/387954