I've made a series of edits to the deck, with multiple experimentations. The deck I am most is this: http://deckbox.org/sets/588354

Its design feature 16 small infectious creatures, but a sideboard that can swap out all but the Glistener Elves and a Plague Stinger for 11 hasty creatures and 4 tainted strikes to give them infect. However, the main plan features red only in its playset of Assault Strobe, and so I'm wondering if a) there are other red cards that would benefit me more and b) whether my current mana plan is overcompensating.

In addition to this, I'd still really love some feedback on the Zombies... wink

Wow - that's a lot of cool synergy. I think I'll experiment with both a red-green black-green, though the tricolour is certainly to be considered as well. Thank you for the input smile

Does anyone have anything to say in regards to the Zombie tribal?

I'm going to assume you mean in the Infect build.

That could work, though if I did work it in as a main strategy, I'd probably be well advised to switch out two of the Flensermites for two more Blight Mambas.

Fair enough; as to the Infect, I just want a cheap, semi-competitive deck that isn't completely within my tribal norms. Thank you for your response! smile

Please inform me if bumping is unacceptable in this forum, and I will delete my post immediately. However, I would really appreciate some feedback, no matter how simple, as I am loathe to take the next step of actually putting together the decks until I have some idea as to what I am getting into.

Thank you!

While I have, to a certain degree, been playing Magic for a few years, I've never really tried to get onto the competitive scene. I have two main decks that I'd like to put forward- one I've been working on for months, and the other I put together a few weeks ago.

My mono-black zombie deck was an idea I began toying with this summer. I've always loved tribal designs, and so I've been experimenting with this one with a fair amount of interest. However, it still seems to have a few flaws, and lacks a total structure. You can find it here: http://deckbox.org/sets/462184

This infect deck was actually inspired by my first 'good' deck (well, I thought it was good). However, looking back on it, I have, in attempting to remake it, not used any of the cards originally in it, so I believe we may as well call it a new idea. In any case, I don't know whether or not the balance is right here, and am looking for suggestions on how to improve it. You can find it here: http://deckbox.org/sets/551074

Both of these are intended to be modern decks, and while they don't need to be tier 1, FNM winning, I'd like to be able to go to an FNM and return home with a couple of victories under my belt. However, I'm not loaded, so an economy build (to a certain degree) would be a plus.
Thanks in advance for your guidance.

While I have, to a certain degree, been playing Magic for a few years, I've never really tried to get onto the competitive scene. I have two main decks that I'd like to put forward- one I've been working on for months, and the other I put together just today.

My mono-black zombie deck was an idea i began toying with this summer. I've always loved tribal designs, and so I've been experimenting with this one with a fair amount of interest. However, it still seems to have a few flaws, and lacks a total structure. You can find it here: http://deckbox.org/sets/462184

My infect deck was actually inspired by my first 'good' deck (well, I thought it was good). However, looking back on it today, I have, in attempting to remake it, not used any of the cards originally in it, so I believe we may as well call it a new idea. In any case, I don't know whether or not the balance is right here, and am looking for suggestions on how to improve it. You can find it here: http://deckbox.org/sets/551074

Both of these are intended to be modern decks, and while they don't need to be tier 1, FNM winning, I'd like to be able to go to an FNM and return home with a couple of victories under my belt. However, I'm not loaded, so an economy build (to a certain degree) would be a plus.

Thanks in advance for your guidance.

Forgive me for my uninformed inquiries, but do you know if all these blister packs you speak of are a) still on the market and b) available in Canada? Our first targets opened about 6 months ago, and while I have seen magic stuff there both in the US and Canada, I've never encountered anything but the regular duel decks and such, and even if they did contain crap cards, for 99 cents, it'd be worth it. I know Dollarama (Canadian chain) carries packs of outdated commons and uncommons, but I got a full set of Urza Lands from there (don't remember which set, but they were worth 2-4 bucks).

Ehh... Good pulls are not my forte. I got an Indestructibility and a foil Indestructibility, but the card is worth 30 cents, so not much good. I got Chandra as a first pick in a draft. That was nice. Then I came dead last regardless.

I only catalogued my rares and the cards I'm putting in the decks I'm building. I don't see an advantage to loading page upon page of commons- I have 6000, first of all, and really, I won't look through someone's tradelist of they list their commons as well. However, I will look through those who simply post the good cards.

Is the rule for the main formats not that your deck must have a minimum of 60 cards and you must be able to shuffle it without assistance? Why is it that DeckBox implies a different ruleset?