Liquidating a bunch of good standard cards..... looking for sword of fire/ice or light/shadows

2

(0 replies, posted in Decks and Deckbuilding)

http://deckbox.org/sets/668510
Tell me how bad this is...Im new to Modern

The idea is to start pooping angels by turn 3-4. Have 2 ways to do it:
  1.  T1 Birds of Paradise , T2 Morphed Akroma, Angel of Fury , T3 Cloudshift or Restoration Angel
  2.  T1 Birds of Paradise, T2 Woodland Changeling / Mutavault, T3 Descendants Path, T4 start flopping angels off top of library

I just built it and Id like some criticism... I dont intend for it to be a "Tier 1" deck, but Id like it to be mildly competitive and fun to play at least. Is there any way to make Descendants' Path faster/better? Currently, I find the T2 morphed Akroma, Angel of Fury T3 Cloudshift or Restoration Angel is great to start the ball rolling - which happens often enough, but when it doesnt happen Im left hoping for a Descendants' Path and a Woodland Changeling or Mutavault to get rolling.

I feel like I need a 3rd way to cheat an angel into play by T3-4...any ideas?

Ive been considering adding Rebuff the Wicked to protect angels and/or Descendants' Path , but is that really necessary? And how common are "target opponent sacrifices a creature effects" in Modern?

Wow, you guys are wicked! The one thing I immediately agreed on was adding Chained to the Rocks...I'd been wanting to play it, but I dont have Sacred Foundry's, and theyre kinda expensive, so I was looking for another route. But its clear I need them now, so the wallet is coming out.

TyWooOneTime, thanks for 're-advising', Im pretty sure you helped me a couple months back too big_smile
This is a really good high level diagnosis, and exactly what Ive found from playtesting:

1) I'm seeing is the lack of power outside of Archangel and Elspeth.  One of the strengths of the white weenie decks is that they will overwhelm you with a TON of 1 and 2 cost creatures.  This lets you get away with them all being 1 or 2 (maybe 3) power because you have 4-6 of them many times and are swinging for substantial life totals.  Here you have only 8 creatures at the low end of the spectrum but then have 8 at the three drop, none of which has more than 2 power.  Personally, I would advocate to move either 2x of both Banisher and Fiendslayer to the SB or perhaps all four of one to the board in favor of Soldier of the Pantheon - he has his own life-gain trigger AND gives you a much more aggressive start (pro multi-color is also relevant).

And this is just 'hilarious', as you put it. I tried to build a deck around all 3 cards, but its nigh impossible, at least for me...I want to do it so badly though... roll

6) If you were open to multiple colors, I actually ran against an interesting Naya tokens build a few days back that strikes me as a great option to run here... the simple combination of Trostani, Selesnya's Voice with Assemble the Legion would make Archangel hilarious.


And drock007, youre a champion, cant believe you actually rebuilt for me, its marvellous and Im taking the tweaks you made pretty much verbatim.
This bit really helped clear the waters for me:

Banisher Priest is... ok.  Against mostly vegetarian control he becomes a vanilla 2/2 for 3 Mana.  Against control running Aetherling or Blood Baron of Vizkopa (the most common control creatures) he's not likely to hit Aetherling ever and simply can't do anything at all to Blood Baron.  The best you can usually hope for is targeting Aetherling, forcing an exile, so you can swing with other creatures before it comes back at end of turn.

Anwyays thanks a lot both of you, great to have support like that. Im going to be playing this deck hard in a couple tournaments in the very near future, wish me luck, Ill let you know how I do.

Hey All, so I posted a topic a few months back with my main deck idea, and got a lot of helpful criticism which I appreciate very much. I've since started playing more seriously and have made a lot of changes. Id like as much feedback as I can get.

It still revolves around archangel of thune and lifegain triggers, but now it has a couple more win-cons and is less susceptible to boardwipes and removal. I also have what I think is a decent sideboard now...

What do you think?? Constructive or destructive criticism is welcomed, please let me know any thoughts, comments, suggestions, or hate you may have! smile

p.s. I used to run Path of Bravery but took it out - it seemed liked overkill, which i was better off replacing with more utility I found after much playtesting.

Here's my deck: http://deckbox.org/sets/502765

Fire Away!

So I used Brave the Elements to much avail yesterday night, thank-you very much. Twas a  righteous slaughter.

@TyWooOneTime, Ive made a few changes, not to the extent you suggested, simply because I dont have the cards available to me yet.

The improved deck, and I cleaned up my sideboard - before it was just a reminder to myself of what I might want to change, now its an actual 'sideboard'...kind of lol
http://deckbox.org/sets/502765

The next highest priorities on my list are getting 2 more Archangel of Thune and 4 Nykthos, Shrine to Nyx

TyWooOneTime wrote:

The key to Brave the Elements is that it's instant speed and provides protection from the color of choice.  This means that it does triple duty for you, as it can provide protection in response to a targeted removal spell (causing it to fizzle), it can help you win defensive combat hands down as it can provide protection from the damage their creatures would deal, and it can often provide a completely free swing on the opponent, as protection from the chosen color would make your creatures unblockable... so yeah... it's worth it.

Wow that last point.... i didnt know that brave the elements will give white creatures a free swing... apparently as long as i play it before my opponent declares blockers...?!? wow thats huge, those are definitely going back into this deck! thanks!!

TyWooOneTime wrote:

First off, I am assuming you are playing this at FNMs?  Or is this for casual play?

A few things are jumping out at me:

1) You have a LOT of potential life gain triggers, yet only two Archangel of Thune.  This essentially says, if you have two removal spells, you're hosed (outside of Elspeth).  You need to up the count to 4x in the hope that you'll always have one... otherwise, you have a lot of lifegain triggers and no real end-game.  That and having two more would increase the odds you can just cast a second one in response to them countering/Doom Blade-ing the first one.

2) I would swap Soulmender with Soldier of the Pantheon.  It's still a one-drop, but it has more power, pro-multicolor AND it might still gain you life.

3) You have 4x Syndic of Tithes in both the MB and SB... can't really do that... Nevermind the fact that you would probably be better suited getting your extort triggers from Blind Obedience...

4) Ethereal Armor will achieve what exactly for you?  You're just begging to get two-for-one'd there.

5) I'd suggest some Precinct Captains given the mono-colored nature of the deck... they can be quite the annoying threat all on their own.

6) Heliod, God of the Sun and Spear of Heliod could do well here, offering both a big, cheap beater given that you're likely going to hit 5 devotion, as many tokens as you can pay for, and a possible source of removal if push comes to shove.

7) No Nykthos, Shrine to Nyx?  You're running mono-white and it offers you a way to ramp... seems silly not to include it to me.

8) If you're looking to break the bank, I think an argument could be made for Boros Reckoner being in here too

9) Brave the Elements is your best friend here... no really... they should be AT LEAST in the SB.  You might look into Gods Willing too.

Anywhom, those are just what popped into my head... give us more info on what decks/what cards you're struggling against and we can go from there...

Golden! Very much appreciate you taking the time to really pick it apart.
So first off yeah, its just for casual play, maybe eventually FNM, but Ive only been playing for 2 months...Im an obvious nub

Im gonna look into all these suggestions, I actually do want to get Nykthos, Shrine to Nyx and Soldier of the Pantheon, theyre just kinda expensive...And I used to use 4x Brave the Elements, but I removed it cause I thought it was kind of lame, but thanks to you I just realized (I think??) that I can use that to counter creature counters, such as my worst nightmare, Doom Blade. Decks with Doomblade, Disperse, Dissolve....a lot of my friends are playing Blue and Black decks with stuff like that, so those are what Im trying to beat tongue

SweetSupremacy, thanks also. You mentioned putting more Archangel of Thune in...I thought that would make for a rough ramp, is it a good idea to do without having any Nykthos, Shrine to Nyx?

Thanks again both of you, I didnt really expect to get any feedback, and certainly not actual analytics. Im likin the community here...

Hey, Im looking for any and all suggestions, input, feedback, comments, flame-age, whatever on this deck Ive built.

What would make it better? I find its weak against blue/black decks...but if I can get a thune/soulmender/path of bravery out, its GG against almost anything. Or just an Elspeth by herself. trouble is, blue/blacks just counter me, unless I can silence em while i bring out the big guns. It doesnt seem quite consistent enough though against counter decks, still...

Any ideas on what I should change??

Heres the deck:
http://deckbox.org/sets/502765

Dont hold back, I wanna know how shitty this is - but at least tell me whats wrong please tongue