Hi All
Iv been playing Paper magic for approximately 6 months. this is my first post. M19 was my first limited and release drafting experience.
In the cafe where I play, I'm normally lucky to place mid table each FNM. current deck is Dino based.
In my watering hole they predominantly play agro and mid. I see mono black (dredge ish), mono red (challenger), merfolk tribal, vampire tribal and the odd wild card mid green blue Jank and red/green combat tricks.
The goal is to have a deck that will get me into the top half of the group I play with now, and be post rotation ready (Ixlan onward only).
I have built a Dragon tribal, and working on some high evasion decks consisting of U/B, U/W and U/W/B
Budget is like $50 max to improve/complete any given deck.
(FYI name coding is # = built, ? = part built / strong concept, ~ = maybe pile/path to ?)
Hope I have hit all the expected requirements.... (and link's work etc.)
https://deckbox.org/forum/viewtopic.php?id=24988
So, feed back on Dragon tribal & OTT (Over The Top) evasion decks would be great!
https://deckbox.org/sets/2072074?s=c&o=a
https://deckbox.org/sets/2079520?s=c&o=a
Generals in each OTT are Gleaming barrier and Aviation pioneer for early defence & support playing Demon of Catastrophes & Zahid, Djinn of the Lamp backed up by Favorable winds to stand up to dragons and big green creatures etc. + plenty of interaction & some draw engines.
Tezzeret, Artifice Master because I drafted one and he seems to fit well.
https://deckbox.org/sets/2051345?s=c&o=a
Dragon tribal is self explanatory, play dragons, make dragon tokens and use spit flame 10+ times a game :D + drawing of dragons hord.
Splashed green for high use of enchantments and some artefacts at cafe.
Please pick holes, reference stats etc. constructive criticism welcome with suggestions.
Thanks all
Iv been playing Paper magic for approximately 6 months. this is my first post. M19 was my first limited and release drafting experience.
In the cafe where I play, I'm normally lucky to place mid table each FNM. current deck is Dino based.
In my watering hole they predominantly play agro and mid. I see mono black (dredge ish), mono red (challenger), merfolk tribal, vampire tribal and the odd wild card mid green blue Jank and red/green combat tricks.
The goal is to have a deck that will get me into the top half of the group I play with now, and be post rotation ready (Ixlan onward only).
I have built a Dragon tribal, and working on some high evasion decks consisting of U/B, U/W and U/W/B
Budget is like $50 max to improve/complete any given deck.
(FYI name coding is # = built, ? = part built / strong concept, ~ = maybe pile/path to ?)
Hope I have hit all the expected requirements.... (and link's work etc.)
https://deckbox.org/forum/viewtopic.php?id=24988
So, feed back on Dragon tribal & OTT (Over The Top) evasion decks would be great!
https://deckbox.org/sets/2072074?s=c&o=a
https://deckbox.org/sets/2079520?s=c&o=a
Generals in each OTT are Gleaming barrier and Aviation pioneer for early defence & support playing Demon of Catastrophes & Zahid, Djinn of the Lamp backed up by Favorable winds to stand up to dragons and big green creatures etc. + plenty of interaction & some draw engines.
Tezzeret, Artifice Master because I drafted one and he seems to fit well.
https://deckbox.org/sets/2051345?s=c&o=a
Dragon tribal is self explanatory, play dragons, make dragon tokens and use spit flame 10+ times a game :D + drawing of dragons hord.
Splashed green for high use of enchantments and some artefacts at cafe.
Please pick holes, reference stats etc. constructive criticism welcome with suggestions.
Thanks all