Topic: One Man's Garbage...
So in my never-ending quest to make interesting new builds, I have yet another deck idea.
http://deckbox.org/sets/242315
This one is premised behind the real Golgari theme of using junk to make things bigger/better. The curve and uniquely designed to go grab more lands, allowing the low land count (that and the fact I somehow was land flooded 7 out of 12 games running 20 lands in a deck last FNM). Ideally, the deck hits Deathrite Shaman or Slitherhead on turn one and then drops Grisly Salvage on turn two. That lets me drop creatures that can either be scavenged or otherwise just pump Boneyard Wurm or Jarad, Golgari Lich Lord. From there, things just get bigger (i.e. using Lotleth Troll to discard another Lotleth Troll - pumping both the troll and the wurm).
I like Jarad's Orders as a means to go get Corpsejack Menace and drop Jarad or a Deadbridge Goliath into the graveyard. With Jarad, it's like I'm getting two creatures for one spell as I can just as easily sack the lands to get him into my hand and then play him. Otherwise, if I get to six mana (not a big challenge) with the Corpsejack in play and Deadbridge in the yard, well, something will be enjoying ten +1/+1 counters - which makes even the most insignificant creature quite a threat.
Removal here is multi-faceted. Abrupt Decay to tackle O-rings, Detention Spheres, or anything cheap that poses a threat (Liliana of the Veil, Geralf's Messenger, etc etc). Tragic Slip to get rid of anything sizable the opponent might be sitting on (especially seeing as to how I can sack to both Jarad or Altar's Reap). And Tribute to Hunger for the increasingly prevalent Geist of Saint Traft - once the other creatures are gone - BAM sack that thing. Other removal is in the sideboard in the form of Ultimate Price, more Tribute to Hungers, Cremates for pesky undying creatures, and Vraska just for grins.
The potential weakness here would be a lack of flyers/flying defense - to which I've added both Daggerdrome Imp and Vampire Nighthawk into the sideboard. My local LGS doesn't seem to have much in the way of flying going on (outside of Restoration Angel of course). Regardless, they would offer me two great targets to pump with the scavenging and other pump spells.
In either event, I welcome any/all feedback. Outside of improving the guildgates to the true duals, what could/should be improved here?