Honestly, most of the time I love regular board wipes, terminus is a kick in the crotch but I love supreme verdict, if I can stall with life-gain long enough my kessig malcontents are an instant win when I get an angel, just the 4 malcontents is 16 damage to my opponent's face, the beauty of the card is that they all enter at the exact same time therefore there are 4 humans when they enter (Judge's Ruling) If I get to the point that I can Hard-Cast an Angel of Glory's Rise I've probably got lethal damage in my graveyard and I'll put a cavern down naming Angel and then win, control is actually a pretty good match up for me. I'm also less worried about counters since in the instance of counter magic I'll just side out the rites and bring in Cagebreakers and the like. My biggest worry is Rest in Peace, oftentimes by the time I can kill it it will have already wrecked my game completely, as such I might try to make it into a transformational deck, first game I'm playing reanimator, seccond game I'm playing Naya mid range, bringing in Thragtusk, restoration angel, sigarda stuff like that and given that I'm only running 12 spells that are exclusively for milling (I'm not counting faithless looting) I could sideboard out that entire mechanic including my angels.
I also havn't seen slaughter games/nevermore, and I didn't see surgical extraction while it was in standard either, these seem like they're absolutely lethal against any combo decks, maybe the Idea is that they're too costly? I feel like Slaughter Games especially is absolutely amazing, I'm trying to work out how to configure my board since I feel like I absolutely need x4 in mine against anyone with rest in peace or foolish combo decks or even just against miracle decks, no entreats for you (On a side note I'm thinking about making a Grixis Control deck based on Slaughter Games and the like since it can be so crippling.
One of my biggest fears is just exile in general, I'm really weak to getting my creatures pillar of flame'd since they have <2 toughness aside from my angel or a Champion of the Parish that's been brought back or sat around for a few turns.
I've noticed that in most self mill decks Gnaw to the Bone is one of the if not THE best card that I've got, it just gives you the time that you need, I usually net 12-20 life from it between the flashback and normal casting, it just fills in a spot you usually don't have covered, the 3 drop, Ideally you could have T1 Cathedral Sanctifier T2 Mulch/Salvage T3 Gnaw to the Bone for like 6 extra life so the total of 9 life gain is usually enough to let you get your cards in order especially since you're happy to block with your humans