Topic: SPOILER Omens of Ruin - thx to Wytefang

1.  Ancient Longbeards, Dwarf Unit, 3R, 2D, 1P, 3HP -  "Warrior. Elite. ACTION: When this unit attacks or defends, put the top card of your deck into this zone as a development."

2. Und Dokbar, Dwarf Support, 2R, 2D, 1P - "Building. Support cards in a zone with no developments lose all power."

3. Poisonous Wyvern, Orc Unit, 4R, 2O, 2P, 6HP - "Creature."

4. River Troll, Orc Unit, 4R, 2O, 2P, 4HP - "Troll. FORCED: At the beginning of your turn, heal all damage from this unit."

5. Boar Pen, Orc Support, 2R, 2O, 1P - "Building. Units in a zone with no developments cannot defend."

6. Steam Tank, Empire Unit, 4R, 3E - "War Machine. This unit gains 1P for each resource token on it.  ACTION: At the beginning of your turn, put a resource token on this unit."

7. Hidden Grove, Empire Support, 2R, 2E, 1P - "Building. Units in a zone with no developments lose all power."

8. Visit the Haunted City, Empire Quest, 0R, 2E - " ACTION: When you play a development from your hand, put a resource token on this card if a unit is questing here.  ACTION: Discard 2 resources on this card to move a target unit or support card from its current zone to another zone controlled by the same player."

9. Korhil, High Elf Unit, 4R, 2HE, 2P, 4HP - Unique - "Hero. Limit one Hero per zone.  ACTION: When this unit attacks, reveal the top card of your deck.  If the revealed card is a HE unit with a printed cost of 3 or lower, put it into your battlefield, attacking."

10. Tiranoc Chariot, High Elf Unit, 3R, 1HE, 1P, 3HP - "Warrior. ACTION: When this unit attacks, reveal the top card of your deck. If the revealed card is a HE uni with a printed cost of 2 or lower, put it into your battlefield, attacking."

11. Eatine Harbour, High Elf Support, 2R, 2HE, 1P - "Building. Units in a zone with no developments lose all triggered abilities."

12. Ungor Raiders, Chaos Unit, 2R, 1C, 1P, 2HP - "Warrior. ACTION: When this unit leaves play, destroy target development."

13. Mark of Chaos, Chaos Support, 1R, 2C - "Attachment. Spell. Attack to a target unit.  Attached unit gains 2P.  FORCED: At the beginning of your turn, attached unit takes 1 uncancellable damage."

14. Den of Iniquity, Chaos Support, 2R,2C,1P - "Building. Units in a zone with no developments enter play corrupted."

15. Witch Hag, Dark Elf Unit, 2R, 1DE, 1P, 2HP - "Sorceror.  ACTION: Corrupt this unit to discard the top card of target player's deck."

16. Dark Elf Infiltrator, Dark Elf Unit, 2R, 1DE, 1P, 2HP - "Warrior. ACTION: When this unit enters play, take up to 2 resources from target opponent."

17. Malekith's Throne, Dark Elf Support, 2R, 2DE, 1P - "Building. Units in a zone with no developments get -1 hit points."

18. Tree Kin, Neutral Unit, 3R, 1P, 2HP - "Wood Elf. Forest Spirit.  Order Only.  ACTION:  Spend 2 resources to have this unit become a development until the end of the turn. It no longer counts as a unit."

19. Nimble Spearman, Neutral Unit, 2R, 1P, 2HP - "Wood Elf. Order Only.  ACTION: When this unit enters play, put the top card of your deck into this zone as a development."

20. Bribery, Neutral Tactic, 2R - "ACTION: Choose a target unit or support card in a zone with no developments. That card does not count its power this turn."

Re: SPOILER Omens of Ruin - thx to Wytefang

more help to Order faction...

sigh...

Re: SPOILER Omens of Ruin - thx to Wytefang

DaRKeR wrote:

6. Steam Tank, Empire Unit, 4R, 3E - "War Machine. This unit gains 1P for each resource token on it.  ACTION: At the beginning of your turn, put a resource token on this unit."

7HP missing