Topic: Commander Launch Party

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"Magic: The Gathering - Commander Launch Parties are a great way to celebrate the release of the latest Magic multiplayer set. Play, trade, spend time with friends and get a cool promo card! All participants receive one of five different premium oversized Legendary Creature promo card exclusive to the Launch Party (while supplies last)."

După cum ne dăm seama și din descriere, evenimentul va fi unul casual care va implica multă distracție și o tonă de cărți splendide, multe nejucate în formatele competitive.

Data: 18 iunie 2011
Ora: 11:00 - 11:30
Locație: Social Club Origine, Str. Moților nr. 111
Format: Elder Dragon Highlander (EDH)/Commander multiplayer (grupe de câte 3-5 playeri)
Runde: 2
Deck: Obligatoriu unul din cele 5 Commander Deck-uri pre-constructed
Taxa: 5 lei

Fiecare participant va primi random unul din cele 5 variante de commanderi oversized:
- Edric, Spymaster of Trest
- Basandra, Battle Seraph
- Skullbriar, the Walking Grave
- Vish Kal, Blood Arbiter
- Nin, the Pain Artist

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Premii surpriza!

Toti cei care si-au cumparat cel putin 2 Precon Deck-uri vor primi cate un Commander Deckbox (dar nu cel de la UltraPro).

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Re: Commander Launch Party

Sa va asteptati la niste premii surpriza din partea noastra!

Va pot spune doar ca vor fi "ceva-uri" care va vor ajuta la tuning-ul deck-urilor EDH big_smile

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Re: Commander Launch Party

Daca trebuie sa jucam cu deckurile commander musai, n-ar fi timpul sa zicem ce commander vrem? primul venit, primul servit ceva de gen?

Eu sunt cu Kaalia of the vast daca e asa.

(daca nu, eu tot cu goblinii vin).

Re: Commander Launch Party

Nu se va aplica regula de legendary la comandanti, astfel daca vor fi 2 comandanti la fel nu vor muri cat timp vor fi in battlefield.

Oricum o sa vedem la momentul de fata cum vom organiza si jucatorii la mese.

Re: Commander Launch Party

Deck: Obligatoriu unul din cele 5 Commander Deck-uri pre-constructed

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Re: Commander Launch Party

TudorGrigoroaia wrote:

Deck: Obligatoriu unul din cele 5 Commander Deck-uri pre-constructed

Un link, ceva?

Re: Commander Launch Party

uita-te pe primul post smile

Re: Commander Launch Party

Cateva informatii aditionale:

- se vor juca 2 runde a cate 3 ore fiecare (adica 3 ore e limita de timp pentru o runda)
- castigatorii se vor determina in urma unor puncte de achievement acumulate pe parcursul celor 2 runde.
- dupa prima runda top playerii de la fiecare masa (cei cu cele mai multe puncte acumulate) vor fi asezati in runda 2 la aceeasi masa
- premiile pentru primii clasati vor fi surpriza!

Achievements points-urile sunt  o noutate pentru comunitatea noastra asa ca vom fi in beta testing cu ele (sa vedem cum vom tine socoteala achievements-urilor pe parcursul jocului). Oricum formatul este casual si trebuie sa ne axam pe distractie.

Vor exista si achievementsurile speciale pentru Launch Party dar care sunt doar pentru distractia fiecaruia.

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Re: Commander Launch Party

Si cati o sa fim la o masa? Sau va fi un ditai free-for-all-ul?

Re: Commander Launch Party

Pentru cei care mai arunca cate un ochi pe forum si inainte de event, iata achievements-urile (intr-o forma bruta, ca n-am timp acum sa le ordonez) cu ajutorul carora vom acumula puncte:

-4 Point
But we just started – Eliminating a player prior to their 5th turn.

-2 Points
Only there for its color – Finish the game without playing your General. If a player did not have the ability to cast their general during the game, they do not receive this award.

-1 Point
Greedy McGreederson – Take 3 or more Turns in a row. This can be awarded more than once.

Stupidity Minor – Arguing with another player over a card and being wrong about the card.

Variable Points
Flush – +1 point for each color in the creatures – Control five non-token creatures of EXACTLY the same color (five green creatures, or green and red creatures, but not three green and 2 green and red). This will be awarded only when the stack is empty. This may only be awarded to an individual player once per pod, although it may be awarded to multiple players.

+1 Point
123’s – Play the third spell that’s converted mana cost is the third number in a row. Player A plays Mogg Fanatic (CMC 1) then Vexing Shusher (CMC 2) then Player B resolves Volcanic Fallout (CMC 3) Player B would be awarded this. If Player C then casts Chameleon Colossus Player C would get an extra point for follow this pattern and each successive spell resolving in an increasing fashion would awarded 1 point. [This award can be achieves over multiple player turns.]

Attention – Deal 6 or more damage to yourself in 1 turn. (A player cannot get both Attention and Intention in the same turn.)

BAFFROOM! – Activate Level Up on a creature enough times to make it its strongest version (aka its 3rd line of levels.)

Blackjack – Control two creatures whose total power is exactly 21.

Block! – Give another player a creature you own.

Block Party – Have a permanent in play or spell present on the stack from each set of any block. The blocks are Ice Age, Invasion, Kamigawa, Lorwyn-Shadowmoor, Masques, Mirage, Mirrodin, Odyssey, Onslaught, Ravnica, Shards of Alara, Tempest, Time Spiral, Urza, Zendikar. (Basic Lands from those sets do not count.)

Chumpzilla – Control 10 or more token creatures.

Clash of the Titans – Control 5+ Legendary Creatures

Collusion FTW – Give another player an extra turn.

Copycat – First player to copy a spell or permanent of an opponent.

Danger Zone – Eliminate an opponent while your life is less than 5.

Die Already – Survive after being attacked for lethal damage 3 different times.

Double Take – First player to control two functionally identical non-token creatures with different names. Creatures must have the same power, toughness, converted mana cost and all abilities (such as Grizzly Bears and Balduvian Bears), but not necessarily color (such as Prodigal Sorcerer and Prodigal Pyromancer). This will be awarded only when the stack is empty. (Copies and Clones don’t count).

Edge of Disaster - First player to have fewer than ten cards in his or her library.

First Blood – First player to destroy another player’s creature. This can be done through lethal damage, destroy effects, or exile effects.

Flow of Ideas – Control 3 or more permanents with chainable names. Example: Sword of Fire and Ice -> Ice Cage -> Cage of Hands. An additional point is awarded for each additional card that makes the chain.

Forth Times the Charm – Resolve your General 4 times in a single game from the Command Zone.

Full Grip – Draw 20 or more cards in one turn. (A player may not get Kung Fu Grip and Full Grip in the same turn.)

Generalissimo – Eliminate a player with General damage. Can be awarded more than once.

Good Samaritan – Intentionally cause an opponent to gain 10+ life in one shot (getting your Beacon of Immortality redirected doesn’t count for you, but for the person who redirected it).

Generosity – Make another player draw 3 or more cards in one turn. (Having Howling Mine and Font of Mythos in play does not give this award.)

Hey, That’s Mine! – Gain control of a permanent you own from another player.

Hot Potato - Redirect any portion of non combat damage directed at you to another opponent.

I Got This – Eliminate an opponent during another opponents turn.

I Suck – Be eliminated from the game or have it end when you have 0 points. This checks after “It was a valiant effort” but after “I’m Out”.

I Think You Dropped This – Gain control of a permanent an opponent controls without a switch.

I’m Out – Be the first player eliminated from the table.

I’m Probably Next – Have the lowest life total, which must be lower than 10, when the first player is killed.

Indiana Jones – Control 5 or more non-land, non-creature artifacts.

Iron Man – Equip a creature with 4 or more equipments.

It was a Valiant Attempt – If the game finishes with the same number of players that it started with, each player is awarded 1 point.

It’s Waffer Thin – Eliminate an opponent with a 1/1 creature.

Just Enough – Deal exactly lethal non-General damage to a player who is at 7 or more life.

Let’s Do That Again – Save an opponent from taking lethal damage. (This can be through prevention or redirection of damage, whether it be direct or from creatures, or through the use of life gaining spells or abilities. This award can only be earned once per opponent saved, multiple saves of the same opponent by the same person do not count.)

Look at Me – Be the last player remaining in a pod.

Lucky 13 – Have a single creature deal exactly 13 points of combat damage to a player in one hit.

Mine. Mine! MINE! – Control 1+ permanent owned by each other player that started the game.

Send it back – Eliminate a player with a spell or permanent they own.

SOLVED! – Distroy or Exile a Maze of Ith, Mystifying Maze, or Pravh, Spires of Order.

Start with the Top – Destroy or Exile a Sensei’s Divining Top you don’t control.

Straight – Control at least one creature of five consecutive powers (for example, Mogg Fanatic, Jackal Pup, Mogg Flunkies, Ravenous Baloth, Shivan Dragon). This will be awarded only when the stack is empty. This may only be awarded to an individual player once per pod, although it may be awarded to multiple players.

Suicide Bomber – Eliminate all remaining players at the same time (yes this includes you).

They are GIANT! – Control creatures with 10+ +1/+1 counters on them.

Tribal Dance – Control 7 or more non-token creatures of the same creature type.

What Goes Around – Take control of a permanent that an opponent took control of from another opponent.

Where’s Timmy – Put an opponent at 1 life.

+2 Points
Cramped Quarters – Control at least 40 different non-token permanents at the same time.

Here we come again! – Have 2+ extra combat steps in a single turn.

I Brought Friends – Control 3+ Planeswalkers at the same time.

Intention – Deal 12 or more damage to yourself in 1 turn. (A player cannot get both Attention and Intention in the same turn.)

Salsa Dancer – Cast the fifth spell on a single stack, cannot be awarded in the same stack as Flamenco Dancer. Copies of spells do not count.

Three’s Not a Crowd – Resolve three different non-land permanents of three different types on the same turn. This may only be awarded to an individual player once per pod, although it may be awarded to multiple players. (Non-land permanent types are Artifact, Creature, Enchantment, and Planeswalker. Resolving a spell that is any combination of permanent types will count as one or the other, not both. Example – Enigma Sphinx is an Artifact Creature; you must choose whether it will count for your Artifact or your Creature for this award.)

You’re Outta Here – Kill a player or being directly responsible for a player’s elimination. There is the obvious – controlling the source of the damage (whether it’s direct or creatures). This also includes, although is not limited to alternate methods, such as controlling the Howling Mine that makes the player deck himself, or redirecting lethal damage to someone. (Player A plays Fireball, Player B Swerves the Fireball to Player C.) This can be awarded more than once to the same player.

+3 Points
ABC’s – Resolve the third spell that starts with a third consecutive letter, one additional point to a player who continues the chain. For example Player A plays Storm Herd, Player B casts Terminate then Unsummon. Player B gets 3 points. Player C then plays Venser and gets 1 Point. Player B then plays Withered Wretch and gets 1 point. Player D casts Wrath of God, therefore breaking the chain.

Get There – Cast your general when total cost is 20 or more.

+4 Points
The Cheese Stands Alone – Win the game with 2 or more opponents still in the game.

End of Game Points
+2 Points - By Each Their Own –- If every player eliminated from the game is eliminated by a different State Based Action, each player on the table receives this accomplishment. The ways to lose are: Drawing from an empty library, General Damage, Life at 0 or less, 10 poison counters.

+1 Point - The Bigger They Are, the Harder They Fall -- The person with the highest life total when he/she died (for combat death, look at the life total before combat damage was applied) wins a point.

+1 Point - He Who Dies With the Most Toys, Loses -- The person who had the least artifacts in play when he/she died wins a point.

+1 Point – What Friends? -- The person who had the least creatures in play when he/she died wins a point.

+1 Point - Huge Tracts of Land -- The person who had the least lands in play when he/she died wins a point.

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Re: Commander Launch Party

11, 11:30 cum scrie aici sau 12 cum scrie pe deckbox?

Re: Commander Launch Party

Eu la 11 o sa fiu acolo. Deci daca vin toti pana la 11.30 ii dam drumul.

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Re: Commander Launch Party

cum a fost? cine a castigat? cine a luat cel mai tare achievment ?
va place commander cu noile deckuri ?
abia astept sa aud povesti de la release.. si sa dau si eu un meci de edh.. ah, commander smile

Re: Commander Launch Party

A fost un mare fiasco treaba cu achievments-urile. Lumea s-o imbufnat pentru ca multi au luat prea in serios aceste achievements-uri ghidandu-le jocul. Dupa prima runda multi erau suparati, imbufnati, asa ca am renuntat la ele pentru runda 2, cat si la timp.

De castigat au castigat Gyula si Ovi cate un booster Ravnica in rusa plus simpatia publicului, iar Benczi a iesit la zar si a castigat un DeckBox 100+ pentru EDH.

Mie mi-au placut deck-urile toate. Toate au potential desi de remarcat este Counterpunch-ul care e foaaaarte rezistent pe termen lung (Benczi a rezistat la atacul a 3 oameni timp de mai multe, multe, multe ture), dar a murit intr-un final grandios prin milling tongue

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Re: Commander Launch Party

De acord si eu cu ce a zis Sergiu. La noi la masa stateam mai toti sa citim ce face x si y achievement si pentru a le face si pentru a nu pierde din vedere cand cineva le face: se facea ceva mai interesant, hai sa vedem daca e achievment, etc. S-a pierdut mult timp, s-a pierdut politica de la masa, fun-ul pana la urma. Al doilea meci a fost cu totul si cu totul altfel. La toate mesele s-a ras, distractia si-a reintrat in rol si cel mai bun a castigat, aka Gyula (Nu conteaza cine a avut cele mai multe achievementuri din punctul meu de vedere, cel mai interesant poate ca ar fi bine de stiut big_smile)
Counterounch, jucat de mine si de Benczi cu acelasi general, mi s-a parut incredibil. Orice deck de sambata face fata cu brio, parerea mea, la meciurile de edh din comunitatea noastra. Ce le-a lipsit a fost putin mai mult mass removal si exile graveyard. Gyula a trebuit sa imi puna generalul in library ca sa nu mai fac porcarii cu el big_smile

This is who i am!

Re: Commander Launch Party

Da-le-ncolo de achievement-uri, ii mai fun cand lumea joaca relaxata, fara 100 de scopuri secundare.

Deck-urile is pline de carti faine, chiar impresionat de bunul simt al wizards, dar chiar nu le-as juca out of the box. De bine de rau, au si carti de umplutura.

Re: Commander Launch Party

Tin doar sa te contrazic, Ovi, cand zici ca la toate mesele s-a ras tongue Al doilea meci la masa noastra mi s-a parut destul de sec, ma uitam cu jind la certurile si rasetele voastre tongue

Re: Commander Launch Party

Desi la inceput mi s-a parut motivant sa ai achivments, sa ai multe "scopuri mici"... urmarind acestia, pierzi flavorul si distractia.

Legat de deckuri....sunt interesante, fiecare are potential, dar cum zicea si Ovi mass removal lipseste si graveyard removal e cam nonexistent.... iar cartile care profita de asta devin overpowered.


In rest jocul 2 era chiar fain.... intreaba-l pe Marius care era faza mai tare.. cand am dat counter la un removal a lui Ovi dupa ce i-am explicat ca poate sa-mi ucide creatura de 10 la rand daca doreste sau cand mi-am sacrificat din greseala propriile creaturi? sau dupa ce Ovi a pus vreao 125 de soldateti de 1/1 Marius a dat ceva de gen "1 damage to all creatures and players" big_smile