Topic: What do you think of this?

Greetings, this is my first post on deckbox.
Allow me to introduce myself, my name is Roger I am 27 and I love Magic: The Gathering.
Now, last night i built a deck that runs only 10 mana.
It is a blue/black deck, sadly it is slightly over 60 cards.
Here's the card list:
Artifacts
Phyrexian Totem x1
Silumgar Monument x1
Spidersilk Net x1
Kite Shield x2
Opaline Unicorn x4
Ornithopter x3
Frogmite x4
Myr Enforcer x4
Blue
Curse of the Bloody Tome x4
Veldalken Entrancer x2
Opportunity x1
Thoughtcast x4
Thought Scour x2
Dream Twist x2
Phantom Warrior x1
Brain Freeze x1
Black
Read the Bones x4
Doom Blade x4
Wandering Tombshell x1
Gold (blue/black combo cards)
Duskmantle Guildmage x1
Paranoid Delusions x2
Pilfered Plans x2
Blue/Black
Coereced Confession x2
Land
10x Island

Haven't had the ability to test play this deck yet, made it last night and no-body around my building want's to play against me.
They all say I am too hard to beat, and have rightfully dubbed me "Asshole".

Re: What do you think of this?

Looks like you're playing casually, so I'll just remark about your manabase.

10 lands even with alternate manasources isn't enough at all. 20 lands should be a minimum starting point for the most aggressive of aggro decks.

How do you plan to curve out int his deck?

Re: What do you think of this?

To expand on the point of the person above me, if you have 10 land in a 60 card deck, you will expect to pick up a land every 6 draws. So your first hand will have an average of 1 land in it, and you have around a 1 in 6 chance to draw another land your first draw. That's 2 lands. What about the next turn? You will almost positively miss land drops. I've had decks that had 23 land and I still get mana screwed.

On the other hand, it doesn't take much land to improve the situation. Going from 23 land to 25 made a world of difference on the above deck.