Topic: M11

For me, a very nice part of each new edition is the spoiler season. The tension... the speculation... the opportunity to evaluate cards that no one has played before (well... no one that can discuss them with the public anyway smile).

Well... who doesn't like the spoiler season?

And Wizards deliver: M11's spoiler season starts with some cards present in Archenemy decks that were spoiled at the PT San Juan.

Take THAT Leaf Arrow smile  And the Reassembling Skeleton... I LOVE him!

http://forums.mtgsalvation.com/attachment.php?attachmentid=105810&d=1275064856
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Re: M11

Gotta say it's not Whirlwind, but I like the green destroy creature with flying instant. It will definitely see my sideboard

Re: M11

Strongbox is awfully funny and flavorful. Can't wait to put that in my artifact EDH with Rings of Brighthearth. Can you say Krark's Thumb deck?

/badcards

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Re: M11

TheShaman wrote:

Strongbox is awfully funny and flavorful. Can't wait to put that in my artifact EDH with Rings of Brighthearth. Can you say Krark's Thumb deck?

Wow! That would indeed be cool! smile

Re: M11

Plummet is going to be a pain against my angel deck. I like the skeleton the most. smile

Re: M11

More M11 official info:

http://www.wizards.com/magic/magazine/a … grss#69204

One thing that bothers me is their denial vis-a-vis Fireball. The first paragraph I agree completely with: the card is just very confusing.

The rules text makes you scratch your head and wince trying to comprehend the amount of mana you need to pay. You have to break out a notebook and sketch it down before one understands what the hell is going to happen. Then you show it to your opponent, take a deep breath and go through the calculations again, explaining it to him.

That's really not fun, not efficient, not anything.

Why don't they bury it already? They admit it's a problem, but they still don't want it out for some reason.

I'm close to deducing that they actually NEED a spell with the name Fireball, and they have no better wording for its effect. So they keep it in there, cause they can't make a different spell with the same name, and the world can simply not exist without a spell named Fireball.

Is that it?

Re: M11

They actually keep it in because they want a complex card in the core set, and this one is intuitive and flavorful enough to make new players want to scratch their heads to work it out. They said something about their strategy regarding wordy or complex cards when m10 came out: until m10 they used to keep core sets at a beginner level in therms of complexity, but they found out it was a mistake because new players start playing the game with the most recent set anyway. So they started introducing more beginner friendly cards in expansions and also increased the complexity of the core sets... as such, a card like fireball teaches a new player an important lesson, while still being flavorful enough for the seasoned one... I personally agree, and think fireballand warp world are perfect core set cards.

Re: M11

Fireball aside, I can't wait to see what elf lord they will introduce in M11. I really hope they start bringing some good elves in the game, only Nissa's Chosen, Elvish Visionary and Elvish Archdruid can't do the job by themselves.

Re: M11

I'd say the Archdruid is here to stay. He's a nice lord for the elves. Goblins hopefully keep Goblin Chieftain - also very nice and iconic for the tribe.

The newly spoiled vampire lord on the other hand... not so cool. His ability is not so immediate and strongly vampiric as these other guys imho. Not sure...


Captivating Vampire 1BB (Rare)
Creature - Vampire
Other Vampires you control get +1/+1.
Tap five untaped vampires you control : You gain control of target creature. It becomes vampire in addition to other types.
2/2

Re: M11

Regarding the vampire lord, an astute comment on mtgsalvation pointed out that this guy is actually the new Cemetery Reaper: 3 CMC lord for the black tribe that replaces zombies.

Which btw I'm not fond of, zombies will always be cooler than vampires in my book, but the truth is the majority of people would say otherwise smile (http://en.wikipedia.org/wiki/Twilight_(novel)).

11

Re: M11

sebi wrote:

Which btw I'm not fond of, zombies will always be cooler than vampires in my book

Lesbian Vampire Killers are even cooler. smile

Last edited by Wyr (2010-06-04 19:39:24)

http://pwp.wizards.com/3205181060/Scorecards/Landscape.png

Re: M11

I like the Chandra's Outrage, It is pretty cool. I love dealing direct damage and it also damages a creature. I just wish the damage #'s were reversed

I==[JUNKI}---

Re: M11

They have finished spoiling the Titan cycle. I especially like green, black and white.

http://forums.mtgsalvation.com/attachment.php?attachmentid=106724&d=1277698078
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Frost Titan 4UU

Whenever Frost Titan becomes the target of a spell or ability and opponent controls, counter that spell or ability unless its controller pays 2.

Whenever Frost Titan enters the battlefield or attacks, tap target permanent. That permanent doesn't untap during its controller's next untap step.

Re: M11

Some evasion would have been nice. Or at least a haste ability, but I'm asking too much, aren't I? big_smile

Re: M11

For your viewing pleasure, if you have not done so already; The M11 Spoiler!

http://mtgsalvation.com/m11-magic-2011-spoiler.html

See you soon for the prerelease, if you plan on being at my shop (see sig)!

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Re: M11

Wizards posted the official full visual spoiler to.

Check it out here!

http://pwp.wizards.com/9212457895/Scorecards/Landscape.png

Re: M11

I am definitely a fan of Ajani's Pridemate.  I keep trying to get a couple of them in a booster, but so far I have not drawn one.  Some other dudes I know got 3 of them the other day hmm.  Of course they won't trade for them...