Topic: Myr Deck? [vintage - potentially standard][opinion][discussion]

So it would seem that there has been a sudden surge in artifact creature decks... this is new ground for me as you used to have to pick a color and artifacts were just added bonuses (cue the old man voice "damned kids these days!")

Any thoughts?  Does anyone play a myr-based deck enough to know if this is even worth putting together?

http://deckbox.org/sets/141231

Thanks in advance!

Re: Myr Deck? [vintage - potentially standard][opinion][discussion]

I've seen a few myr builds over the years but I haven't seen any that are incredibly effective.  They have their moments when they can win through damage via Tempered Steel or combo out with 2x Myr Galvanizer, 2 myr and something to dump the mana into (like those Braingeysers you're packing).  However, there are simply better aggro decks and better combo decks; the myr aren't overly great at either.

Now, as a deck just for fun, Myr are just fine.  They are slow but have the ability to get very nasty around turn 6 or 7.  They have two main themes, as mentioned earlier; beatdown or ramp/combo.  As a beatdown deck I recommend a R/W build with Tempered Steel and Myr galvanizer.  As a ramp/combo deck I recommend a U/x build with Myr Galvanizer and some other stuff to keep your self alive and/or find the combo pieces.