I like some of those changes.
In retrospect there's no need for the Hammer of Bogardans if there's another Charmbreaker Devils to bring back the lightning bolts. Also the Brimstone Mages would take forever to level up to be effective, so that's a good move too. The Demolishes have been pulled in favor of Pillage, as it does the same thing only for one mana cheaper (so that's a plus). Feldon's is out, as another card is definitely better in its place.
I still think the Cerebral Eruptions are good though, as they can clear out a lot of creatures in a single move, or at least damage them to where TIM shots could finish them off. The Howling Mine is just to help in case I end up getting decked (after all, everyone else draws cards like crazy, so I have to keep up somehow). I'm still a fan of the Price of Glory (make people think twice before countering anything) and Burning Sands (then when the creatures die, they pay even more for it).
I'm thinking I'll pull it together and see how it works. Worst case scenario, from the look of things, I'll be out a few bucks and can try to figure out a better way to focus in on the Orcish Squatters - Goblin Tunneler combo.
Thanks!