Topic: Fuzzy Wuzzy wasn't Fuzzy, was he?
So I've been toying with the idea of making a bear themed deck and see some serious promise here for a pretty quick green deck, but I had a few ideas that I'm still trying to sort out.
First off, the current build of the deck can be found at: http://deckbox.org/sets/173755
The primary idea obviously is that all of the bears are cheap, relatively decently sized creatures. You play them out with a vengeance and they can pump up with the Muraganda Petroglyphs, Overrun, Garruk Wildspeaker, Hunger of the Howlpack, Giant Growth, etc. None of this is a surprise.
The real clincher here is how the bears are all expendable, which I'll openly admit from a player who hasn't logged as much time using the newer sets as many of you out there, seems almost blasphemous. I still remember the days when a 5/5 creature meant you were going to win the game (my how the times are a changin'). BUT, given the Primal Surge, Bearscape, Words of Wilding, and Creeping Renaissance, I'll gladly trade my bears for whatever you have on the board.
But I have a few dilemmas.
First, I can see where flying is clearly a problem for this deck, BUT, if you do things right, you should be able to force the opponent to keep their flyers back to defend. I can see where a pair of Katabatic Winds would be a welcome addition, but those could easily be put into the sideboard. Thoughts there would be welcomed.
Second, I have an interesting combo with Caller of the Claw and Altar of Dementia, where you're free to sacrifice all the bears you have on the board and then simply replace them with bear tokens without any pause. Then you could repeat the process with the tokens after you use Creeping Renaissance to get the original bears back from the graveyard. But is this the best use? I looked through all the sets for other ways to sacrifice creatures en masse with little luck. Any thoughts here? Ashnod's Altar also would let me sack creatures en masse, but then what do I do with all the mana that will produce?
Third, I'm not sure about the killing stroke. I'm thinking a Craterhoof Behemoth might make for another killing stroke (in addition to sending 20+ bears with an Overrun. Is there another easy option?
Fourth, given that practically everything in the deck only cost 5 or less, do I need to input any sort of mana ramping beyond Werebear?
As always, I welcome any/all comments. Thanks!