Topic: Simic Deck in the making

Hi guys! I have two standard decks for FNM. One is an EVIL morbid/undying deck. the other is a Simic deck that just isnt quite up to FNM standards. The problem is that as of september Simic will be my only standard deck. Think yall could appraise it and possibly make it better? I would like it if all solutions would be in M14 and Ravnica block. While cards like Kalonian Hydra would be great unless I pull one, I cant sink 20$ into thatxD

Creatures:
Primordial Hydra x1
Elderscale Wurm x1
Giant Adephage x1
Prime Speaker Zegana x1
Progenitor mimic x2
Master biomancer x3
Fathom mage x2
Renegade Krasis x1(to be taken out for another master biomancer)
Vorel of the hull clade x2
Elusive Krasis x3
Zameck guildmage x2
Gyre Sage x4
Elvish Mythic x3

Planeswalkers:
Garruk Caller of beasts x1
Garruk primal hunter x1

Other spells:
Plasm capture x2
Give//take x2
Simic charm x2
Spell rupture x2
rapid hybridization x3
bioshift x2

lands:
Breeding pool x4
hinterland harbor x2
forest x8
island x7

Last edited by TheJacobLB44 (2013-08-01 19:10:45)

Re: Simic Deck in the making

I've seen simic aggro do okay.   Get small creatures to do your work for you. With the advent of scavenging ooze you have another card that can combo off of burning tree emmissary.  So you might look into playing that and gyre sage.   

I wanted biomancer to be a card when it came out and when it goes off it's great, but for me it just wasn't consistent enough. 

You could try something like this.  Test it out see how it works

Experiment One x4
Cloudfin Raptor x 4
Burning Tree Emissary x4
Scavenging ooze x4
Gyre Sage x 4
Elusive Krasis x3
Witch Stalker x 3
Dead Bridge goliath x 2

Simic Charm x 3
Rancor x 3
Rapid Hybridizatin x2
Spectral Flight x 2

22 lands

Re: Simic Deck in the making

Hey thanks for the suggestions:D. While this deck does seem like an early game win, its not one that I would like to play. I considered burning tree emisary but ultimately decided against it. It requires only green for this deck, is only a 2/2 body, and only adds mana once. Usually people see gyre sage and waste their removal on that. Which means less removal for masterxD scavenging oozes were also an option but again those will rotate out when my better deck is gone. Rancors are also a problem as my friends gladly lifted those from my hands while I was a noobxD I am a big fan of bombs and late game play after all. And I would like to keep the decks flavor the same and make minor improvements. I was considering taking out 1 gyre sage and the mutants prey. The mutants prey would be swapped for some bioshifts and id like to consider putting in some hydras, or predators rapport

Re: Simic Deck in the making

If you're going to stick with biomancer plan, I think you need some additional ramp to get him out early.  elvish mistic/arbor elf.  It's going to be hard getting cards like progenitor and zegana on the board with 21 land, you need to go up to something like 23-24.  Gyre sage isn't enough ramp to get you there. 

The new garruk might be good for this deck, if you have mostly creatures with "green" in them.

Re: Simic Deck in the making

Mana dorks are a good idea but where would I fit them. The good news is I do have the new garruk:D

Re: Simic Deck in the making

Gotta make some cuts.  Mana ramp is good in a deck where your topping out at 6.  If you're ramping you don't nee the 1-2 drops.  Go straight for 3-4 and up.

Re: Simic Deck in the making

The one drop is actually very important. One of my biggest weakness is flying and I have won games before simply because of a land stalemate where I swung with cloudfin a few times.

Re: Simic Deck in the making

Then again wouldn't have had a stalemate if I had played fast. Maybe I can swap those cloudfins for three mana dorks

Re: Simic Deck in the making

I'd say you need at least 6 dorks.  You want to go big and go big fast for biomancer to work.  Turn 3 biomancer, turn 4 mimic copying him?  Could be good.  If you're week to flying there's no shortage of answers to flying in blue/green.  If you're not going aggro cloudfin it just too week.  Think about drawing cloudfin on an empty board turn 7 after some one manged to wipe it with supreme verdict or planar cleansing. 

Also aetherling is strong in these colors, though you don't want to just play him out with no mana to exile him.

Re: Simic Deck in the making

Ok so the cloudfins will be swapped for elvish mythics. Aetherlings would be good since if I have 6 mana....i probably have morexD but what would I take out for them?

Re: Simic Deck in the making

Def all of this could be considered.  I might consider keeping the renegade krasis, turn 2 renegade, turn 3, biomancer, makes the krasis a 4/3.  witch stalker might be a good 3 drop too.  Need something solid at the 3 slot to make the mana dorks really pay off.

You should probably "try" to get some kolonian hydra. 

Primordial Hydra x1
Elderscale Wurm x1
Giant Adephage x1
Vorel of the hull clade x2
Elusive Krasis x3
Zameck guildmage x2
Gyre Sage x4

Re: Simic Deck in the making

Thank you for helping me that is an interesting thing to think of. While I will "try" to get some kalonian hydras. I just wont spend 20$ on a card and I dont have that in trade vaulexD

Re: Simic Deck in the making

A final suggestion. If you buy packs, that's 5 packs.  What are the odds of you getting one kalonian hydra in 5 packs?  not good.  If you just spent that money on one card you'd get exactly what you want.

Other than that, good luck and have fun. smile

Re: Simic Deck in the making

And that completely sinks the fun outta it.....not that I haven't done that b4 im just trying to stop. Although my luck is horrible 13 m14 packs opened and no elvish mythicsxD

Re: Simic Deck in the making

After last nights magic( a failure) I am considering splashing black just for corpsejack

Re: Simic Deck in the making

corpse jack won't help... he's not the card you're looking for IMO.  There are "stock" bug aggro decks if you want to look in that direction.

Re: Simic Deck in the making

Stolen Identity on either elusive krasis or aetherling?

Re: Simic Deck in the making

Stolen identity doesn't strike me as a particularly effective card.  it's a more expensive harder to cast clone, for the chance you might get to use it again.  If you use it on aetherling you lose the cipher if you exile him.  And if you can't afford to exile him he loses a lot of power.

Re: Simic Deck in the making

With my FNM experience the thing I lose to most often is flying, hexproof creatures like giest of saint something and sigarda

Re: Simic Deck in the making

If you go BUG (black blue green) then duskmantle seer is a good option for card advantage/flying at the 4 drop slot.  Blue and green by itself don't have a lot to stop geist of saint traft.  You need an "edict" effect, IE: target player sacs a creature, or something like cyclonic rift (overloaded) that bounces everything but doesn't target, BUG has options, gaze of granite, barter in blood, mutilate.

Sigarda is the same, she's just flying and beefy.  You just have to go bigger or since your in blue... counter them before they hit the board.

Re: Simic Deck in the making

Im already planning on playing spell rupture instead of plasm capture. For faster and easier captures but that's only 4 counters. I'll look at all of those cards since I don't remember them

Re: Simic Deck in the making

well, i didn't mean load the deck with counter spells.  smile

A typical control deck now days will only run a handful maybe 5-6 tops.  They just have lots of draw and dig spells so they can get to them when they need them. 

If you want to go midrange with your deck, then I wouldn't run more than a couple  counters.  Spell rupture seems fine in the deck.  The problem is there's just not a lot of options for you in green/blue for hexproof.  You need to race them it seems like.

Re: Simic Deck in the making

Hopefully they will leave once theros comes