So realistically, I can say this probably isn't the best strategy. I don't want to rain on your parade, but realistically FNMs are going to be chock full of devotion decks which, let's be honest, will just smash you.
Your main win-con comes in the form of tokens, but what are you going to do in response to a board wipe? Anger of the Gods, Mizzium Mortars, Cyclonic Rift, Supreme Verdict, even Profit // Loss or Illness in the Ranks (pending you have no pumps out) all just completely hose you.
To go card by card:
Akroan Crusader - He seemed good until it was revealed that heroic requires him to be targeted by you, not the opponent (kinda off on flavor if you ask me). But realistically you're putting yourself behind on tempo with him most of the time and aren't getting value, especially with you only having six triggers. This translates into you paying two mana to get a 1/1... not exactly cost efficient there. Also creating the opportunity to get two-for-one'd.
Young Pyromancer can be effective if you have enough sorceries and instants to really get more out of him. He's better than the crusader as you can be doing what you normally would and the token(s) out of him are an added bonus.
Dragon Egg really is just going to sit there for you and not do much. Sure, it could block for a turn, but they'll just wait to remove the token after you've blocked... not exactly ideal for what you're trying to do.
Wall of Frost is good if you're looking to stall... but otherwise it doesn't really do much for you either. The opponent can simply go around it.
Phantom General is a strictly worse Spear of Heliod. Why limit your pumps to just tokens? The Spear offers targeted removal in a pinch and otherwise is cheaper to play (although the WW in the cost might be a bit harder to get to).
Counters are a decent strategy now that Cavern of Souls has rotated, but the biggest problem I see here is that you have no means to deal with anything once it hits the field. So let's say they fake you into using your counter on a creature, you're tapped out, and then they simply cast another creature.... then what? As a side note, Stymied Hopes can be achieved for less with Judge's Familiar and that can at least attack. Essence Backlash is also a lot pricer than you really want a counter to be... Essence Scatter gets the job done for half the cost.
Wake the Reflections really isn't worth playing. Again, you're behind on tempo and you're populating a token that isn't all that threatening to begin with.
Blast of Genius isn't going to deal much damage a lot of the time. You could just as easily run some other removal in that spot that's much cheaper for you to cast and more reliable/consistent.
The Ordeals could just as easily be dropped given that Akroan Crusader isn't very good.
Lastly, if you're making tokens... why in the world isn't Purphoros, God of the Forge in here?
To be honest, the Naya control build that Frank Lepore highlighted today is probably closer to the sort of token build you're looking for. You can find his decklist here: http://magic.tcgplayer.com/db/article.asp?ID=11475
More generally speaking, I'm not entirely sold that token builds are going to manage to perform all that well unless you get a really ideal draw. Then again, I'm certainly no prophet, so feel free to run with it - but I would give the deck Lepore ran a look and really think about the challenges he runs into.