TyWooOneTime wrote:I'm really thinking the idea of a Sphere of Safety centric deck will take off more with the inclusion of the Selesnya and Azorius scry lands. You could then essentially build mono-white enchantments but with the added benefit of the blue card draw or the added enchantments from green. But if I were to focus on your current build, I would suggest definitely including Nykthos, Shrine to Nyx, Pacifism, and Arrest in some quantities.
Nykthos definitely has a place here. I'm torn between Pacifism and Arrest. I think Arrest might honestly be the better option, unless I end up splashing red, in which case chained to the rocks will be my go to.
MMJuno wrote:Perhaps Imposing Sovereign in place of Blind Obedience? Would give you more targets for the Auras, in trade for the Artifact half of Blind Obedience. I'm expecting the Creature half is what you're more worried about anyway?
But Blind Obendience has the added benefits of being an enchantment, harder to remove, and gives me the extort ability. I've already got 22 creatures in this build, which I feel is plenty.
elpablo wrote:I can see a couple problems with the deck idea in general.
1) people are packing ways to deal with permanents like sphere of safety. I'm side boarding bramble crush in my GR deck and cyclonic rift is just a blow out against you. Detention sphere, golgari charm are also both very playable. Thoughtseize and duress can shut you down before you begin.
2) There is plenty of removal prevalent in the format that just completely hoses your plan for attacking with one big dude.
3) What do you do against blood baron?
I'm not saying you can't have fun with the deck or that you won't win some games, but if you sit down from a tier 1, UW or orzhov control and lose don't be surprised. Theme decks like this usually aren't particularly strong. It's not a terrible idea though and it has a little synergy. I would wait for born of the gods before I started brewing new decks though. You're more likely to catch people off guard at that time then at others.
1.) I should be able to outpace a few bramblecrushes with this, same with golgari charm. Detention Sphere presents a slightly bigger problem, while thoughtseize and duress are probably the biggest issues. Maybe throw in some Auramancers for recursion?
2.) I'm not limited to just attacking with one big dude. Creatures are rather plentiful in this deck, and are also pretty easy to stack them in case of mass removal. Also, saving the God's Willing for the right moment can be a life-saver.
3.) Nobody plays Orzhov in my local meta, so I have never had the displeasure of facing that particular critter. That's also where the potential splash comes into play, so I have more options (at least in the sideboard). At this moment, I'm thinking red is the way to go for Boros Charm, Chained to the Rocks, and some burn in the sideboard for this kind of problem.
drock007 wrote:Splashing red for Boros Charm to protect your heavy investment in the board state is probably a must. Keep in mind Boros Charm gives all of your permanents indestructible not just your creatures. Obviously Boros Charm's other options give you some utility to maybe close out a game with doublestrike or doing 4 damage to the face.
While you're splashing red, you also might want to add something like Messenger's Speed so that you can give your Ethereal Armor buffed guy some trample without having to also splash green for something like Ghor-clan Rampager or Unflinching Courage.
Trample will probably end up being pretty critical because your enchant strategy is a Mid-Range one. What else comes out in the Mid-Range? Tokens. Via Elspeth, Sun's Champion, Xenagos, the Reveler, or Master of Waves.
Without trample your Boros Reckoner with Ethereal Armor who is now hopefully huge with first strike is rendered useless when one of those threats hits the board. He won't even take damage to use his triggered ability because of first strike.
Also splashing red (adding mountains) lets you play Chained to the Rocks for some much needed removal against major creature threats. It also is an enchantment, helping to fuel your overall strategy.
I think you pretty much sold me on a red splash. It doesn't hurt that I already have the temples and shocks in boros colors, either.