Topic: Intro Pack League Deck Tips

Just wondering if you guys could take a look at my Intro Pack League Deck, and help me tweak it. I'm doing pretty bad in the league as of late. The way the League works is explained in the notes of the deck, but a short explanation would be that I can only use cards, excluding basic lands, from my sideboard to tweak my deck. Those cards come from opening one booster pack each week. So it is a nice league to learn how to deck build/tweak, but I don't have anyone to help explain the best choices with what I have. It would be great if you guys could help. Please, and thank-you!

http://deckbox.org/sets/625560

Last edited by celotex24 (2014-03-04 19:01:19)

Re: Intro Pack League Deck Tips

Can anyone help me out? It would be greatly appreciated

Re: Intro Pack League Deck Tips

Certainly an interesting concept.  My suggestion would be to try to really hone in on two colors perhaps with a tiny splash of a third if there's a piece that's really worth it.

Based on what you're sitting on, I'm seeing you running only four black cards in your deck... you could easily cut them for red or blue pieces.  Specifically, I'm thinking you'd want to bring in a second Lightning Strike, Omenspeaker, and either Traitorous Instinct or Rage of Purphoros.  You're losing Necropolis Regent - arguably the biggest loss as it's a serious bomb, Grim Roustabout - no biggie, and two removal spells - these hurt too, but if you slide in the red burn, you should be in the clear.

Sadly you're not sitting on a lot of real power here as your rares and uncommons are pretty lacking (it would suck in a sealed pool too...).  I'd also suggest making room for Frostburn Weird and a few other bigger items from your "inventory" - specifically, you can lose things like Bellows Lizard at the bottom end of your curve as almost nobody can pull off aggro victories (and you have removal for smaller targets with your burn) in sealed/limited.

I hope these help some...

Re: Intro Pack League Deck Tips

Ordeal of Purphoros is a solid card you might be able to slot in as well

Re: Intro Pack League Deck Tips

TyWooOneTime wrote:

Certainly an interesting concept.  My suggestion would be to try to really hone in on two colors perhaps with a tiny splash of a third if there's a piece that's really worth it.

Based on what you're sitting on, I'm seeing you running only four black cards in your deck... you could easily cut them for red or blue pieces.  Specifically, I'm thinking you'd want to bring in a second Lightning Strike, Omenspeaker, and either Traitorous Instinct or Rage of Purphoros.  You're losing Necropolis Regent - arguably the biggest loss as it's a serious bomb, Grim Roustabout - no biggie, and two removal spells - these hurt too, but if you slide in the red burn, you should be in the clear.

Sadly you're not sitting on a lot of real power here as your rares and uncommons are pretty lacking (it would suck in a sealed pool too...).  I'd also suggest making room for Frostburn Weird and a few other bigger items from your "inventory" - specifically, you can lose things like Bellows Lizard at the bottom end of your curve as almost nobody can pull off aggro victories (and you have removal for smaller targets with your burn) in sealed/limited.

I hope these help some...

Yeah that really does help. I like that you actually gave reasoning. Haha yeah it is a cool concept. Especially since I am new to MTG. I'm playing against the same crappy decks, but as I have gotten further into opening packs, I just didn't know what I was doing. The pack started Blue/Red, and I splashed black for the, IMO, better removal spells. I definitely see what you mean though. I'm going to do some more tweaking here in a bit.

Re: Intro Pack League Deck Tips

I agree with cutting black and taking out the Lizard and making room for the Frostburn Weird.  The Regent is a bomb, but BBB is really tough to get.  You also need to get rid of the chronic flooding because mill SUCKS as a strategy…seriously, seriously.  Here's my suggestion:

-1 Nec Regent
-1 Ultimate Price
-1 Assassin's Strike
-1 Bellows Lizard
-1 Chronic Flooding

+1 Lightning Strike
+1 Rage of Purphoros
+1 Ill-Tempered Cyclops
+1 Ordeal of Purphoros
+1 Frostburn Weird

This gives you more consistency in your mana base and you still have the Sealock Monster and Shipbreaker Kraken as your bombs.

Last edited by Timber (2014-03-10 02:45:06)

Re: Intro Pack League Deck Tips

Here is the problem with that. That basically puts me back at The pre-core intro pack, which lost to most of the intro packs, before they were all tweaked. Now everyone that I am playing is using a better version of the deck they started with, which would destroy me if I stayed with the original. I needed to make some big changes. One, being the mana curve. I have plenty of removal, but the good removal costs too much to cast and I generally lose early. And also, I think black is a good splash. With Necropolis Regent I'm replacing a Sealock, which is expensive. I'm in the same boat either way. It is difficult to get those giant creatures out even with it being a red/blue.

Re: Intro Pack League Deck Tips

Seems like even if you kept the Bellows lizard in place of the cyclops thats still a really nice package to try and keep you alive early.

Re: Intro Pack League Deck Tips

celotex24 wrote:

Here is the problem with that. That basically puts me back at The pre-core intro pack, which lost to most of the intro packs, before they were all tweaked. Now everyone that I am playing is using a better version of the deck they started with, which would destroy me if I stayed with the original. I needed to make some big changes. One, being the mana curve. I have plenty of removal, but the good removal costs too much to cast and I generally lose early. And also, I think black is a good splash. With Necropolis Regent I'm replacing a Sealock, which is expensive. I'm in the same boat either way. It is difficult to get those giant creatures out even with it being a red/blue.

The simple fact is, you haven't pulled anything that would really justify the move into three colors.  Your fixing isn't good enough to assure you the ability to consistently reach a BBB mana cost to even put down the Regent - making it a dead card in your hand.  I think the best idea would be to revert back to straight R/U for the time being just because those are the best colors you have at the moment and hope you pull something worthwhile out of the packs you get in the coming weeks... such is the way limited pools work... sometimes you pull something awesome and the deck rocks, other times, you just don't get anything special and the deck rocks, other times you just pull crap and lose because you can only play crap...

But for the moment, you just don't even have the needed number of cards in another color combination to really explore other pairings... sorry...